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Mark Featherstone

dblp:242/5913 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0001-6701-6056ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Games and playful interaction · 77% Collaborative and social computing · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Games and playful interaction
gamification
0.412019
UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification · Int. J. Hum. Comput. Stud. 2019
Collaborative and social computing › computer-supported cooperative work
asynchronous collaboration
0.112019
UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification · Int. J. Hum. Comput. Stud. 2019

Methods — techniques the papers use, named apart from their topics

user study · 0.4gamification · 0.4
YearPublicationVenuePosition
2019 UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification
Mark Featherstone, Jacob Habgood
Int. J. Hum. Comput. Stud.1