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Eren Sezener

dblp:247/1147 · DBLP profile ↗
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7ranked-venue papers
2as first author
2since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Deep learning architectures and training · 30% Reinforcement learning · 13% Transfer learning and domain adaptation · 13%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 10 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training › feedforward neural network › piecewise linear network
gated linear networks
1.542021
Gated Linear Networks · AAAI 2021
Online Learning in Contextual Bandits using Gated Linear Networks · NeurIPS 2020
Gaussian Gated Linear Networks · NeurIPS 2020
Machine learning › Deep learning architectures and training › neural network training
backpropagation-free training
0.512021
Gated Linear Networks · AAAI 2021
Machine learning › Learning theory
online learning
0.512021
Gated Linear Networks · AAAI 2021
Machine learning › Reinforcement learning › bandit
contextual bandit
0.412020
Online Learning in Contextual Bandits using Gated Linear Networks · NeurIPS 2020
Machine learning › Learning paradigms
continual learning
0.412020
A Combinatorial Perspective on Transfer Learning · NeurIPS 2020
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
density estimation
0.412020
Gaussian Gated Linear Networks · NeurIPS 2020
Machine learning › Transfer learning and domain adaptation › compositional learning
modular learning
0.412020
A Combinatorial Perspective on Transfer Learning · NeurIPS 2020
Machine learning › Learning paradigms › continual learning
catastrophic forgetting
0.112021
Gated Linear Networks · AAAI 2021
Machine learning › Trustworthy machine learning
robustness
0.112021
Gated Linear Networks · AAAI 2021
Performance modeling and evaluation
benchmarking
0.112020
Behaviour Suite for Reinforcement Learning · ICLR 2020

