Kanglei Zhou

dblp:242/7606 · DBLP profile ↗
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16ranked-venue papers
11as first author
15since 2021 · last 2026
0000-0002-4660-581XORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 10 · 9 first-author · 10 since 2021Artificial intelligence and machine learning · 7 · 4 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 CaFlow: Enhancing Long-Term Action Quality Assessment with Causal Counterfactual Flow
abstract
Action Quality Assessment (AQA) predicts fine-grained execution scores from action videos and is widely applied in sports, rehabilitation, and skill evaluation. Long-term AQA, as in figure skating or rhythmic gymnastics, is especially challenging since it requires modeling extended temporal dynamics while remaining robust to contextual confounders. Existing approaches either depend on costly annotations or rely on unidirectional temporal modeling, making them vulnerable to spurious correlations and unstable long-term representations. To this end, we propose CaFlow, a unified framework that integrates counter-factual de-confounding with bidirectional time-conditioned flow. The Causal Counterfactual Regularization (CCR) module disentangles causal and confounding features in a self-supervised manner and enforces causal robustness through counterfactual interventions, while the BiT-Flow module models forward and backward dynamics with a cycle-consistency constraint to produce smoother and more coherent representations. Extensive experiments on multiple long-term AQA benchmarks demonstrate that CaFlow achieves state-of-the-art performance. Code is available at https://github.com/Harrison21/CaFlow
Ruisheng Han, Kanglei Zhou, Shuang Chen 0010, Amir Atapour Abarghouei, Hubert P. H. Shum
WACV2
2026 A comprehensive survey of action quality assessment: Method and benchmark
Kanglei Zhou, Ruizhi Cai, Hubert P. H. Shum, Xiaohui Liang 0001
Pattern Recognit.1
2025 Uncertainty-aware Probabilistic 3D Human Motion Forecasting via Invertible Networks
abstract
3D human motion forecasting aims to enable autonomous applications. Estimating uncertainty for each prediction (i.e., confidence based on probability density or quantile) is essential for safety-critical contexts like human-robot collaboration to minimize risks. However, existing diverse motion fore-casting approaches struggle with uncertainty quantification due to implicit probabilistic representations hindering uncertainty modeling. We propose ProbHMI, which introduces invertible networks to parameterize poses in a disentangled latent space, enabling probabilistic dynamics modeling. A forecasting module then explicitly predicts future latent distributions, allowing effective uncertainty quantification. Evaluated on benchmarks, ProbHMI achieves strong performance for both deterministic and diverse prediction while validating uncertainty calibration, critical for risk-aware decision making.
Yue Ma 0035, Kanglei Zhou, Fuyang Yu, Frederick W. B. Li, Xiaohui Liang 0001
ICRA2
2025 PHI: Bridging Domain Shift in Long-Term Action Quality Assessment via Progressive Hierarchical Instruction
abstract
Long-term Action Quality Assessment (AQA) aims to evaluate the quantitative performance of actions in long videos. However, existing methods face challenges due to domain shifts between the pre-trained large-scale action recognition backbones and the specific AQA task, thereby hindering their performance. This arises since fine-tuning resource-intensive backbones on small AQA datasets is impractical. We address this by identifying two levels of domain shift: task-level, regarding differences in task objectives, and feature-level, regarding differences in important features. For feature-level shifts, which are more detrimental, we propose Progressive Hierarchical Instruction (PHI) with two strategies. First, Gap Minimization Flow (GMF) leverages flow matching to progressively learn a fast flow path that reduces the domain gap between initial and desired features across shallow to deep layers. Additionally, a temporally-enhanced attention module captures long-range dependencies essential for AQA. Second, List-wise Contrastive Regularization (LCR) facilitates coarse-to-fine alignment by comprehensively comparing batch pairs to learn fine-grained cues while mitigating domain shift. Integrating these modules, PHI offers an effective solution. Experiments demonstrate that PHI achieves state-of-the-art performance on three representative long-term AQA datasets, proving its superiority in addressing the domain shift for long-term AQA.
Kanglei Zhou, Hubert P. H. Shum, Frederick W. B. Li, Xingxing Zhang 0001, Xiaohui Liang 0001
IEEE Trans. Image Process.1
2025 Adaptive Score Alignment Learning for Continual Perceptual Quality Assessment of 360-Degree Videos in Virtual Reality
abstract
Virtual Reality Video Quality Assessment (VR-VQA) aims to evaluate the perceptual quality of 360-degree videos, which is crucial for ensuring a distortion-free user experience. Traditional VR-VQA methods trained on static datasets with limited distortion diversity struggle to balance correlation and precision. This becomes particularly critical when generalizing to diverse VR content and continually adapting to dynamic and evolving video distribution variations. To address these challenges, we propose a novel approach for assessing the perceptual quality of VR videos, Adaptive Score Alignment Learning (ASAL). ASAL integrates correlation loss with error loss to enhance alignment with human subjective ratings and precision in predicting perceptual quality. In particular, ASAL can naturally adapt to continually changing distributions through a feature space smoothing process that enhances generalization to unseen content. To further improve continual adaptation to dynamic VR environments, we extend ASAL with adaptive memory replay as a novel Continual Learning (CL) framework. Unlike traditional CL models, ASAL utilizes key frame extraction and feature adaptation to address the unique challenges of non-stationary variations with both the computation and storage restrictions of VR devices. We establish a comprehensive benchmark for VR-VQA and its CL counterpart, introducing new data splits and evaluation metrics. Our experiments demonstrate that ASAL outperforms recent strong baseline models, achieving overall correlation gains of up to 4.78% in the static joint training setting and 12.19% in the dynamic CL setting on various datasets. This validates the effectiveness of ASAL in addressing the inherent challenges of VR-VQA. Our code is available at https://github.com/ZhouKanglei/ASAL_CVQA.
