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Tetiana Martyniuk

dblp:247/1293 · DBLP profile ↗
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4ranked-venue papers
2as first author
3since 2021 · last 2025
0000-0001-5254-0955ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 56% 3D vision · 36% Face, body and person analysis · 8%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d face reconstruction
0.612022
DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image · CVPR 2022
Computer vision › Video understanding and tracking › object tracking
efficient tracking
0.612022
FEAR: Fast, Efficient, Accurate and Robust Visual Tracker · ECCV (22) 2022
Computer vision › Video understanding and tracking
object tracking
0.612022
FEAR: Fast, Efficient, Accurate and Robust Visual Tracker · ECCV (22) 2022
Image and video processing › image restoration
image deblurring
0.412019
DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better · ICCV 2019
Image and video processing
image restoration
0.412019
DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better · ICCV 2019
Image and video processing › image restoration › image deblurring
motion deblurring
0.412019
DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better · ICCV 2019
Image and video processing › video restoration
video deblurring
0.412019
DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better · ICCV 2019
Computer vision › Face, body and person analysis › head pose estimation
3d head pose estimation
0.212022
DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image · CVPR 2022
Computer vision › 3D vision › 3d face reconstruction
face shape recovery
0.212022
DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image · CVPR 2022

Methods — techniques the papers use, named apart from their topics

robust tracking · 0.6multi-task learning · 0.6fast tracking · 0.6FLAME model · 0.6generative adversarial network · 0.4feature pyramid network · 0.4
YearPublicationVenuePosition
2025 LiDPM: Rethinking Point Diffusion for Lidar Scene Completion
abstract
Training diffusion models that work directly on lidar points at the scale of outdoor scenes is challenging due to the difficulty of generating fine-grained details from white noise over a broad field of view. The latest works addressing scene completion with diffusion models tackle this problem by reformulating the original DDPM as a local diffusion process. It contrasts with the common practice of operating at the level of objects, where vanilla DDPMs are currently used. In this work, we close the gap between these two lines of work. We identify approximations in the local diffusion formulation, show that they are not required to operate at the scene level, and that a vanilla DDPM with a well-chosen starting point is enough for completion. Finally, we demonstrate that our method, LiDPM, leads to better results in scene completion on SemanticKITTI. The project page is https://astra-vision.github.io/LiDPM.
Tetiana Martyniuk, Gilles Puy, Alexandre Boulch, Renaud Marlet, Raoul de Charette
IV1
2022 DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image
abstract
We present DAD-3DHeads, a dense and diverse large-scale dataset, and a robust model for 3D Dense Head Alignment in-the-wild. It contains annotations of over 3.5K land-marks that accurately represent 3D head shape compared to the ground-truth scans. The data-driven model, DAD-3DNet, trained on our dataset, learns shape, expression, and pose parameters, and performs 3D reconstruction of a FLAME mesh. The model also incorporates a landmark prediction branch to take advantage of rich supervision and co-training of multiple related tasks. Experimentally, DAD-3DNet outperforms or is comparable to the state-of-the-art models in (i) 3D Head Pose Estimation on AFLW2000-3D and BIWI, (ii) 3D Face Shape Reconstruction on NoW and Feng, and (iii) 3D Dense Head Alignment and 3D Land-marks Estimation on DAD-3DHeads dataset. Finally, diver-sity of DAD-3DHeads in camera angles, facial expressions, and occlusions enables a benchmark to study in-the-wild generalization and robustness to distribution shifts. The dataset webpage is https://p.farm/research/dad-3dheads.
Tetiana Martyniuk, Orest Kupyn, Yana Kurlyak, Igor Krashenyi, Jiri Matas, Viktoriia Sharmanska
CVPR1
2022 FEAR: Fast, Efficient, Accurate and Robust Visual Tracker
Vasyl Borsuk, Roman Vei, Orest Kupyn, Tetiana Martyniuk, Igor Krashenyi, Jiri Matas
ECCV (22)4
2019 DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better
abstract
We present a new end-to-end generative adversarial network (GAN) for single image motion deblurring, named DeblurGAN-V2, which considerably boosts state-of-the-art deblurring performance while being much more flexible and efficient. DeblurGAN-V2 is based on a relativistic conditional GAN with a double-scale discriminator. For the first time, we introduce the Feature Pyramid Network into deblurring, as a core building block in the generator of DeblurGAN-V2. It can flexibly work with a wide range of backbones, to navigate the balance between performance and efficiency. The plug-in of sophisticated backbones (e.g. Inception ResNet v2) can lead to solid state-of-the-art performance. Meanwhile, with light-weight backbones (e.g. MobileNet and its variants), DeblurGAN-V2 becomes 10-100 times faster than the nearest competitors, while maintaining close to state-of-the-art results, implying the option of real-time video deblurring. We demonstrate that DeblurGAN-V2 has very competitive performance on several popular benchmarks, in terms of deblurring quality (both objective and subjective), as well as efficiency. In addition, we show the architecture to be effective for general image restoration tasks too. Our models and codes will be made available upon acceptance.
Orest Kupyn, Tetiana Martyniuk, Zhangyang Wang
ICCV2