Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhengkun Rong
dblp:246/2815
· DBLP profile ↗
7ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Segmentation and scene understanding · 37% Efficient and distributed learning · 25% Generative modeling · 22% | |
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 100% |
Topics — the 12 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
1.1 | 3 | 2025 | A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object Detection · CVPR 2020 Exploit and Replace: An Asymmetrical Two-Stream Architecture for Versatile Light Field Saliency Detection · AAAI 2020 MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile Devices · CVPR 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance · ICCV 2025 |
Machine learning › Generative modeling › diffusion model
diffusion transformer |
0.9 | 1 | 2025 | DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance · ICCV 2025 |
Machine learning › Efficient and distributed learning › model compression
knowledge distillation |
0.9 | 2 | 2020 | A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object Detection · CVPR 2020 Exploit and Replace: An Asymmetrical Two-Stream Architecture for Versatile Light Field Saliency Detection · AAAI 2020 |
Computer vision › Segmentation and scene understanding › saliency detection › salient object detection
RGB-D salient object detection |
0.9 | 2 | 2020 | Select, Supplement and Focus for RGB-D Saliency Detection · CVPR 2020 A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object Detection · CVPR 2020 |
Computer vision › Segmentation and scene understanding › saliency detection
salient object detection |
0.9 | 2 | 2020 | Select, Supplement and Focus for RGB-D Saliency Detection · CVPR 2020 A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object Detection · CVPR 2020 |
Visual content generation and editing › image animation
human image animation |
0.9 | 1 | 2025 | DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance · ICCV 2025 |
Visual content generation and editing › image animation
portrait animation |
0.9 | 1 | 2025 | MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile Devices · CVPR 2025 |
Visual content generation and editing
talking head generation |
0.9 | 1 | 2025 | INFP: Audio-Driven Interactive Head Generation in Dyadic Conversations · CVPR 2025 |
Computer vision › Segmentation and scene understanding
saliency detection |
0.8 | 2 | 2020 | Exploit and Replace: An Asymmetrical Two-Stream Architecture for Versatile Light Field Saliency Detection · AAAI 2020 Deep Light-field-driven Saliency Detection from a Single View · IJCAI 2019 |
Computer vision › Segmentation and scene understanding › saliency detection › salient object detection
light field saliency detection |
0.4 | 1 | 2020 | Exploit and Replace: An Asymmetrical Two-Stream Architecture for Versatile Light Field Saliency Detection · AAAI 2020 |
Computer vision › 3D vision
light field |
0.4 | 1 | 2019 | Deep Light-field-driven Saliency Detection from a Single View · IJCAI 2019 |
Methods — techniques the papers use, named apart from their topics
knowledge distillation · 2.6u-net · 1.7progressive training · 1.7motion latent space · 1.7mixed keypoint representation · 1.7hybrid guidance · 1.7diffusion model · 1.73d head sphere · 1.73d body skeleton · 1.7attention module · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile DevicesabstractExisting neural head avatars methods have achieved significant progress in the image quality and motion range of portrait animation. However, these methods prioritize effectiveness over computational overhead. This paper presents MobilePortrait, a lightweight one-shot neural head avatars method that reduces learning complexity by integrating external knowledge into both the motion modeling and image synthesis, enabling real-time inference on mobile devices. Specifically, We introduce a mixed keypoint representation of explicit and implicit keypoints for precise motion modeling and equip it with precomputed visual features to enhance both facial and background synthesis. With these designs, our model can match state-of-the-art performance using UNet with low FLOPs as the backbone, requiring less than 1/10 the computational demand. It has been validated to reach speeds of over 50 FPS on mobile devices and support both video and audio-driven inputs. Jianwen Jiang, Gaojie Lin, Zhengkun Rong, Yongming Zhu, Jiaqi Yang 0008, Tianyun Zhong |
CVPR | 3 |
| 2025 | INFP: Audio-Driven Interactive Head Generation in Dyadic ConversationsabstractImagine having a conversation with a socially intelligent agent. It can attentively listen to your words and offer visual and linguistic feedback promptly. This seamless interaction allows for multiple rounds of conversation to flow smoothly and naturally. In pursuit of actualizing it, we propose INFP, a novel audio-driven head generation framework for dyadic interaction. Unlike previous head generation works that only focus on single-sided communication, or require manual role assignment and explicit role switching, our model drives the agent portrait dynamically alternates between speaking and listening state, guided by the input dyadic audio. Specifically, INFP comprises a Motion-Based Head Imitation stage and an Audio-Guided Motion Generation stage. The first stage learns to project facial communicative behaviors from real-life conversation videos into a low-dimensional motion latent space, and use the motion latent codes to animate a static image. The second stage learns the mapping from the input dyadic audio to motion latent codes through denoising, leading to the audio-driven head generation in interactive scenarios. To facilitate this line of research, we introduce DyConv, a large scale dataset of rich dyadic conversations collected from the Internet. Extensive experiments and visualizations demonstrate superior performance and effectiveness of our method. Yongming Zhu, Longhao Zhang, Zhengkun Rong, Tianshu Hu, Zhipeng Ge |
CVPR | 3 |
| 2025 | DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid GuidanceabstractWhile recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to their lower expressiveness and robustness. We propose a diffusion transformer (DiT) based framework, DreamActor-M1, with hybrid guidance to overcome these limitations. For motion guidance, our hybrid control signals that integrate implicit facial representations, 3D head spheres, and 3D body skeletons achieve robust control of facial expressions and body movements, while producing expressive and identity-preserving animations. For scale adaptation, to handle various body poses and image scales ranging from portraits to full-body views, we employ a progressive training strategy using data with varying resolutions and scales. For appearance guidance, we integrate motion patterns from sequential frames with complementary visual references, ensuring long-term temporal coherence for unseen regions during complex movements. Experiments demonstrate that our method outperforms the state-of-the-art works, delivering expressive results for portraits, upper-body, and full-body generation with robust long-term consistency. Project Page: https://grisoon.github.io/DreamActor-M1/. Yuxuan Luo 0002, Zhengkun Rong, Longhao Zhang, Tianshu Hu |
