Demo Data from EDBT 2026 / reviewers in the wild / expert
Yicong Peng
dblp:240/8455
· DBLP profile ↗
4ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video processing · 41% Image and video coding · 21% Multimedia systems and quality of experience · 21% | |
| Artificial intelligence
2 papers |
3D vision · 94% Autonomous driving · 6% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › image enhancement
color and tone enhancement |
0.9 | 1 | 2025 | Quality-Guided Skin Tone Enhancement for Portrait Photography · IEEE Trans. Multim. 2025 |
Image and video processing
image enhancement |
0.9 | 1 | 2025 | Quality-Guided Skin Tone Enhancement for Portrait Photography · IEEE Trans. Multim. 2025 |
Image and video coding
image quality assessment |
0.9 | 1 | 2025 | Quality-Guided Skin Tone Enhancement for Portrait Photography · IEEE Trans. Multim. 2025 |
Multimedia systems and quality of experience
subjective quality assessment |
0.9 | 1 | 2025 | Quality-Guided Skin Tone Enhancement for Portrait Photography · IEEE Trans. Multim. 2025 |
Computer vision › 3D vision › neural radiance field
deformable neural radiance field |
0.6 | 1 | 2022 | CageNeRF: Cage-based Neural Radiance Field for Generalized 3D Deformation and Animation · NeurIPS 2022 |
Computer vision › 3D vision
neural radiance field |
0.6 | 1 | 2022 | CageNeRF: Cage-based Neural Radiance Field for Generalized 3D Deformation and Animation · NeurIPS 2022 |
Geometric modeling and processing › shape deformation
cage-based deformation |
0.6 | 1 | 2022 | CageNeRF: Cage-based Neural Radiance Field for Generalized 3D Deformation and Animation · NeurIPS 2022 |
Computer vision › 3D vision
3d object detection |
0.4 | 1 | 2020 | MoNet3D: Towards Accurate Monocular 3D Object Localization in Real Time · ICML 2020 |
Computer vision › 3D vision › 3d object detection › 3d object localization
monocular 3d object localization |
0.4 | 1 | 2020 | MoNet3D: Towards Accurate Monocular 3D Object Localization in Real Time · ICML 2020 |
Geometric modeling and processing › shape modeling
geometry editing |
0.2 | 1 | 2022 | CageNeRF: Cage-based Neural Radiance Field for Generalized 3D Deformation and Animation · NeurIPS 2022 |
Robotics › Autonomous driving
perception |
0.1 | 1 | 2020 | MoNet3D: Towards Accurate Monocular 3D Object Localization in Real Time · ICML 2020 |
Methods — techniques the papers use, named apart from their topics
cage-based deformation · 1.1barycentric interpolation · 1.1quality-guided learning · 0.9spatial geometric correlation · 0.4deep neural network · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Quality-Guided Skin Tone Enhancement for Portrait PhotographyabstractIn recent years, learning-based color and tone enhancement methods for photos have become increasingly popular. However, most learning-based image enhancement methods just learn a mapping from one distribution to another based on one dataset, lacking the ability to adjust images continuously and controllably. It is important to enable the learning-based enhancement models to adjust an image continuously, since in many cases we may want to get a slighter or stronger enhancement effect rather than one fixed adjusted result. In this paper, we propose a quality-guided image enhancement paradigm that enables image enhancement models to learn the distribution of images with various quality ratings. By learning this distribution, image enhancement models can associate image features with their corresponding perceptual qualities, which can be used to adjust images continuously according to different quality scores. To validate the effectiveness of our proposed method, a subjective quality assessment experiment is first conducted, focusing on skin tone adjustment in portrait photography. Guided by the subjective quality ratings obtained from this experiment, our method can adjust the skin tone corresponding to different quality requirements. Furthermore, an experiment conducted on 10 natural raw images corroborates the effectiveness of our model in situations with fewer subjects and fewer shots, and also demonstrates its general applicability to natural images. Shiqi Gao, Huiyu Duan, Xinyue Li 0001, Yicong Peng, Qihang Xu, Yuanyuan Chang, Jia Wang 0004, Xiongkuo Min, Guangtao Zhai |
IEEE Trans. Multim. | 5 |
| 2024 | AttentionLUT: Attention Fusion-Based Canonical Polyadic LUT for Real-Time Image EnhancementabstractRecently, many algorithms have employed image-adaptive lookup tables (LUTs) to achieve real-time image enhancement. Nonetheless, a prevailing trend among existing methods has been the employment of linear combinations of basic LUTs to formulate image-adaptive LUTs, which limits the generalization ability of these methods. To address this limitation, we propose a novel framework named AttentionLut for real-time image enhancement, which utilizes the attention mechanism to generate image-adaptive LUTs. Our proposed framework consists of three lightweight modules. We begin by employing the global image context feature module to extract image-adaptive features. Subsequently, the attention fusion module integrates the image feature with the priori attention feature obtained during training to generate image-adaptive canonical polyadic tensors. Finally, the canonical polyadic reconstruction module is deployed to reconstruct image-adaptive residual 3DLUT, which is subsequently utilized for enhancing input images. Experiments on the benchmark MIT-Adobe FiveK dataset demonstrate that the proposed method achieves better enhancement performance quantitatively and qualitatively than the state-of-the-art methods. Yicong Peng, Qihang Xu, Xiaohong Liu 0001, Jia Wang 0004, Guangtao Zhai |
ICASSP | 2 |
| 2022 | CageNeRF: Cage-based Neural Radiance Field for Generalized 3D Deformation and AnimationabstractWhile implicit representations have achieved high-fidelity results in 3D rendering, it remains challenging to deforming and animating the implicit field. Existing works typically leverage data-dependent models as deformation priors, such as SMPL for human body animation. However, this dependency on category-specific priors limits them to generalize to other objects. To solve this problem, we propose a novel framework for deforming and animating the neural radiance field learned on \textit{arbitrary} objects. The key insight is that we introduce a cage-based representation as deformation prior, which is category-agnostic. Specifically, the deformation is performed based on an enclosing polygon mesh with sparsely defined vertices called \textit{cage} inside the rendering space, where each point is projected into a novel position based on the barycentric interpolation of the deformed cage vertices. In this way, we transform the cage into a generalized constraint, which is able to deform and animate arbitrary target objects while preserving geometry details. Based on extensive experiments, we demonstrate the effectiveness of our framework in the task of geometry editing, object animation and deformation transfer. Yicong Peng, Yichao Yan, Shengqi Liu, Yuhao Cheng, Shanyan Guan, Bowen Pan, Guangtao Zhai, Xiaokang Yang 0001 |
NeurIPS | 1 |
| 2020 | MoNet3D: Towards Accurate Monocular 3D Object Localization in Real TimeabstractMonocular multi-object detection and localization in 3D space has been proven to be a challenging task. The MoNet3D algorithm is a novel and effective framework that can predict the 3D position of each object in a monocular image, and draw a 3D bounding box on each object. The MoNet3D method incorporates the prior knowledge of spatial geometric correlation of neighboring objects into the deep neural network training process, in order to improve the accuracy of 3D object localization. Experiments over the KITTI data set show that the accuracy of predicting the depth and horizontal coordinate of the object in 3D space can reach 96.25% and 94.74%, respectively. Meanwhile, the method can realize the real-time image processing capability of 27.85 FPS. Our code is publicly available at https://github.com/CQUlearningsystemgroup/YicongPeng Xichuan Zhou, Yicong Peng, Chunqiao Long, Fengbo Ren, Cong Shi 0003 |
ICML | 2 |