Demo Data from EDBT 2026 / reviewers in the wild / expert
Sam Lobel
dblp:242/8872 · also Samuel Lobel
· DBLP profile ↗
7ranked-venue papers
4as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 88% Representation and self-supervised learning · 12% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
1.2 | 2 | 2023 | Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning · ICML 2023 Optimistic Initialization for Exploration in Continuous Control · AAAI 2022 |
Machine learning › Reinforcement learning
partially observable reinforcement learning |
0.8 | 1 | 2024 | Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy · NeurIPS 2024 |
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning
state representation learning |
0.8 | 1 | 2024 | Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy · NeurIPS 2024 |
Machine learning › Reinforcement learning
temporal difference learning |
0.8 | 1 | 2024 | Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy · NeurIPS 2024 |
Machine learning › Reinforcement learning › exploration › novelty-based exploration
count-based exploration |
0.7 | 1 | 2023 | Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning · ICML 2023 |
Machine learning › Reinforcement learning › value function approximation
q-function approximation |
0.7 | 1 | 2023 | Q-functionals for Value-Based Continuous Control · AAAI 2023 |
Machine learning › Reinforcement learning
value-based reinforcement learning |
0.7 | 1 | 2023 | Q-functionals for Value-Based Continuous Control · AAAI 2023 |
Machine learning › Reinforcement learning › exploration › optimistic exploration
optimistic initialization |
0.6 | 1 | 2022 | Optimistic Initialization for Exploration in Continuous Control · AAAI 2022 |
Recommender systems
collaborative filtering |
0.4 | 1 | 2020 | RaCT: Toward Amortized Ranking-Critical Training For Collaborative Filtering · ICLR 2020 |
Machine learning › Reinforcement learning
continuous control |
0.4 | 2 | 2023 | Q-functionals for Value-Based Continuous Control · AAAI 2023 Optimistic Initialization for Exploration in Continuous Control · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
recurrent value networks · 0.8TD(λ) · 0.8supervised learning · 0.7rademacher distribution · 0.7monte carlo integration · 0.7basis function decomposition · 0.7metric-based state-action space estimation · 0.6domain knowledge incorporation · 0.6amortized ranking-critical training · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Skill-Driven Neurosymbolic State AbstractionsabstractWe consider how to construct state abstractions compatible with a given set of abstract actions, to obtain a well-formed abstract Markov decision process (MDP). We show that the Bellman equation suggests that abstract states should represent distributions over states in the ground MDP; we characterize the conditions under which the resulting process is Markov and approximately model-preserving, derive algorithms for constructing and planning with the abstract MDP, and apply them to a visual maze task. We generalize these results to the factored actions case, characterizing the conditions that result in factored abstract states and apply the resulting algorithm to Montezuma's Revenge. These results provide a powerful and principled framework for constructing neurosymbolic abstract Markov decision processes. Alper Ahmetoglu, Steven James 0001, Cameron Allen, Sam Lobel, David Abel, George Dimitri Konidaris |
NeurIPS | 4 |
| 2024 | Mitigating Partial Observability in Sequential Decision Processes via the Lambda DiscrepancyabstractReinforcement learning algorithms typically rely on the assumption that the environment dynamics and value function can be expressed in terms of a Markovian state representation. However, when state information is only partially observable, how can an agent learn such a state representation, and how can it detect when it has found one? We introduce a metric that can accomplish both objectives, without requiring access to---or knowledge of---an underlying, unobservable state space. Our metric, the λ-discrepancy, is the difference between two distinct temporal difference (TD) value estimates, each computed using TD(λ) with a different value of λ. Since TD(λ=0) makes an implicit Markov assumption and TD(λ=1) does not, a discrepancy between these estimates is a potential indicator of a non-Markovian state representation. Indeed, we prove that the λ-discrepancy is exactly zero for all Markov decision processes and almost always non-zero for a broad class of partially observable environments. We also demonstrate empirically that, once detected, minimizing the λ-discrepancy can help with learning a memory function to mitigate the corresponding partial observability. We then train a reinforcement learning agent that simultaneously constructs two recurrent value networks with different λ parameters and minimizes the difference between them as an auxiliary loss. The approach scales to challenging partially observable domains, where the resulting agent frequently performs significantly better (and never performs worse) than a baseline recurrent agent with only a single value network. Cameron Allen, Aaron Kirtland, Ruo Yu Tao, Sam Lobel, Daniel Scott, Nicholas Petrocelli, Omer Gottesman, Ronald Parr, Michael L. Littman, George Dimitri Konidaris |