Kanglei Zhou, Zikai Hao, Xiaohui Liang 0001
IEEE Trans. Vis. Comput. Graph.1
2024 MAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment
Kanglei Zhou, Xingxing Zhang 0001, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang 0001
ECCV (11)1
2024 CoFInAl: Enhancing Action Quality Assessment with Coarse-to-Fine Instruction Alignment
Kanglei Zhou, Ruizhi Cai, Xingxing Zhang 0001, Xiaohui Liang 0001
IJCAI1
2024 Identifying phenotype-associated subpopulations through LP_SGL
abstract
Single-cell RNA sequencing (scRNA-seq) enables the resolution of cellular heterogeneity in diseases and facilitates the identification of novel cell types and subtypes. However, the grouping effects caused by cell-cell interactions are often overlooked in the development of tools for identifying subpopulations. We proposed LP_SGL which incorporates cell group structure to identify phenotype-associated subpopulations by integrating scRNA-seq, bulk expression and bulk phenotype data. Cell groups from scRNA-seq data were obtained by the Leiden algorithm, which facilitates the identification of subpopulations and improves model robustness. LP_SGL identified a higher percentage of cancer cells, T cells and tumor-associated cells than Scissor and scAB on lung adenocarcinoma diagnosis, melanoma drug response and liver cancer survival datasets, respectively. Biological analysis on three original datasets and four independent external validation sets demonstrated that the signaling genes of this cell subset can predict cancer, immunotherapy and survival.
Juntao Li 0001, Hongmei Zhang 0005, Bingyu Mu, Hongliang Zuo, Kanglei Zhou
Briefings Bioinform.5
2024 Multi-Task Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising
abstract
In many human-computer interaction applications, fast and accurate hand tracking is necessary for an immersive experience. However, raw hand motion data can be flawed due to issues such as joint occlusions and high-frequency noise, hindering the interaction. Using only current motion for interaction can lead to lag, so predicting future movement is crucial for a faster response. Our solution is the Multi-task Spatial-Temporal Graph Auto-Encoder (Multi-STGAE), a model that accurately denoises and predicts hand motion by exploiting the inter-dependency of both tasks. The model ensures a stable and accurate prediction through denoising while maintaining motion dynamics to avoid over-smoothed motion and alleviate time delays through prediction. A gate mechanism is integrated to prevent negative transfer between tasks and further boost multi-task performance. Multi-STGAE also includes a spatial-temporal graph autoencoder block, which models hand structures and motion coherence through graph convolutional networks, reducing noise while preserving hand physiology. Additionally, we design a novel hand partition strategy and hand bone loss to improve natural hand motion generation. We validate the effectiveness of our proposed method by contributing two large-scale datasets with a data corruption algorithm based on two benchmark datasets. To evaluate the natural characteristics of the denoised and predicted hand motion, we propose two structural metrics. Experimental results show that our method outperforms the state-of-the-art, showcasing how the multi-task framework enables mutual benefits between denoising and prediction.
Kanglei Zhou, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang 0001
IEEE Trans. Vis. Comput. Graph.1
2023 A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments
abstract
As human exploration of space continues to progress, the use of Mixed Reality (MR) for simulating microgravity environments and facilitating training in hand-object interaction holds immense practical significance. However, hand-object interaction in microgravity presents distinct challenges compared to terrestrial environments due to the absence of gravity. This results in heightened agility and inherent unpredictability of movements that traditional methods struggle to simulate accurately. To this end, we propose a novel MR-based hand-object interaction system in simulated microgravity environments, leveraging physics-based simulations to enhance the interaction between the user’s real hand and virtual objects. Specifically, we introduce a physics-based hand-object interaction model that combines impulse-based simulation with penetration contact dynamics. This accurately captures the intricacies of hand-object interaction in microgravity. By considering forces and impulses during contact, our model ensures realistic collision responses and enables effective object manipulation in the absence of gravity. The proposed system presents a cost-effective solution for users to simulate object manipulation in microgravity. It also holds promise for training space travelers, equipping them with greater immersion to better adapt to space missions. The system reliability and fidelity test verifies the superior effectiveness of our system compared to the state-of-the-art CLAP system.
