Taichi Nishimura

dblp:242/4713 · DBLP profile ↗
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13ranked-venue papers
5as first author
11since 2021 · last 2025
0000-0001-8725-7164ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 8 since 2021Artificial intelligence and machine learning · 6 · 2 first-author · 4 since 2021Computer networks · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2025 Generating 6DoF Object Manipulation Trajectories from Action Description in Egocentric Vision
abstract
Learning to use tools or objects in common scenes, particularly handling them in various ways as instructed, is a key challenge for developing interactive robots. Training models to generate such manipulation trajectories requires a large and diverse collection of detailed manipulation demonstrations for various objects, which is nearly unfeasible to gather at scale. In this paper, we propose a framework that leverages large-scale ego- and exo-centric video datasets — constructed globally with substantial effort — of Exo-Ego4D to extract diverse manipulation trajectories at scale. From these extracted trajectories with the associated textual action description, we develop trajectory generation models based on visual and point cloud-based language models. In the recently proposed egocentric vision-based in-a-quality trajectory dataset of HOT3D, we confirmed that our models successfully generate valid object trajectories, establishing a training dataset and baseline models for the novel task of generating 6DoF manipulation trajectories from action descriptions in egocentric vision. Our dataset and code: https://biscue5.github.io/egoscaler-project-page/.
Tomoya Yoshida, Shuhei Kurita, Taichi Nishimura, Shinsuke Mori
CVPR3
2025 Language-based Audio Moment Retrieval
abstract
In this paper, we propose and design a new task called audio moment retrieval (AMR). Unlike conventional language-based audio retrieval tasks that search for short audio clips from an audio database, AMR aims to predict relevant moments in untrimmed long audio based on a text query. Given the lack of prior work in AMR, we first build a dedicated dataset, Clotho-Moment, consisting of large-scale simulated audio recordings with moment annotations. We then propose a Detection Transformer-based model, named Audio Moment DETR (AM-DETR), as a fundamental framework for AMR tasks. This model captures temporal dependencies within audio features, inspired by similar video moment retrieval tasks, thus surpassing conventional clip-level audio retrieval methods. Additionally, we provide manually annotated datasets to properly measure the effectiveness and robustness of our methods on real data. Experimental results show that AM-DETR, trained with Clotho-Moment, outperforms a baseline model that applies a clip-level audio retrieval method with a sliding window on all metrics, particularly improving [email protected] by 9.00 points. Our datasets and code are publicly available in https://h-munakata.github.io/Language-based-Audio-Moment-Retrieval.
Hokuto Munakata, Taichi Nishimura, Shota Nakada, Tatsuya Komatsu
ICASSP2
2025 DETECLAP: Enhancing Audio-Visual Representation Learning with Object Information
abstract
Current audio-visual representation learning can capture rough object categories (e.g., "animals" and "instruments"), but it lacks the ability to recognize fine-grained details, such as specific categories like "dogs" and "flutes" within animals and instruments. To address this issue, we introduce DETECLAP, a method to enhance audio-visual representation learning with object information. Our key idea is to introduce an audio-visual label prediction loss to the existing Contrastive Audio-Visual Masked AutoEncoder to enhance its object awareness. To avoid costly manual annotations, we prepare object labels from both audio and visual inputs using state-of-the-art language-audio models and object detectors. We evaluate the method of audio-visual retrieval and classification using the VGGSound and AudioSet20K datasets. Our method achieves improvements in recall@10 of +1.5% and +1.2% for audio-to-visual and visual-to-audio retrieval, respectively, and an improvement in accuracy of +0.6% for audio-visual classification.
Shota Nakada, Taichi Nishimura, Hokuto Munakata, Masayoshi Kondo, Tatsuya Komatsu
ICASSP2
2025 BioVL-QR: Egocentric Biochemical Vision-And-Language Dataset Using Micro QR Codes
abstract
This paper introduces BioVL-QR, a biochemical vision- and-language dataset comprising 23 egocentric experiment videos, corresponding protocols, and vision-and-language alignments. A major challenge in understanding biochemical videos is detecting equipment, reagents, and containers because of the cluttered environment and indistinguishable objects. Previous studies assumed manual object annotation, which is costly and time-consuming. To address the issue, we focus on Micro QR Codes. However, detecting objects using only Micro QR Codes is still difficult due to blur and occlusion caused by object manipulation. To over-come this, we propose an object labeling method combining a Micro QR Code detector with an off-the-shelf hand object detector. As an application of the method and BioVL-QR, we tackled the task of localizing the procedural steps in an instructional video. The experimental results show that using Micro QR Codes and our method improves biochemical video understanding. Data and code are available through https://nishi10mo.github.io/BioVL-QR/.
