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Josua Sassen

dblp:244/2856 · DBLP profile ↗
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5ranked-venue papers
4as first author
3since 2021 · last 2024
0000-0002-8069-4713ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 65% Computer animation and physical simulation · 35%
Artificial intelligence
1 paper
Learning theory · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape analysis
shape space
0.812024
Repulsive Shells · ACM Trans. Graph. 2024
Machine learning › Learning theory › neural network theory
neural network parameterization
0.712023
Parametrizing Product Shape Manifolds by Composite Networks · ICLR 2023
Geometric modeling and processing › shape analysis › shape space
shape manifold
0.712023
Parametrizing Product Shape Manifolds by Composite Networks · ICLR 2023

Methods — techniques the papers use, named apart from their topics

composite networks · 1.3riemannian geometry · 0.8geodesic computation · 0.8adaptive collision penalty · 0.8
YearPublicationVenuePosition
2024 Repulsive Shells
abstract
This paper develops a shape space framework for collision-aware geometric modeling, where basic geometric operations automatically avoid inter-penetration. Shape spaces are a powerful tool for surface modeling, shape analysis, nonrigid motion planning, and animation, but past formulations permit nonphysical intersections. Our framework augments an existing shape space using a repulsive energy such that collision avoidance becomes a first-class property, encoded in the Riemannian metric itself. In turn, tasks like intersection-free shape interpolation or motion extrapolation amount to simply computing geodesic paths via standard numerical algorithms. To make optimization practical, we develop an adaptive collision penalty that prevents mesh self-intersection, and converges to a meaningful limit energy under refinement. The final algorithms apply to any category of shape, and do not require a dataset of examples, training, rigging, nor any other prior information. For instance, to interpolate between two shapes we need only a single pair of meshes with the same connectivity. We evaluate our method on a variety of challenging examples from modeling and animation.
Josua Sassen, Henrik Schumacher, Martin Rumpf, Keenan Crane
ACM Trans. Graph.1
2023 Parametrizing Product Shape Manifolds by Composite Networks
Josua Sassen, Klaus Hildebrandt, Martin Rumpf, Benedikt Wirth
ICLR1
2021 A phase-field approach to variational hierarchical surface segmentation
Janos Meny, Martin Rumpf, Josua Sassen
Comput. Aided Geom. Des.3
2020 Geometric optimization using nonlinear rotation-invariant coordinates
Josua Sassen, Behrend Heeren, Klaus Hildebrandt, Martin Rumpf
Comput. Aided Geom. Des.1
2020 Nonlinear Deformation Synthesis via Sparse Principal Geodesic Analysis
abstract
Abstract This paper introduces the construction of a low‐dimensional nonlinear space capturing the variability of a non‐rigid shape from a data set of example poses. The core of the approach is a Sparse Principal Geodesic Analysis (SPGA) on the Riemannian manifold of discrete shells, in which a pose of a non‐rigid shape is a point. The SPGA is invariant to rigid body motions of the poses and supports large deformation. Since the Riemannian metric measures the membrane and bending distortions of the shells, the sparsity term forces the modes to describe largely decoupled and localized deformations. This property facilitates the analysis of articulated shapes. The modes often represent characteristic articulations of the shape and usually come with a decomposing of the spanned subspace into low‐dimensional widely decoupled subspaces. For example, for human models, one expects distinct, localized modes for the bending of elbow or knee whereas some more modes are required to represent shoulder articulation. The decoupling property can be used to construct useful starting points for the computation of the nonlinear deformations via a superposition of shape submanifolds resulting from the decoupling. In a preprocessing stage, samples of the individual subspaces are computed, and, in an online phase, these are interpolated multilinearly. This accelerates the construction of nonlinear deformations and makes the method applicable for interactive applications. The method is compared to alternative approaches and the benefits are demonstrated on different kinds of input data.
Josua Sassen, Klaus Hildebrandt, Martin Rumpf
Comput. Graph. Forum1