Methods — techniques the papers use, named apart from their topics

retrieval-augmented question answering · 1.1parametric fine-tuning · 1.1online convex optimization · 0.5data-dependent gating · 0.5uncertainty estimation · 0.4local credit assignment · 0.4gated linear networks · 0.4forget-me-not process · 0.4convex optimization · 0.4convergence analysis · 0.4
YearPublicationVenuePosition
2022 StreamingQA: A Benchmark for Adaptation to New Knowledge over Time in Question Answering Models
abstract
Knowledge and language understanding of models evaluated through question answering (QA) has been usually studied on static snapshots of knowledge, like Wikipedia. However, our world is dynamic, evolves over time, and our models’ knowledge becomes outdated. To study how semi-parametric QA models and their underlying parametric language models (LMs) adapt to evolving knowledge, we construct a new large-scale dataset, StreamingQA, with human written and generated questions asked on a given date, to be answered from 14 years of time-stamped news articles. We evaluate our models quarterly as they read new articles not seen in pre-training. We show that parametric models can be updated without full retraining, while avoiding catastrophic forgetting. For semi-parametric models, adding new articles into the search space allows for rapid adaptation, however, models with an outdated underlying LM under-perform those with a retrained LM. For questions about higher-frequency named entities, parametric updates are particularly beneficial. In our dynamic world, the StreamingQA dataset enables a more realistic evaluation of QA models, and our experiments highlight several promising directions for future research.
Adam Liska, Tomás Kociský, Elena Gribovskaya, Tayfun Terzi, Eren Sezener, Devang Agrawal, Cyprien de Masson d'Autume, Tim Scholtes, Manzil Zaheer, Susannah Young, Ellen Gilsenan-McMahon, Sophia Austin, Phil Blunsom, Angeliki Lazaridou
ICML5
2021 Gated Linear Networks
abstract
This paper presents a new family of backpropagation-free neural architectures, Gated Linear Networks (GLNs). What distinguishes GLNs from contemporary neural networks is the distributed and local nature of their credit assignment mechanism; each neuron directly predicts the target, forgoing the ability to learn feature representations in favor of rapid online learning. Individual neurons are able to model nonlinear functions via the use of data-dependent gating in conjunction with online convex optimization. We show that this architecture gives rise to universal learning capabilities in the limit, with effective model capacity increasing as a function of network size in a manner comparable with deep ReLU networks. Furthermore, we demonstrate that the GLN learning mechanism possesses extraordinary resilience to catastrophic forgetting, performing almost on par to an MLP with dropout and Elastic Weight Consolidation on standard benchmarks.
Joel Veness, Tor Lattimore, David Budden, Avishkar Bhoopchand, Christopher Mattern, Agnieszka Grabska-Barwinska, Eren Sezener, Peter Toth, Simon Schmitt, Marcus Hutter
AAAI7
2020 Behaviour Suite for Reinforcement Learning
Ian Osband, Yotam Doron, Matteo Hessel, John Aslanides, Eren Sezener, Andre Saraiva 0001, Katrina McKinney, Tor Lattimore, Csaba Szepesvári, Satinder Singh 0001, Benjamin Van Roy, Richard S. Sutton, David Silver 0001, Hado van Hasselt
ICLR5
2020 Gaussian Gated Linear Networks
abstract
We propose the Gaussian Gated Linear Network (G-GLN), an extension to the recently proposed GLN family of deep neural networks. Instead of using backpropagation to learn features, GLNs have a distributed and local credit assignment mechanism based on optimizing a convex objective. This gives rise to many desirable properties including universality, data-efficient online learning, trivial interpretability and robustness to catastrophic forgetting. We extend the GLN framework from classification to multiple regression and density modelling by generalizing geometric mixing to a product of Gaussian densities. The G-GLN achieves competitive or state-of-the-art performance on several univariate and multivariate regression benchmarks, and we demonstrate its applicability to practical tasks including online contextual bandits and density estimation via denoising.
David Budden, Adam H. Marblestone, Eren Sezener, Tor Lattimore, Greg Wayne, Joel Veness
NeurIPS3
2020 Online Learning in Contextual Bandits using Gated Linear Networks
abstract
We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains mean first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.
Eren Sezener, Marcus Hutter, David Budden, Joel Veness
NeurIPS1
2020 A Combinatorial Perspective on Transfer Learning
abstract
Human intelligence is characterized not only by the capacity to learn complex skills, but the ability to rapidly adapt and acquire new skills within an ever-changing environment. In this work we study how the learning of modular solutions can allow for effective generalization to both unseen and potentially differently distributed data. Our main postulate is that the combination of task segmentation, modular learning and memory-based ensembling can give rise to generalization on an exponentially growing number of unseen tasks. We provide a concrete instantiation of this idea using a combination of: (1) the Forget-Me-Not Process, for task segmentation and memory based ensembling; and (2) Gated Linear Networks, which in contrast to contemporary deep learning techniques use a modular and local learning mechanism. We demonstrate that this system exhibits a number of desirable continual learning properties: robustness to catastrophic forgetting, no negative transfer and increasing levels of positive transfer as more tasks are seen. We show competitive performance against both offline and online methods on standard continual learning benchmarks.
Eren Sezener, David Budden, Marcus Hutter, Joel Veness
NeurIPS2
2020 Static and Dynamic Values of Computation in MCTS
abstract
Monte-Carlo Tree Search (MCTS) is one of the most-widely used methodsfor planning, and has powered many recent advances in artificialintelligence. In MCTS, one typically performs computations(i.e., simulations) to collect statistics about the possible futureconsequences of actions, and then chooses accordingly. Manypopular MCTS methods such as UCT and its variants decide whichcomputations to perform by trading-off exploration and exploitation. Inthis work, we take a more direct approach, and explicitly quantify thevalue of a computation based on its expected impact on the quality ofthe action eventually chosen. Our approach goes beyond the \emph{myopic}limitations of existing computation-value-based methods in two senses:(I) we are able to account for the impact of non-immediate (ie, future)computations (II) on non-immediate actions. We show that policies thatgreedily optimize computation values are optimal under certainassumptions and obtain results that are competitive with thestate-of-the-art.
Eren Sezener, Peter Dayan
UAI1