Kanglei Zhou, Yue Ma 0035, Zhiying Leng, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang 0001
ISMAR1
2023 Hierarchical Graph Convolutional Networks for Action Quality Assessment
abstract
Action quality assessment (AQA) automatically evaluates how well humans perform actions in a given video, a technique widely used in fields such as rehabilitation medicine, athletic competitions, and specific skills assessment. However, existing works that uniformly divide the video sequence into small clips of equal length suffer from intra-clip confusion and inter-clip incoherence, hindering the further development of AQA. To address this issue, we propose a hierarchical graph convolutional network (GCN). First, semantic information confusion is corrected through clip refinement, generating the ‘shot’ as the basic action unit. We then construct a scene graph by combining several consecutive shots into meaningful scenes to capture local dynamics. These scenes can be viewed as different procedures of a given action, providing valuable assessment cues. The video-level representation is finally extracted via sequential action aggregation among scenes to regress the predicted score distribution, enhancing discriminative features and improving assessment performance. Experiments on the AQA-7, MTL-AQA, and JIGSAWS datasets demonstrate the superiority of the proposed hierarchical GCN over state-of-the-art methods.
Kanglei Zhou, Yue Ma 0035, Hubert P. H. Shum, Xiaohui Liang 0001
IEEE Trans. Circuits Syst. Video Technol.1
2023 A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis
abstract
As the most common idiopathic inflammatory myopathy in children, juvenile dermatomyositis (JDM) is characterized by skin rashes and muscle weakness. The childhood myositis assessment scale (CMAS) is commonly used to measure the degree of muscle involvement for diagnosis or rehabilitation monitoring. On the one hand, human diagnosis is not scalable and may be subject to personal bias. On the other hand, automatic action quality assessment (AQA) algorithms cannot guarantee 100% accuracy, making them not suitable for biomedical applications. As a solution, we propose a video-based augmented reality system for human-in-the-loop muscle strength assessment of children with JDM. We first propose an AQA algorithm for muscle strength assessment of JDM using contrastive regression trained by a JDM dataset. Our core insight is to visualize the AQA results as a virtual character facilitated by a 3D animation dataset, so that users can compare the real-world patient and the virtual character to understand and verify the AQA results. To allow effective comparisons, we propose a video-based augmented reality system. Given a feed, we adapt computer vision algorithms for scene understanding, evaluate the optimal way of augmenting the virtual character into the scene, and highlight important parts for effective human verification. The experimental results confirm the effectiveness of our AQA algorithm, and the results of the user study demonstrate that humans can more accurately and quickly assess the muscle strength of children using our system.
Kanglei Zhou, Ruizhi Cai, Yue Ma 0035, Qingqing Tan, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang 0001
IEEE Trans. Vis. Comput. Graph.1
2022 Solution path algorithm for twin multi-class support vector machine
Liuyuan Chen, Kanglei Zhou, Junchang Jing, Haiju Fan, Juntao Li 0001
Expert Syst. Appl.2
2022 TSVMPath: Fast Regularization Parameter Tuning Algorithm for Twin Support Vector Machine
Kanglei Zhou, Juntao Li 0001
Neural Process. Lett.1
2021 STGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising
abstract
Hand object interaction in mixed reality (MR) relies on the accurate tracking and estimation of human hands, which provide users with a sense of immersion. However, raw captured hand motion data always contains errors such as joints occlusion, dislocation, high-frequency noise, and involuntary jitter. Denoising and obtaining the hand motion data consistent with the user’s intention are of the utmost importance to enhance the interactive experience in MR. To this end, we propose an end-to-end method for hand motion denoising using the spatial-temporal graph auto-encoder (STGAE). The spatial and temporal patterns are recognized simultaneously by constructing the consecutive hand joint sequence as a spatial-temporal graph. Considering the complexity of the articulated hand structure, a simple yet effective partition strategy is proposed to model the physic-connected and symmetry-connected relationships. Graph convolution is applied to extract structural constraints of the hand, and a self-attention mechanism is to adjust the graph topology dynamically. Combining graph convolution and temporal convolution, a fundamental graph encoder or decoder block is proposed. We finally establish the hourglass residual auto-encoder to learn a manifold projection operation and a corresponding inverse projection through stacking these blocks. In this work, the proposed framework has been successfully used in hand motion data denoising with preserving structural constraints between joints. Extensive quantitative and qualitative experiments show that the proposed method has achieved better performance than the state-of-the-art approaches.
Kanglei Zhou, Zhiyuan Cheng 0004, Hubert P. H. Shum, Frederick W. B. Li, Xiaohui Liang 0001
ISMAR1
2020 Subdata image encryption scheme based on compressive sensing and vector quantization
Haiju Fan, Kanglei Zhou, En Zhang, Wenying Wen, Ming Li 0029
Neural Comput. Appl.2