EDBT 2026 Demo / reviewers in the wild / expert
Deniz Bayazit
dblp:246/7625
· DBLP profile ↗
6ranked-venue papers
2as first author
4since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 2 first-author · 4 since 2021Systems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Language models and text generation · 36% Trustworthy machine learning · 22% Knowledge representation and reasoning · 17% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 50% Immersive interaction · 50% |
Topics — the 13 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Trustworthy machine learning
interpretability |
1.8 | 2 | 2026 | Crosscoding Through Time: Tracking Emergence & Consolidation Of Linguistic Representations Throughout LLM Pretraining · ACL (1) 2026 Discovering Knowledge-Critical Subnetworks in Pretrained Language Models · EMNLP 2024 |
Natural language and speech › Language models and text generation › large language model training
pretraining dynamics |
1.0 | 1 | 2026 | Crosscoding Through Time: Tracking Emergence & Consolidation Of Linguistic Representations Throughout LLM Pretraining · ACL (1) 2026 |
Machine learning › Representation and self-supervised learning
representation analysis |
1.0 | 1 | 2026 | Crosscoding Through Time: Tracking Emergence & Consolidation Of Linguistic Representations Throughout LLM Pretraining · ACL (1) 2026 |
Natural language and speech › Language models and text generation
text representation |
1.0 | 1 | 2026 | Crosscoding Through Time: Tracking Emergence & Consolidation Of Linguistic Representations Throughout LLM Pretraining · ACL (1) 2026 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge localization |
0.8 | 1 | 2024 | Discovering Knowledge-Critical Subnetworks in Pretrained Language Models · EMNLP 2024 |
Natural language and speech › Language models and text generation › pre-trained language model
pretrained language model analysis |
0.8 | 1 | 2024 | Discovering Knowledge-Critical Subnetworks in Pretrained Language Models · EMNLP 2024 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning |
0.7 | 1 | 2023 | PeaCoK: Persona Commonsense Knowledge for Consistent and Engaging Narratives · ACL (1) 2023 |
Computer vision › Vision and language › visual grounding
language grounding |
0.4 | 1 | 2020 | Grounding Language to Landmarks in Arbitrary Outdoor Environments · ICRA 2020 |
Human-robot interaction › aerial robot interaction
human-drone interaction |
0.4 | 1 | 2019 | Flight, Camera, Action! Using Natural Language and Mixed Reality to Control a Drone · ICRA 2019 |
Immersive interaction
mixed reality interaction |
0.4 | 1 | 2019 | Flight, Camera, Action! Using Natural Language and Mixed Reality to Control a Drone · ICRA 2019 |
Machine learning › Efficient and distributed learning
model compression |
0.2 | 1 | 2024 | Discovering Knowledge-Critical Subnetworks in Pretrained Language Models · EMNLP 2024 |
Machine learning › Efficient and distributed learning › model compression
pruning |
0.2 | 1 | 2024 | Discovering Knowledge-Critical Subnetworks in Pretrained Language Models · EMNLP 2024 |
Natural language and speech › Language models and text generation › text generation
story generation |
0.2 | 1 | 2023 | PeaCoK: Persona Commonsense Knowledge for Consistent and Engaging Narratives · ACL (1) 2023 |
Methods — techniques the papers use, named apart from their topics
sparse crosscoders · 1.0causal importance metric · 1.0sparsity · 0.8differentiable masking · 0.8knowledge graph construction · 0.7semantic similarity · 0.4semantic map · 0.4markov decision process · 0.4language grounding · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Crosscoding Through Time: Tracking Emergence & Consolidation Of Linguistic Representations Throughout LLM PretrainingabstractLarge language models (LLMs) learn nontrivial abstractions during pretraining, such as detecting irregular plural noun subjects.However, because traditional evaluation methods (e.g., benchmarking) fail to reveal how models acquire these concepts and capabilities, it is not well understood when and how these specific linguistic abilities emerge.To bridge this gap and better understand model training at the concept level, we use sparse crosscoders to discover and align features across model checkpoints.Using this approach, we track the evolution of linguistic features during pretraining.We train crosscoders between opensourced checkpoint triplets with significant performance and representation shifts, and introduce a novel metric, Relative Indirect Effects (RELIE), to trace training stages at which individual features become causally important for task performance.We show that crosscoders can detect feature emergence, maintenance, and discontinuation during pretraining.Our approach is architecture-agnostic and scalable, offering a promising path toward more interpretable and fine-grained analysis of representation learning throughout pretraining.1 Deniz Bayazit, Aaron Mueller, Antoine Bosselut |
ACL (1) | 1 |
| 2024 | Discovering Knowledge-Critical Subnetworks in Pretrained Language ModelsabstractPretrained language models (LMs) encode implicit representations of knowledge in their parameters.However, localizing these representations and disentangling them from each other remains an open problem.In this work, we investigate whether pretrained language models contain various knowledge-critical subnetworks: particular sparse computational subgraphs that can, if removed, precisely suppress specific knowledge the model has memorized.We propose a multi-objective differentiable masking scheme that can be applied to both weights and neurons to discover such subnetworks and show that we can use them to precisely remove specific knowledge from models while minimizing adverse effects on the behavior of the original model.We demonstrate our method on multiple GPT2 variants, uncovering highly sparse subnetworks (98%+ sparsity) that are critical for expressing specific collections of relational knowledge.When these subnetworks are removed, the remaining network maintains most of its initial abilities but struggles to represent the suppressed knowledge.1 Deniz Bayazit, Negar Foroutan Eghlidi, Zeming Chen 0001, Gail Weiss, Antoine Bosselut |