ICCV | 2 |
| 2020 | Exploit and Replace: An Asymmetrical Two-Stream Architecture for Versatile Light Field Saliency DetectionabstractLight field saliency detection is becoming of increasing interest in recent years due to the significant improvements in challenging scenes by using abundant light field cues. However, high dimension of light field data poses computation-intensive and memory-intensive challenges, and light field data access is far less ubiquitous as RGB data. These may severely impede practical applications of light field saliency detection. In this paper, we introduce an asymmetrical two-stream architecture inspired by knowledge distillation to confront these challenges. First, we design a teacher network to learn to exploit focal slices for higher requirements on desktop computers and meanwhile transfer comprehensive focusness knowledge to the student network. Our teacher network is achieved relying on two tailor-made modules, namely multi-focusness recruiting module (MFRM) and multi-focusness screening module (MFSM), respectively. Second, we propose two distillation schemes to train a student network towards memory and computation efficiency while ensuring the performance. The proposed distillation schemes ensure better absorption of focusness knowledge and enable the student to replace the focal slices with a single RGB image in an user-friendly way. We conduct the experiments on three benchmark datasets and demonstrate that our teacher network achieves state-of-the-arts performance and student network (ResNet18) achieves Top-1 accuracies on HFUT-LFSD dataset and Top-4 on DUT-LFSD, which tremendously minimizes the model size by 56% and boosts the Frame Per Second (FPS) by 159%, compared with the best performing method. Yongri Piao, Zhengkun Rong, Miao Zhang 0004, Huchuan Lu |
AAAI | 2 |
| 2020 | A2dele: Adaptive and Attentive Depth Distiller for Efficient RGB-D Salient Object DetectionabstractExisting state-of-the-art RGB-D salient object detection methods explore RGB-D data relying on a two-stream architecture, in which an independent subnetwork is required to process depth data. This inevitably incurs extra computational costs and memory consumption, and using depth data during testing may hinder the practical applications of RGB-D saliency detection. To tackle these two dilemmas, we propose a depth distiller (A2dele) to explore the way of using network prediction and attention as two bridges to transfer the depth knowledge from the depth stream to the RGB stream. First, by adaptively minimizing the differences between predictions generated from the depth stream and RGB stream, we realize the desired control of pixel-wise depth knowledge transferred to the RGB stream. Second, to transfer the localization knowledge to RGB features, we encourage consistencies between the dilated prediction of the depth stream and the attention map from the RGB stream. As a result, we achieve a lightweight architecture without use of depth data at test time by embedding our A2dele. Our extensive experimental evaluation on five benchmarks demonstrate that our RGB stream achieves state-of-the-art performance, which tremendously minimizes the model size by 76% and runs 12 times faster, compared with the best performing method. Furthermore, our A2dele can be applied to existing RGB-D networks to significantly improve their efficiency while maintaining performance (boosts FPS by nearly twice for DMRA and 3 times for CPFP). Yongri Piao, Zhengkun Rong, Miao Zhang 0004, Weisong Ren, Huchuan Lu |
CVPR | 2 |
| 2020 | Select, Supplement and Focus for RGB-D Saliency DetectionabstractDepth data containing a preponderance of discriminative power in location have been proven beneficial for accurate saliency prediction. However, RGB-D saliency detection methods are also negatively influenced by randomly distributed erroneous or missing regions on the depth map or along the object boundaries. This offers the possibility of achieving more effective inference by well designed models. In this paper, we propose a new framework for accurate RGB-D saliency detection taking account of global location and local detail complementarities from two modalities. This is achieved by designing a complimentary interaction module (CIM) to discriminatively select useful representation from the RGB and depth data, and effectively integrate cross-modal features. Benefiting from the proposed CIM, the fused features can accurately locate salient objects with fine edge details. Moreover, we propose a compensation-aware loss to improve the network's confidence in detecting hard samples. Comprehensive experiments on six public datasets demonstrate that our method outperforms 18 state-of-the-art methods. Miao Zhang 0004, Weisong Ren, Yongri Piao, Zhengkun Rong, Huchuan Lu |
CVPR | 4 |
| 2019 | Deep Light-field-driven Saliency Detection from a Single ViewabstractPrevious 2D saliency detection methods extract salient cues from a single view and directly predict the expected results. Both traditional and deep-learning-based 2D methods do not consider geometric information of 3D scenes. Therefore the relationship between scene understanding and salient objects cannot be effectively established. This limits the performance of 2D saliency detection in challenging scenes. In this paper, we show for the first time that saliency detection problem can be reformulated as two sub-problems: light field synthesis from a single view and light-field-driven saliency detection. We propose a high-quality light field synthesis network to produce reliable 4D light field information. Then we propose a novel light-field-driven saliency detection network with two purposes, that is, i) richer saliency features can be produced for effective saliency detection; ii) geometric information can be considered for integration of multi-view saliency maps in a view-wise attention fashion. The whole pipeline can be trained in an end-to-end fashion. For training our network, we introduce the largest light field dataset for saliency detection, containing 1580 light fields that cover a wide variety of challenging scenes. With this new formulation, our method is able to achieve state-of-the-art performance. Yongri Piao, Zhengkun Rong, Miao Zhang 0004, Huchuan Lu |
IJCAI | 2 |