EDBT 2026 Demo / reviewers in the wild / expert
Yoni Sher
dblp:246/5163
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Planning, search and constraint satisfaction · 28% Reinforcement learning · 23% Transfer learning and domain adaptation · 23% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
metareasoning |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Machine learning › Transfer learning and domain adaptation
model adaptation |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Machine learning › Reinforcement learning › model-based reinforcement learning
model-based planning |
0.9 | 1 | 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds · AAAI 2025 |
Knowledge, reasoning and agents › Multi-agent systems
agent architecture |
0.8 | 1 | 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds · Artif. Intell. 2024 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.2 | 1 | 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds · Artif. Intell. 2024 |
Methods — techniques the papers use, named apart from their topics
heuristic search · 0.9diagnosis and repair · 0.9PDDL+ · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open WorldsabstractModel-based reasoning agents are ill-equipped to act in novel situations in which their model of the environment no longer sufficiently represents the world. We propose HYDRA, a framework for designing model-based agents operating in mixed discrete-continuous worlds that can autonomously detect when the environment has evolved from its canonical setup, understand how it has evolved, and adapt the agents' models to perform effectively. HYDRA is based upon PDDL+, a rich modeling language for planning in mixed, discrete-continuous environments. It augments the planning module with visual reasoning, task selection, and action execution modules for closed-loop interaction with complex environments. HYDRA implements a novel meta-reasoning process that enables the agent to monitor its own behavior from a variety of aspects. The process employs a diverse set of computational methods to maintain expectations about the agent's own behavior in an environment. Divergences from those expectations are useful in detecting when the environment has evolved and identifying opportunities to adapt the underlying models. HYDRA builds upon ideas from diagnosis and repair and uses a heuristics-guided search over model changes such that they become competent in novel conditions. The HYDRA framework has been used to implement novelty-aware agents for three diverse domains - CartPole++ (a higher dimension variant of a classic control problem), Science Birds (an IJCAI competition problem), and PogoStick (a specific problem domain in Minecraft). We report empirical observations from these domains to demonstrate the efficacy of various components in the novelty meta-reasoning process. Shiwali Mohan, Wiktor Piotrowski, Roni Stern, Sachin Grover, Sookyung Kim, Jacob Le, Johan de Kleer, Yoni Sher |
AAAI | 8 |
| 2024 | A domain-independent agent architecture for adaptive operation in evolving open worlds
Shiwali Mohan, Wiktor Piotrowski, Roni Stern, Sachin Grover, Sookyung Kim, Jacob Le, Yoni Sher, Johan de Kleer |
Artif. Intell. | 7 |
| 2023 | Heuristic Search for Physics-Based Problems: Angry Birds in PDDL+ [Extended Abstract]abstractAngry Birds is a very popular game that requires reasoning about sequential actions in a continuous world with discrete exogenous events. Different versions of the game are hard computationally, and the reigning world champion is still a human despite a long-running yearly competition in IJCAI conferences. In this work, we present the Hydra, the first successful game-playing agent for Angry Birds that uses a domain-independent planner and combinatorial search techniques. Hydra models the game using PDDL+, a rich planning language designed for mixed discrete/continuous domains. To reason about continuous aspects of the domain, Hydra employs time discretization techniques that raise a combinatorial search challenge. To meet this challenge, we propose domain-specific heuristics and a novel "preferred states" mechanism similar to the preferred operators mechanism from classical planning. We compared Hydra with state-of-the-art Angry Birds agents. The results show Hydra can solve a greater diversity of Angry Birds levels compared to other agents and highlight its current limitations. Wiktor Piotrowski, Yoni Sher, Sachin Grover, Roni Stern, Shiwali Mohan |
SOCS | 2 |