Tomohiro Nishimoto, Taichi Nishimura, Koki Yamamoto, Keisuke Shirai, Hirotaka Kameko, Yuto Haneji, Tomoya Yoshida, Keiya Kajimura, Taiyu Cui, Chihiro Nishiwaki, Eriko Daikoku, Natsuko Okuda, Fumihito Ono, Shinsuke Mori
ICIP2
2025 Exo2EgoDVC: Dense Video Captioning of Egocentric Procedural Activities Using Web Instructional Videos
Takehiko Ohkawa, Takuma Yagi, Taichi Nishimura, Ryosuke Furuta, Atsushi Hashimoto 0001, Yoshitaka Ushiku, Yoichi Sato 0001
WACV3
2025 Vision-Language Models Learn Super Images for Efficient Partially Relevant Video Retrieval
abstract
In this article, we propose an efficient and high-performance method for partially relevant video retrieval. The method aims to retrieve long videos that contain at least one moment relevant to the input text query. The challenge lies in encoding dense frames using visual backbones. This requires models to handle the increased frames, resulting in significant computation costs for long videos. To mitigate the costs, previous studies use lightweight visual backbones, yielding sub-optimal retrieval performance due to their limited capabilities. However, it is undesirable to simply replace the backbones with high-performance large vision-and-language models (VLMs) due to their low efficiency. To address this dilemma, instead of dense frames, we focus on super images, which are created by rearranging the video frames in an \(N\times N\) grid layout. This reduces the number of visual encodings to \(\frac{1}{N^{2}}\) and mitigates the low efficiency of large VLMs. Based on this idea, we make two contributions. First, we explore whether VLMs generalize to super images in a zero-shot setting. To this end, we propose a method called query-attentive super image retrieval (QASIR), which attends to partial moments relevant to the input query. The zero-shot QASIR yields two discoveries: (1) it enables VLMs to generalize to super images and (2) the grid size \(N\) , image resolution, and VLM size are key tradeoff parameters between performance and computation costs. Second, we introduce fine-tuning and hybrid QASIR that combines high- and low-efficiency models to strike a balance between performance and computation costs. This reveals two findings: (1) the fine-tuning QASIR enhances VLMs to learn super images effectively, and (2) the hybrid QASIR minimizes the performance drop of large VLMs while reducing the computation costs.
Taichi Nishimura, Shota Nakada, Masayoshi Kondo
ACM Trans. Multim. Comput. Commun. Appl.1
2024 Automatic Construction of a Large-Scale Corpus for Geoparsing Using Wikipedia Hyperlinks
abstract
Geoparsing is the task of estimating the latitude and longitude (coordinates) of location expressions in texts. Geoparsing must deal with the ambiguity of the expressions that indicate multiple locations with the same notation. For evaluating geoparsing systems, several corpora have been proposed in previous work. However, these corpora are small-scale and suffer from the coverage of location expressions on general domains. In this paper, we propose Wikipedia Hyperlink-based Location Linking (WHLL), a novel method to construct a large-scale corpus for geoparsing from Wikipedia articles. WHLL leverages hyperlinks in Wikipedia to annotate multiple location expressions with coordinates. With this method, we constructed the WHLL corpus, a new large-scale corpus for geoparsing. The WHLL corpus consists of 1.3M articles, each containing about 7.8 unique location expressions. 45.6% of location expressions are ambiguous and refer to more than one location with the same notation. In each article, location expressions of the article title and those hyperlinks to other articles are assigned with coordinates. By utilizing hyperlinks, we can accurately assign location expressions with coordinates even with ambiguous location expressions in the texts. Experimental results show that there remains room for improvement by disambiguating location expressions.
