Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Yiling Pan

dblp:242/1702 · DBLP profile ↗
← Back
6ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0001-7076-3335ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 3 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 70% Rendering · 30%
Artificial intelligence
1 paper
3D vision · 75% Representation and self-supervised learning · 25%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
surface fitting
0.912025
Piecewise Ruled Approximation for Freeform Mesh Surfaces · ACM Trans. Graph. 2025
Geometric modeling and processing
3d reconstruction
0.712023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method · IJCAI 2023
Rendering
differentiable rendering
0.712023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method · IJCAI 2023
Rendering
inverse rendering
0.712023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method · IJCAI 2023
Geometric modeling and processing › 3d reconstruction
multi-view reconstruction
0.712023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method · IJCAI 2023
Computer vision › 3D vision
3d object recognition
0.412019
MAT-Net: Medial Axis Transform Network for 3D Object Recognition · IJCAI 2019
Computer vision › 3D vision › 3d shape analysis
3d shape recognition
0.412019
MAT-Net: Medial Axis Transform Network for 3D Object Recognition · IJCAI 2019
Machine learning › Representation and self-supervised learning › representation learning › feature extraction
local feature extraction
0.412019
MAT-Net: Medial Axis Transform Network for 3D Object Recognition · IJCAI 2019
Computer vision › 3D vision › 3d shape representation › skeleton representation
medial axis representation
0.412019
MAT-Net: Medial Axis Transform Network for 3D Object Recognition · IJCAI 2019

Methods — techniques the papers use, named apart from their topics

tangent vector field optimization · 0.9group-sparsity optimization · 0.9structure from motion · 0.7physically-based rendering · 0.7multi-view stereo · 0.7group-MAT · 0.4graph neural network · 0.4edgenet · 0.4
YearPublicationVenuePosition
2026 ACSD-Net: SSM-based feature extraction with confidence-guided dynamic fusion for multimodal AxSpA abnormal pattern recognition
Yanjie Lu, Yiling Pan, Yigang Wang, Hong Sun 0001, Qiaoqiao Liu, Guodao Zhang, Xinjun Miao
Pattern Recognit.2
2025 Piecewise Ruled Approximation for Freeform Mesh Surfaces
abstract
A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. In the past, various approaches have been proposed to approximate a target shape using developable surfaces, which are special ruled surfaces with zero Gaussian curvature. However, methods for shape approximation using general ruled surfaces remain limited and often require the target shape to be either represented as parametric surfaces or have non-positive Gaussian curvature. In this paper, we propose a method to compute a piecewise ruled surface that approximates an arbitrary freeform mesh surface. We first use a group-sparsity formulation to optimize the given mesh shape into an approximately piecewise ruled form, in conjunction with a tangent vector field that indicates the ruling directions. Afterward, we utilize the optimization result to extract seams that separate smooth families of rulings, and use the seams to construct the initial rulings. Finally, we further optimize the positions and orientations of the rulings to improve the alignment with the input target shape. We apply our method to a variety of freeform shapes with different topologies and complexity, demonstrating its effectiveness in approximating arbitrary shapes.
Yiling Pan, Zhixin Xu, Bin Wang 0021, Bailin Deng
ACM Trans. Graph.1
2023 Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method
abstract
Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently reconstruct the 3D geometry and reflectance of a scene from multi-view images captured by conventional hand-held cameras. Our method follows an analysis-by-synthesis approach and consists of two phases. In the initialization phase, we use traditional SfM and MVS methods to reconstruct a virtual scene roughly matching the real scene. Then in the optimization phase, we adopt a hybrid approach to refine the geometry and reflectance, where the geometry is first optimized using an approximate differentiable rendering method, and the reflectance is optimized afterward using a physically-based differentiable rendering method. Our hybrid approach combines the efficiency of approximate methods with the high-quality results of physically-based methods. Extensive experiments on synthetic and real data demonstrate that our method can produce reconstructions with similar or higher quality than state-of-the-art methods while being more efficient.
Yiling Pan, Bailin Deng, Bin Wang 0021
IJCAI2
2020 P2MAT-NET: Learning medial axis transform from sparse point clouds
Baorong Yang, Junfeng Yao, Bin Wang 0021, Jianwei Hu 0003, Yiling Pan, Tianxiang Pan, Wenping Wang 0001, Xiaohu Guo
Comput. Aided Geom. Des.5
2019 MAT-Net: Medial Axis Transform Network for 3D Object Recognition
abstract
3D deep learning performance depends on object representation and local feature extraction. In this work, we present MAT-Net, a neural network which captures local and global features from the Medial Axis Transform (MAT). Different from K-Nearest-Neighbor method which extracts local features by a fixed number of neighbors, our MAT-Net exploits effective modules Group-MAT and Edge-Net to process topological structure. Experimental results illustrate that MAT-Net demonstrates competitive or better performance on 3D shape recognition than state-of-the-art methods, and prove that MAT representation has excellent capacity in 3D deep learning, even in the case of low resolution.
Jianwei Hu 0003, Bin Wang 0021, Lihui Qian 0001, Yiling Pan, Xiaohu Guo, Lingjie Liu, Wenping Wang 0001
IJCAI4
2019 Q-MAT+: An error-controllable and feature-sensitive simplification algorithm for medial axis transform
Yiling Pan, Bin Wang 0021, Xiaohu Guo, Hua Zeng, Yuexin Ma, Wenping Wang 0001
Comput. Aided Geom. Des.1