EDBT 2026 Demo / reviewers in the wild / expert
Yuhong Deng
dblp:246/2564
· DBLP profile ↗
9ranked-venue papers
5as first author
8since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 4 first-author · 5 since 2021Systems, architecture and hardware · 6 · 4 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | FIT: Enhancing multimodal knowledge graph completion via fine-grained interaction and TriConvTransformer
Jingbin Wang, Zhibo Zheng, Yuhong Deng, Zeyuan Lin, Jinsong Lai, Jinfan Yuan, Kun Guo 0003 |
Neural Networks | 3 |
| 2025 | General-Purpose Clothes Manipulation with Semantic KeypointsabstractClothes manipulation is a critical capability for household robots; yet, existing methods are often confined to specific tasks, such as folding or flattening, due to the complex high-dimensional geometry of deformable fabric. This paper presents CLothes mAnipulation with Semantic keyPoints (CLASP) for general-purpose clothes manipulation, which enables the robot to perform diverse manipulation tasks over different types of clothes. The key idea of CLASP is semantic keypoints-e.g., “right shoulder”, “left sleeve”, etc.-a sparse spatial-semantic representation that is salient for both perception and action. Semantic keypoints of clothes can be effectively extracted from depth images and are sufficient to represent a broad range of clothes manipulation policies. CLASP leverages semantic keypoints to bridge LLM-powered task planning and low-level action execution in a two-level hierarchy. Extensive simulation experiments show that CLASP outperforms baseline methods across diverse clothes types in both seen and unseen tasks. Further, experiments with a Kinova dual-arm system on four distinct tasks-folding, flattening, hanging, and placing-confirm CLASP's performance on a real robot. Yuhong Deng, David Hsu |
ICRA | 1 |
| 2025 | Learning Generalizable Language-Conditioned Cloth Manipulation from Long DemonstrationsabstractMulti-step cloth manipulation is a challenging problem for robots due to the high-dimensional state spaces and the dynamics of cloth. Despite recent significant advances in end-to-end imitation learning for multi-step cloth manipulation skills, these methods fail to generalize to unseen tasks. Our insight in tackling the challenge of generalizable multi-step cloth manipulation is decomposition. We propose a novel pipeline that autonomously learns basic skills from long demonstrations and composes learned basic skills to generalize to unseen tasks. Specifically, our method first discovers and learns basic skills from the existing long demonstration benchmark with the commonsense knowledge of a large language model (LLM). Then, leveraging a high-level LLM-based task planner, these basic skills can be composed to complete unseen tasks. Experimental results demonstrate that our method outperforms baseline methods in learning multi-step cloth manipulation skills for both seen and unseen tasks. Project website: https://sites.google.com/view/gen-cloth Hanyi Zhao, Jinxuan Zhu, Zihao Yan, Yuhong Deng |
IROS | 5 |
| 2025 | Design of Scalable Hybrid Boost Converter With Optimal Number of Stages for High Conversion Ratio and High Power EfficiencyabstractThis paper presents a scalable hybrid boost converter (SHBC) with adjusted number of stages (N) to acquire high conversion ratio (CR) and high power efficiency. Firstly, unlike most converters whereCRis related only to duty cycle (D), theCRof SHBC is related to bothDand N. This allows the converter to provide a highCRwhile keepingDat a reasonable value for easy loop control. Secondly, N flying capacitors in series with the inductor can divide output voltage ($V_{\mathrm {OUT}}$) to use low voltage devices with small figure of metric (FOM) for high power efficiency. Moreover, N flying capacitors in parallel with the inductor can shunt the inductor current to reduce the inductor DCR loss, which also helps improve power efficiency. Thirdly, when many N values meet the requirements of a specific application scenario, an optimal number of stages (NOPT) is proposed to minimize the total loss and optimize the power efficiency further. The prototype design of SHBC with$\mathrm{N}_{\mathrm {OPT}} =2$has been discussed and fabricated by$0.18~\mu $m BCD process. The measurement results demonstrate its operation is normal in theCRrange from 4 to 8. Besides, a 93.34% peak efficiency is also achieved with$I_{\mathrm {OUT}} =0.125$A andCR= 4. Kai Yu 0008, Yuhong Deng, Sizhen Li, Jingran Zhang, Mo Huang |
IEEE Trans. Circuits Syst. I Regul. Pap. | 2 |
| 2024 | Learning Language-Conditioned Deformable Object Manipulation with Graph DynamicsabstractMulti-task learning of deformable object manipulation is a challenging problem in robot manipulation. Most previous works address this problem in a goal-conditioned way and adapt goal images to specify different tasks, which limits the multi-task learning performance and can not generalize to new tasks. Thus, we adapt language instruction to specify deformable object manipulation tasks and propose a learning framework. We first design a unified Transformer-based architecture to understand multi-modal data and output picking and placing action. Besides, we have applied the visible connectivity graph to tackle nonlinear dynamics and complex configuration of the deformable object. Both simulated and real experiments have demonstrated that the proposed method is effective and can generalize to unseen instructions and tasks. Compared with the state-of-the-art method, our method achieves higher success rates (87.2% on average) and has a 75.6% shorter inference time. We also demonstrate that our method performs well in real-world experiments. Supplementary videos can be found at https://sites.google.com/view/language-deformable. Yuhong Deng, Kai Mo, Chongkun Xia, Xueqian Wang 0001 |
