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Yuxin Geng

dblp:242/5796 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 70% Learning theory · 30%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
learning dynamics
1.012026
Emergent Fast-Slow Dynamics in Multi-Agent Q-Learning for Networked Stochastic Games · AAAI 2026
Machine learning › Reinforcement learning › multi-agent reinforcement learning › value-based multi-agent reinforcement learning
multi-agent q-learning
1.012026
Emergent Fast-Slow Dynamics in Multi-Agent Q-Learning for Networked Stochastic Games · AAAI 2026
Machine learning › Reinforcement learning
multi-agent reinforcement learning
1.012026
Emergent Fast-Slow Dynamics in Multi-Agent Q-Learning for Networked Stochastic Games · AAAI 2026
Machine learning › Reinforcement learning › multi-agent reinforcement learning
cooperative multi-agent reinforcement learning
0.312026
Emergent Fast-Slow Dynamics in Multi-Agent Q-Learning for Networked Stochastic Games · AAAI 2026

Methods — techniques the papers use, named apart from their topics

statistical physics · 1.0pair-approximation · 1.0agent-based simulation · 1.0
YearPublicationVenuePosition
2026 Emergent Fast-Slow Dynamics in Multi-Agent Q-Learning for Networked Stochastic Games
abstract
Understanding the emergence of collective behaviors of multi-agent systems requires investigating the learning dynamics. However, the theoretical analysis of large-scale graph-structured multi-agent reinforcement learning (MARL) systems remains challenging due to agent heterogeneity and the intrinsic coupling between state transitions and individual Q-value updates. In this work, we develop a unified theoretical framework that captures the evolution of agent behaviors at both individual and population levels. By leveraging the pair approximation technique from statistical physics, we derive a closed set of evolution equations that accurately describe the temporal dynamics of the system. Our analysis also reveals a separation of time scales. For small learning rates, state transitions equilibrate rapidly, while Q-value updates evolve slowly with stationary state distributions. Through extensive agent-based simulations, we validate the robustness of our theoretical results and explain the mechanisms that lead to the emergence of cooperation in social dilemmas. Our framework offers new perspectives for bridging complex systems science and MARL, providing insights for the design of cooperative and resilient AI.
Yuxin Geng, Wolfram Barfuss, Xingru Chen
AAAI1