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Sunghyo Chung

dblp:243/6928 · DBLP profile ↗
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5ranked-venue papers
0as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 since 2021Artificial intelligence and machine learning · 4 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Face, body and person analysis · 39% Generative modeling · 34% Deep learning architectures and training · 22%
Computer graphics and multimedia
3 papers
Visualization and visual analytics · 52% Virtual and augmented reality · 26% Visual content generation and editing · 15%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality
eye tracking
0.712023
A Scanner Deeply: Predicting Gaze Heatmaps on Visualizations Using Crowdsourced Eye Movement Data · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics › visual saliency
fixation prediction
0.712023
A Scanner Deeply: Predicting Gaze Heatmaps on Visualizations Using Crowdsourced Eye Movement Data · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics › perception
visual perception
0.712023
A Scanner Deeply: Predicting Gaze Heatmaps on Visualizations Using Crowdsourced Eye Movement Data · IEEE Trans. Vis. Comput. Graph. 2023
Computer vision › Face, body and person analysis › face manipulation
facial attribute editing
0.412020
Exploring Unlabeled Faces for Novel Attribute Discovery · CVPR 2020
Machine learning › Generative modeling › generative adversarial network
image-to-image translation
0.412020
Exploring Unlabeled Faces for Novel Attribute Discovery · CVPR 2020
Machine learning › Generative modeling › generative adversarial network › image-to-image translation
unsupervised image-to-image translation
0.412020
Exploring Unlabeled Faces for Novel Attribute Discovery · CVPR 2020
Machine learning › Deep learning architectures and training
memory-augmented neural networks
0.412019
Coloring With Limited Data: Few-Shot Colorization via Memory Augmented Networks · CVPR 2019
Visual content generation and editing
image colorization
0.412019
Coloring With Limited Data: Few-Shot Colorization via Memory Augmented Networks · CVPR 2019
Machine learning › Deep learning architectures and training
convolutional neural network
0.212023
A Scanner Deeply: Predicting Gaze Heatmaps on Visualizations Using Crowdsourced Eye Movement Data · IEEE Trans. Vis. Comput. Graph. 2023
Computer animation and physical simulation
facial animation
0.212022
AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactment · ECCV (8) 2022
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge acquisition › knowledge extraction
attribute discovery
0.112020
Exploring Unlabeled Faces for Novel Attribute Discovery · CVPR 2020

Methods — techniques the papers use, named apart from their topics

crowdsourcing · 1.3convolutional neural network · 1.3threshold triplet loss · 0.8memory network · 0.8eye-tracking · 0.7eye tracking · 0.7unlabeled learning · 0.4normalization · 0.4
YearPublicationVenuePosition
2023 A Scanner Deeply: Predicting Gaze Heatmaps on Visualizations Using Crowdsourced Eye Movement Data
abstract
Visual perception is a key component of data visualization. Much prior empirical work uses eye movement as a proxy to understand human visual perception. Diverse apparatus and techniques have been proposed to collect eye movements, but there is still no optimal approach. In this paper, we review 30 prior works for collecting eye movements based on three axes: (1) the tracker technology used to measure eye movements; (2) the image stimulus shown to participants; and (3) the collection methodology used to gather the data. Based on this taxonomy, we employ a webcam-based eyetracking approach using task-specific visualizations as the stimulus. The low technology requirement means that virtually anyone can participate, thus enabling us to collect data at large scale using crowdsourcing: approximately 12,000 samples in total. Choosing visualization images as stimulus means that the eye movements will be specific to perceptual tasks associated with visualization. We use these data to propose a SCANNER DEEPLY, a virtual eyetracker model that, given an image of a visualization, generates a gaze heatmap for that image. We employ a computationally efficient, yet powerful convolutional neural network for our model. We compare the results of our work with results from the DVS model and a neural network trained on the Salicon dataset. The analysis of our gaze patterns enables us to understand how users grasp the structure of visualized data. We also make our stimulus dataset of visualization images available as part of this paper's contribution.
Sungbok Shin, Sunghyo Chung, Sanghyun Hong 0001, Niklas Elmqvist
IEEE Trans. Vis. Comput. Graph.2
2022 AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactment
Kangyeol Kim, Sunghyun Park 0005, Sunghyo Chung, Junsoo Lee 0002, Jaegul Choo
ECCV (8)4
2020 Exploring Unlabeled Faces for Novel Attribute Discovery
abstract
Despite remarkable success in unpaired image-to-image translation, existing systems still require a large amount of labeled images. This is a bottleneck for their real-world applications; in practice, a model trained on labeled CelebA dataset does not work well for test images from a different distribution -- greatly limiting their application to unlabeled images of a much larger quantity. In this paper, we attempt to alleviate this necessity for labeled data in the facial image translation domain. We aim to explore the degree to which you can discover novel attributes from unlabeled faces and perform high-quality translation. To this end, we use prior knowledge about the visual world as guidance to discover novel attributes and transfer them via a novel normalization method. Experiments show that our method trained on unlabeled data produces high-quality translations, preserves identity, and be perceptually realistic, as good as, or better than, state-of-the-art methods trained on labeled data.
Hyojin Bahng, Sunghyo Chung, Seungjoo Yoo, Jaegul Choo
CVPR2
2019 Learning to Focus and Track Extreme Climate Events
Sookyung Kim, Sunghyun Park 0005, Sunghyo Chung, Joonseok Lee, Yunsung Lee, Hyojin Kim 0001, Prabhat, Jaegul Choo
BMVC3
2019 Coloring With Limited Data: Few-Shot Colorization via Memory Augmented Networks
abstract
Despite recent advancements in deep learning-based automatic colorization, they are still limited when it comes to few-shot learning. Existing models require a significant amount of training data. To tackle this issue, we present a novel memory-augmented colorization model MemoPainter that can produce high-quality colorization with limited data. In particular, our model is able to capture rare instances and successfully colorize them. Also, we propose a novel threshold triplet loss that enables unsupervised training of memory networks without the need for class labels. Experiments show that our model has superior quality in both few-shot and one-shot colorization tasks.
Seungjoo Yoo, Hyojin Bahng, Sunghyo Chung, Junsoo Lee 0002, Jaehyuk Chang, Jaegul Choo
CVPR3