Keyaki Ohno, Hirotaka Kameko, Keisuke Shirai, Taichi Nishimura, Shinsuke Mori
LREC/COLING4
2023 State-aware video procedural captioning
Taichi Nishimura, Atsushi Hashimoto 0001, Yoshitaka Ushiku, Hirotaka Kameko, Shinsuke Mori
Multim. Tools Appl.1
2022 Visual Recipe Flow: A Dataset for Learning Visual State Changes of Objects with Recipe Flows
abstract
We present a new multimodal dataset called Visual Recipe Flow, which enables us to learn a cooking action result for each object in a recipe text. The dataset consists of object state changes and the workflow of the recipe text. The state change is represented as an image pair, while the workflow is represented as a recipe flow graph. We developed a web interface to reduce human annotation costs. The dataset allows us to try various applications, including multimodal information retrieval.
Keisuke Shirai, Atsushi Hashimoto 0001, Taichi Nishimura, Hirotaka Kameko, Shuhei Kurita, Yoshitaka Ushiku, Shinsuke Mori
COLING3
2022 Image Description Dataset for Language Learners
abstract
We focus on image description and a corresponding assessment system for language learners. To achieve automatic assessment of image description, we construct a novel dataset, the Language Learner Image Description (LLID) dataset, which consists of images, their descriptions, and assessment annotations. Then, we propose a novel task of automatic error correction for image description, and we develop a baseline model that encodes multimodal information from a learner sentence with an image and accurately decodes a corrected sentence. Our experimental results show that the developed model can revise errors that cannot be revised without an image.
Kento Tanaka, Taichi Nishimura, Hiroaki Nanjo, Keisuke Shirai, Hirotaka Kameko, Masatake Dantsuji
LREC2
2021 State-aware Video Procedural Captioning
abstract
Video procedural captioning (VPC), which generates procedural text from instructional videos, is an essential task for scene understanding and real-world applications. The main challenge of VPC is to describe how to manipulate materials accurately. This paper focuses on this challenge by designing a new VPC task, generating a procedural text from the clip sequence of an instructional video and material list. In this task, the state of materials is sequentially changed by manipulations, yielding their state-aware visual representations (e.g., eggs are transformed into cracked, stirred, then fried forms). The essential difficulty is to convert such visual representations into textual representations; that is, a model should track the material states after manipulations to better associate the cross-modal relations. To achieve this, we propose a novel VPC method, which modifies an existing textual simulator for tracking material states as a visual simulator and incorporates it into a video captioning model. Our experimental results show the effectiveness of the proposed method, which outperforms state-of-the-art video captioning models. We further analyze the learned embedding of materials to demonstrate that the simulators capture their state transition. The code and dataset are available from https://github.com/misogil0116/svpc
Taichi Nishimura, Atsushi Hashimoto 0001, Yoshitaka Ushiku, Hirotaka Kameko, Shinsuke Mori
ACM Multimedia1
2020 Visual Grounding Annotation of Recipe Flow Graph
abstract
In this paper, we provide a dataset that gives visual grounding annotations to recipe flow graphs. A recipe flow graph is a representation of the cooking workflow, which is designed with the aim of understanding the workflow from natural language processing. Such a workflow will increase its value when grounded to real-world activities, and visual grounding is a way to do so. Visual grounding is provided as bounding boxes to image sequences of recipes, and each bounding box is linked to an element of the workflow. Because the workflows are also linked to the text, this annotation gives visual grounding with workflow’s contextual information between procedural text and visual observation in an indirect manner. We subsidiarily annotated two types of event attributes with each bounding box: “doing-the-action,” or “done-the-action”. As a result of the annotation, we got 2,300 bounding boxes in 272 flow graph recipes. Various experiments showed that the proposed dataset enables us to estimate contextual information described in recipe flow graphs from an image sequence.
Taichi Nishimura, Suzushi Tomori, Hayato Hashimoto, Atsushi Hashimoto 0001, Yoko Yamakata, Jun Harashima, Yoshitaka Ushiku, Shinsuke Mori
LREC1
2019 Procedural Text Generation from a Photo Sequence
abstract
Multimedia procedural texts, such as instructions and manuals with pictures, support people to share how-to knowledge.In this paper, we propose a method for generating a procedural text given a photo sequence allowing users to obtain a multimedia procedural text.We propose a single embedding space both for image and text enabling to interconnect them and to select appropriate words to describe a photo.We implemented our method and tested it on cooking instructions, i.e., recipes.Various experimental results showed that our method outperforms standard baselines.
Taichi Nishimura, Atsushi Hashimoto 0001, Shinsuke Mori
INLG1