Demo Data from EDBT 2026 / reviewers in the wild / expert
Chaonan Ye
dblp:241/9622
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-AI interaction · 100% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-AI interaction
recommender system |
0.4 | 1 | 2019 | Minimizing Time-to-Rank: A Learning and Recommendation Approach · IJCAI 2019 |
Mathematical optimization
combinatorial optimization |
0.4 | 1 | 2019 | Minimizing Time-to-Rank: A Learning and Recommendation Approach · IJCAI 2019 |
Methods — techniques the papers use, named apart from their topics
NP-hardness reduction · 0.8approximation algorithms · 0.4approximation algorithm · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Minimizing Time-to-Rank: A Learning and Recommendation ApproachabstractConsider the following problem faced by an online voting platform: A user is provided with a list of alternatives, and is asked to rank them in order of preference using only drag-and-drop operations. The platform's goal is to recommend an initial ranking that minimizes the time spent by the user in arriving at her desired ranking. We develop the first optimization framework to address this problem, and make theoretical as well as practical contributions. On the practical side, our experiments on the Amazon Mechanical Turk platform provide two interesting insights about user behavior: First, that users' ranking strategies closely resemble selection or insertion sort, and second, that the time taken for a drag-and-drop operation depends linearly on the number of positions moved. These insights directly motivate our theoretical model of the optimization problem. We show that computing an optimal recommendation is NP-hard, and provide exact and approximation algorithms for a variety of special cases of the problem. Experimental evaluation on MTurk shows that, compared to a random recommendation strategy, the proposed approach reduces the (average) time-to-rank by up to 50%. Haoming Li 0002, Sujoy Sikdar, Rohit Vaish, Lirong Xia, Chaonan Ye |
IJCAI | 6 |