Demo Data from EDBT 2026 / reviewers in the wild / expert
Sreenithy Chandran
dblp:241/9899
· DBLP profile ↗
4ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0001-7131-5307ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computing education · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computing education › k-12 education
k-12 computing education |
0.8 | 1 | 2024 | ImageSTEAM: Teacher Professional Development for Integrating Visual Computing into Middle School Lessons · AAAI 2024 |
Computing education
teacher professional development |
0.8 | 1 | 2024 | ImageSTEAM: Teacher Professional Development for Integrating Visual Computing into Middle School Lessons · AAAI 2024 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | ImageSTEAM: Teacher Professional Development for Integrating Visual Computing into Middle School LessonsabstractArtificial intelligence (AI) and its teaching in the K-12 grades has been championed as a vital need for the United States due to the technology's future prominence in the 21st century. However, there remain several barriers to effective AI lessons at these age groups including the broad range of interdisciplinary knowledge needed and the lack of formal training or preparation for teachers to implement these lessons. In this experience report, we present ImageSTEAM, a teacher professional development for creating lessons surrounding computer vision, machine learning, and computational photography/cameras targeted for middle school grades 6-8 classes. Teacher professional development workshops were conducted in the states of Arizona and Georgia from 2021-2023 where lessons were co-created with teachers to introduce various specific visual computing concepts while aligning to state and national standards. In addition, the use of a variety of computer vision and image processing software including custom designed Python notebooks were created as technology activities and demonstrations to be used in the classroom. Educational research showed that teachers improved their self-efficacy and outcomes for concepts in computer vision, machine learning, and artificial intelligence when participating in the program. Results from the professional development workshops highlight key opportunities and challenges in integrating this content into the standard curriculum, the benefits of a co-creation pedagogy, and the positive impact on teacher and student's learning experiences. The open-source program curriculum is available at www.imagesteam.org. Suren Jayasuriya, Kimberlee Swisher, Joshua D. Rego, Sreenithy Chandran, John M. Mativo, Terri Kurz, Cerenity E. Collins, Dawn T. Robinson, Ramana Pidaparti |
AAAI | 4 |
| 2024 | PathFinder: Attention-Driven Dynamic Non-Line-of-Sight Tracking with a Mobile RobotabstractThe study of non-line-of-sight (NLOS) imaging is growing due to its many potential applications, including rescue operations and pedestrian detection by self-driving cars. However, implementing NLOS imaging on a moving camera remains an open area of research. Existing NLOS imaging methods rely on time-resolved detectors and laser configurations that require precise optical alignment, making it difficult to deploy them in dynamic environments. This work proposes a data-driven approach to NLOS imaging, PathFinder, that can be used with a standard RGB camera mounted on a small, power-constrained mobile robot, such as an aerial drone. Our experimental pipeline is designed to accurately estimate the 2D trajectory of a person who moves in a Manhattan-world environment while remaining hidden from the camera’s field-of-view. We introduce a novel approach to process a sequence of dynamic successive frames in a line-of-sight (LOS) video using an attention-based neural network that performs inference in real-time. The method also includes a preprocessing selection metric that analyzes images from a moving camera which contain multiple vertical planar surfaces, such as walls and building facades, and extracts planes that return maximum NLOS information. We validate the approach on in-the-wild scenes using a drone for video capture, thus demonstrating low-cost NLOS imaging in dynamic capture environments. The real-world dataset that we collected and used to train the network can be found at https://srchandr.github.io/DynamicNLOS/. Shenbagaraj Kannapiran, Sreenithy Chandran, Suren Jayasuriya, Spring Berman |
IROS | 2 |
| 2024 | Learning-based Spotlight Position Optimization for Non-Line-of-Sight Human Localization and Posture ClassificationabstractNon-line-of-sight imaging (NLOS) is the process of estimating information about a scene that is hidden from the direct line of sight of the camera. NLOS imaging typically requires time-resolved detectors and a laser source for illumination, which are both expensive and computationally intensive to handle. In this paper, we propose an NLOS-based localization and posture classification technique that uses an off-the-shelf projector and camera system. We leverage a message-passing neural network to learn a visible scene geometry and predict the best position to be spotlighted by the projector that can maximize the NLOS signal. The neural network is trained end-to-end and the network parameters are optimized to maximize the NLOS performance. Unlike prior deep-learning-based NLOS techniques that assume planar relay walls, our system allows us to handle line-of-sight scenes where scene geometries are more arbitrary. Our method demonstrates state-of-the-art performance in object localization and position classification using both synthetic and real scenes. Sreenithy Chandran, Tatsuya Yatagawa, Hiroyuki Kubo, Suren Jayasuriya |
WACV | 1 |
| 2019 | Adaptive Lighting for Data-Driven Non-Line-of-Sight 3D Localization and Object Identification
Sreenithy Chandran, Suren Jayasuriya |
BMVC | 1 |