EMNLP | 1 |
| 2023 | PeaCoK: Persona Commonsense Knowledge for Consistent and Engaging NarrativesabstractSilin Gao, Beatriz Borges, Soyoung Oh, Deniz Bayazit, Saya Kanno, Hiromi Wakaki, Yuki Mitsufuji, Antoine Bosselut. Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2023. Silin Gao, Beatriz Borges, Soyoung Oh, Deniz Bayazit, Saya Kanno, Hiromi Wakaki, Yuki Mitsufuji, Antoine Bosselut |
ACL (1) | 4 |
| 2021 | Spatial Language Understanding for Object Search in Partially Observed City-scale EnvironmentsabstractHumans use spatial language to naturally describe object locations and their relations. Interpreting spatial language not only adds a perceptual modality for robots, but also reduces the barrier of interfacing with humans. Previous work primarily considers spatial language as goal specification for instruction following tasks in fully observable domains, often paired with reference paths for reward-based learning. However, spatial language is inherently subjective and potentially ambiguous or misleading. Hence, in this paper, we consider spatial language as a form of stochastic observation. We propose SLOOP (Spatial Language Object-Oriented POMDP), a new framework for partially observable decision making with a probabilistic observation model for spatial language. We apply SLOOP to object search in city-scale environments. To interpret ambiguous, context-dependent prepositions (e.g. front), we design a simple convolutional neural network that predicts the language provider’s latent frame of reference (FoR) given the environment context. Search strategies are computed via an online POMDP planner based on Monte Carlo Tree Search. Evaluation based on crowdsourced language data, collected over areas of five cities in OpenStreetMap, shows that our approach achieves faster search and higher success rate compared to baselines, with a wider margin as the spatial language becomes more complex. Finally, we demonstrate the proposed method in AirSim, a realistic simulator where a drone is tasked to find cars in a neighborhood environment. Kaiyu Zheng, Deniz Bayazit, Rebecca Mathew, Ellie Pavlick, Stefanie Tellex |
RO-MAN | 2 |
| 2020 | Grounding Language to Landmarks in Arbitrary Outdoor EnvironmentsabstractRobots operating in outdoor, urban environments need the ability to follow complex natural language commands which refer to never-before-seen landmarks. Existing approaches to this problem are limited because they require training a language model for the landmarks of a particular environment before a robot can understand commands referring to those landmarks. To generalize to new environments outside of the training set, we present a framework that parses references to landmarks, then assesses semantic similarities between the referring expression and landmarks in a predefined semantic map of the world, and ultimately translates natural language commands to motion plans for a drone. This framework allows the robot to ground natural language phrases to landmarks in a map when both the referring expressions to landmarks and the landmarks themselves have not been seen during training. We test our framework with a 14-person user evaluation demonstrating an end-to-end accuracy of 76.19% in an unseen environment. Subjective measures show that users find our system to have high performance and low workload. These results demonstrate our approach enables untrained users to control a robot in large unseen outdoor environments with unconstrained natural language. Matthew Berg, Deniz Bayazit, Rebecca Mathew, Ariel Rotter-Aboyoun, Ellie Pavlick, Stefanie Tellex |
ICRA | 2 |
| 2019 | Flight, Camera, Action! Using Natural Language and Mixed Reality to Control a DroneabstractWith increasing autonomy, robots like drones are increasingly accessible to untrained users. Most users control drones using a low-level interface, such as a radio-controlled (RC) controller. For a wider adoption of these technologies by the public, a much higher-level interface, such as natural language or mixed reality (MR), allows the automation of the control of the agent in a goal-oriented setting. We present an interface that uses natural language grounding within an MR environment to solve high-level task and navigational instructions given to an autonomous drone. To the best of our knowledge, this is the first work to perform fully autonomous language grounding in an MR setting for a robot. Given a map, our interface first grounds natural language commands to reward specifications within a Markov Decision Process (MDP) framework. Then, it passes the reward specification to an MDP solver. Finally, the drone performs the desired operations in the real world while planning and localizing itself. Our approach uses MR to provide a set of known virtual landmarks, enabling the drone to understand commands referring to objects without being equipped with object detectors for multiple novel objects or a predefined environment model. We conducted an exploratory user study to assess users' experience of our MR interface with and without natural language, as compared to a web interface. We found that users were able to command the drone more quickly via both MR interfaces as compared to the web interface, with roughly equal system usability scores across all three interfaces. Baichuan Huang, Deniz Bayazit, Daniel Ullman 0002, Nakul Gopalan, Stefanie Tellex |
ICRA | 2 |