ICRA | 1 |
| 2022 | Deep Reinforcement Learning Based on Local GNN for Goal-Conditioned Deformable Object RearrangingabstractObject rearranging is one of the most common deformable manipulation tasks, where the robot needs to rearrange a deformable object into a goal configuration. Previous studies focus on designing an expert system for each specific task by model-based or data-driven approaches and the application scenarios are therefore limited. Some research has been attempting to design a general framework to obtain more advanced manipulation capabilities for deformable rearranging tasks, with lots of progress achieved in simulation. However, transferring from simulation to reality is difficult due to the limitation of the end-to-end CNN architecture. To address these challenges, we design a local GNN (Graph Neural Network) based learning method, which utilizes two representation graphs to encode keypoints detected from images. Self-attention is applied for graph updating and cross-attention is applied for generating manipulation actions. Extensive experiments have been conducted to demonstrate that our framework is effective in multiple 1-D (rope, rope ring) and 2-D (cloth) rearranging tasks in simulation and can be easily transferred to a real robot by fine-tuning a keypoint detector. Yuhong Deng, Chongkun Xia, Xueqian Wang 0001, Lipeng Chen |
IROS | 1 |
| 2022 | Graph-Transporter: A Graph-based Learning Method for Goal-Conditioned Deformable Object Rearranging TaskabstractRearranging deformable objects is a long-standing challenge in robotic manipulation for the high dimensionality of configuration space and the complex dynamics of deformable objects. We present a novel framework, Graph-Transporter, for goal-conditioned deformable object rearranging tasks. To tackle the challenge of complex configuration space and dynamics, we represent the configuration space of a deformable object with a graph structure and the graph features are encoded by a graph convolution network. Our framework adopts an architecture based on Fully Convolutional Network (FCN) to output pixel-wise pick-and-place actions from only visual input. Extensive experiments have been conducted to validate the effectiveness of the graph representation of deformable object configuration. The experimental results also demonstrate that our framework is effective and general in handling goal-conditioned deformable object rearranging tasks. Yuhong Deng, Chongkun Xia, Xueqian Wang 0001, Lipeng Chen |
SMC | 1 |
| 2021 | An Interactive Perception Method for Warehouse Automation in Smart CitiesabstractThe smart city is an integrated environment that heavily relies on intelligent robots, which provides the basis for the warehouse automation. However, a warehouse is a typical unstructured environment, and robotic grasp and manipulation are extremely important for the package, transfer, search, and so on. Currently, the most usual method is to detect the picking or grasping points for some specific end-effector including suction cup, gripper, or robotic hand. The manipulation performance is, therefore, strongly influenced by the visual detector. To tackle this problem, the affordance map has recently been developed. It characterizes the operation possibilities afforded by the operation scene and has been used for several grasp tasks. Nevertheless, the conventional affordance method often fails in complicated environments due to the mistake calculation results. In this article, we develop a novel framework to integrate the interactive exploration with a composite robotic hand for robotic grasping in a complicated environment. The exploration strategy is obtained by a deep reinforcement learning procedure. The developed new composite hand, which integrates the suction cup and grippers, is used to test the merits of the proposed interactive perception method. Experimental results show the proposed method significantly increases the manipulation efficiency and may bring great economic and social and benefits for smart cities. Huaping Liu 0001, Yuhong Deng, Di Guo 0002, Bin Fang 0003, Fuchun Sun 0001, Wuqiang Yang |
IEEE Trans. Ind. Informatics | 2 |
| 2019 | Deep Reinforcement Learning for Robotic Pushing and Picking in Cluttered EnvironmentabstractIn this paper, a novel robotic grasping system is established to automatically pick up objects in cluttered scenes. A composite robotic hand composed of a suction cup and a gripper is designed for grasping the object stably. The suction cup is used for lifting the object from the clutter first and the gripper for grasping the object accordingly. We utilize the affordance map to provide pixel-wise lifting point candidates for the suction cup. To obtain a good affordance map, the active exploration mechanism is introduced to the system. An effective metric is designed to calculate the reward for the current affordance map, and a deep Q-Network (DQN) is employed to guide the robotic hand to actively explore the environment until the generated affordance map is suitable for grasping. Experimental results have demonstrated that the proposed robotic grasping system is able to greatly increase the success rate of the robotic grasping in cluttered scenes. Yuhong Deng, Yixuan Wei, Kai Lu 0003, Bin Fang 0003, Di Guo 0002, Huaping Liu 0001, Fuchun Sun 0001 |
IROS | 1 |