NeurIPS | 4 |
| 2023 | Q-functionals for Value-Based Continuous ControlabstractWe present Q-functionals, an alternative architecture for continuous control deep reinforcement learning. Instead of returning a single value for a state-action pair, our network transforms a state into a function that can be rapidly evaluated in parallel for many actions, allowing us to efficiently choose high-value actions through sampling. This contrasts with the typical architecture of off-policy continuous control, where a policy network is trained for the sole purpose of selecting actions from the Q-function. We represent our action-dependent Q-function as a weighted sum of basis functions (Fourier, Polynomial, etc) over the action space, where the weights are state-dependent and output by the Q-functional network. Fast sampling makes practical a variety of techniques that require Monte-Carlo integration over Q-functions, and enables action-selection strategies besides simple value-maximization. We characterize our framework, describe various implementations of Q-functionals, and demonstrate strong performance on a suite of continuous control tasks. Sam Lobel, Sreehari Rammohan, Shangqun Yu, George Dimitri Konidaris |
AAAI | 1 |
| 2023 | Coarse-Grained Smoothness for Reinforcement Learning in Metric SpacesabstractPrincipled decision-making in continuous state–action spaces is impossible without some assumptions. A common approach is to assume Lipschitz continuity of the Q-function. We show that, unfortunately, this property fails to hold in many typical domains. We propose a new coarse-grained smoothness definition that generalizes the notion of Lipschitz continuity, is more widely applicable, and allows us to compute significantly tighter bounds on Q-functions, leading to improved learning. We provide a theoretical analysis of our new smoothness definition, and discuss its implications and impact on control and exploration in continuous domains. Omer Gottesman, Kavosh Asadi, Cameron Allen, Sam Lobel, George Dimitri Konidaris, Michael L. Littman |
AISTATS | 4 |
| 2023 | Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement LearningabstractWe propose a new method for count-based exploration in high-dimensional state spaces. Unlike previous work which relies on density models, we show that counts can be derived by averaging samples from the Rademacher distribution (or coin flips). This insight is used to set up a simple supervised learning objective which, when optimized, yields a state's visitation count. We show that our method is significantly more effective at deducing ground-truth visitation counts than previous work; when used as an exploration bonus for a model-free reinforcement learning algorithm, it outperforms existing approaches on most of 9 challenging exploration tasks, including the Atari game Montezuma's Revenge. Sam Lobel, Akhil Bagaria, George Dimitri Konidaris |
ICML | 1 |
| 2022 | Optimistic Initialization for Exploration in Continuous ControlabstractOptimistic initialization underpins many theoretically sound exploration schemes in tabular domains; however, in the deep function approximation setting, optimism can quickly disappear if initialized naively. We propose a framework for more effectively incorporating optimistic initialization into reinforcement learning for continuous control. Our approach uses metric information about the state-action space to estimate which transitions are still unexplored, and explicitly maintains the initial Q-value optimism for the corresponding state-action pairs. We also develop methods for efficiently approximating these training objectives, and for incorporating domain knowledge into the optimistic envelope to improve sample efficiency. We empirically evaluate these approaches on a variety of hard exploration problems in continuous control, where our method outperforms existing exploration techniques. Sam Lobel, Omer Gottesman, Cameron Allen, Akhil Bagaria, George Dimitri Konidaris |
AAAI | 1 |
| 2020 | RaCT: Toward Amortized Ranking-Critical Training For Collaborative Filtering
Sam Lobel, Chunyuan Li, Jianfeng Gao 0001, Lawrence Carin |
ICLR | 1 |