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Xiliang Lin

dblp:244/2333 · DBLP profile ↗
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4ranked-venue papers
0as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
4 papers
Computational finance and economics · 80% Computational social science and digital humanities · 20%
Artificial intelligence
3 papers
Reinforcement learning · 100%
Databases, data mining, and information retrieval
2 papers
Information retrieval · 44% Machine learning and data management · 44% Recommender systems · 12%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational finance and economics
online advertising
1.532022
Adaptive Experimentation with Delayed Binary Feedback · WWW 2022
Comparison Lift: Bandit-based Experimentation System for Online Advertising · AAAI 2021
Online Evaluation of Audiences for Targeted Advertising via Bandit Experiments · AAAI 2020
Machine learning › Reinforcement learning › bandit
contextual bandit
0.922021
Comparison Lift: Bandit-based Experimentation System for Online Advertising · AAAI 2021
Online Evaluation of Audiences for Targeted Advertising via Bandit Experiments · AAAI 2020
Computational social science and digital humanities › marketing
advertising
0.712023
Blending Advertising with Organic Content in E-commerce via Virtual Bids · AAAI 2023
Computational finance and economics › market design
auction design
0.712023
Blending Advertising with Organic Content in E-commerce via Virtual Bids · AAAI 2023
Information retrieval › user behavior › search behavior
click model
0.712023
Blending Advertising with Organic Content in E-commerce via Virtual Bids · AAAI 2023
Machine learning and data management
deep learning
0.712023
Blending Advertising with Organic Content in E-commerce via Virtual Bids · AAAI 2023
Machine learning › Reinforcement learning › multi-armed bandit
delayed feedback bandit
0.612022
Adaptive Experimentation with Delayed Binary Feedback · WWW 2022
Machine learning › Reinforcement learning
multi-armed bandit
0.612022
Adaptive Experimentation with Delayed Binary Feedback · WWW 2022
Computational finance and economics › online advertising
targeted advertising
0.412020
Online Evaluation of Audiences for Targeted Advertising via Bandit Experiments · AAAI 2020
Recommender systems
conversion rate prediction
0.212022
Adaptive Experimentation with Delayed Binary Feedback · WWW 2022

Methods — techniques the papers use, named apart from their topics

multi-armed bandit · 1.7delayed feedback estimation · 1.7virtual bids · 1.3deep learning · 1.3VCG auction · 1.3bandit-based experimentation algorithm · 1.0adaptive experimental design · 1.0disjoint sub-population partitioning · 0.9contextual bandit · 0.9adaptive algorithm · 0.9
YearPublicationVenuePosition
2023 Blending Advertising with Organic Content in E-commerce via Virtual Bids
abstract
It has become increasingly common that sponsored content (i.e., paid ads) and non-sponsored content are jointly displayed to users, especially on e-commerce platforms. Thus, both of these contents may interact together to influence their engagement behaviors. In general, sponsored content helps brands achieve their marketing goals and provides ad revenue to the platforms. In contrast, non-sponsored content contributes to the long-term health of the platform through increasing users' engagement. A key conundrum to platforms is learning how to blend both of these contents allowing their interactions to be considered and balancing these business objectives. This paper proposes a system built for this purpose and applied to product detail pages of JD.COM, an e-commerce company. This system achieves three objectives: (a) Optimization of competing business objectives via Virtual Bids allowing the expressiveness of the valuation of the platform for these objectives. (b) Modeling the users' click behaviors considering explicitly the influence exerted by the sponsored and non-sponsored content displayed alongside through a deep learning approach. (c) Consideration of a Vickrey-Clarke-Groves (VCG) Auction design compatible with the allocation of ads and its induced externalities. Experiments are presented demonstrating the performance of the proposed system. Moreover, our approach is fully deployed and serves all traffic through JD.COM's mobile application.
Carlos Carrion, Harikesh S. Nair, Xianghong Luo, Yulin Lei, Peiqin Gu, Xiliang Lin, Junsheng Jin, Fanan Zhu, Changping Peng, Yongjun Bao, Zhangang Lin, Weipeng Yan, Jingping Shao
AAAI7
2022 Adaptive Experimentation with Delayed Binary Feedback
abstract
Conducting experiments with objectives that take significant delays to materialize (e.g. conversions, add-to-cart events, etc.) is challenging. Although the classical “split sample testing” is still valid for the delayed feedback, the experiment will take longer to complete, which also means spending more resources on worse-performing strategies due to their fixed allocation schedules. Alternatively, adaptive approaches such as “multi-armed bandits” are able to effectively reduce the cost of experimentation. But these methods generally cannot handle delayed objectives directly out of the box. This paper presents an adaptive experimentation solution tailored for delayed binary feedback objectives by estimating the real underlying objectives before they materialize and dynamically allocating variants based on the estimates. Experiments show that the proposed method is more efficient for delayed feedback compared to various other approaches and is robust in different settings. In addition, we describe an experimentation product powered by this algorithm. This product is currently deployed in the online experimentation platform of JD.com, a large e-commerce company and a publisher of digital ads.
Carlos Carrion, Xiliang Lin, Fuhua Ji, Yongjun Bao, Weipeng Yan
WWW3
2021 Comparison Lift: Bandit-based Experimentation System for Online Advertising
abstract
Comparison Lift is an experimentation-as-a-service (EaaS) application for testing online advertising audiences and creatives at JD.com. Unlike many other EaaS tools that focus primarily on fixed sample A/B testing, Comparison Lift deploys a custom bandit-based experimentation algorithm. The advantages of the bandit-based approach are two-fold. First, it aligns the randomization induced in the test with the advertiser’s goals from testing. Second, by adapting experimental design to information acquired during the test, it reduces substantially the cost of experimentation to the advertiser. Since launch in May 2019, Comparison Lift has been utilized in over 1,500 experiments. We estimate that utilization of the product has helped increase click-through rates of participating advertising campaigns by 46% on average. We estimate that the adaptive design in the product has generated 27% more clicks on average during testing compared to a fixed sample A/B design. Both suggest significant value generation and cost savings to advertisers from the product.
Tong Geng, Xiliang Lin, Harikesh S. Nair, Bin Xiang, Shurui Fan
AAAI2
2020 Online Evaluation of Audiences for Targeted Advertising via Bandit Experiments
abstract
Firms implementing digital advertising campaigns face a complex problem in determining the right match between their advertising creatives and target audiences. Typical solutions to the problem have leveraged non-experimental methods, or used “split-testing” strategies that have not explicitly addressed the complexities induced by targeted audiences that can potentially overlap with one another. This paper presents an adaptive algorithm that addresses the problem via online experimentation. The algorithm is set up as a contextual bandit and addresses the overlap issue by partitioning the target audiences into disjoint, non-overlapping sub-populations. It learns an optimal creative display policy in the disjoint space, while assessing in parallel which creative has the best match in the space of possibly overlapping target audiences. Experiments show that the proposed method is more efficient compared to naive “split-testing” or non-adaptive “A/B/n” testing based methods. We also describe a testing product we built that uses the algorithm. The product is currently deployed on the advertising platform of JD.com, an eCommerce company and a publisher of digital ads in China.
Tong Geng, Xiliang Lin, Harikesh S. Nair
AAAI2