Demo Data from EDBT 2026 / reviewers in the wild / expert
Zimo Tang
dblp:247/2957
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 67% Rendering · 33% | |
| Artificial intelligence
1 paper |
Generative modeling · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
relighting |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Visual content generation and editing
video editing |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Visual content generation and editing › visual effects
video relighting |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Methods — techniques the papers use, named apart from their topics
post optimization · 1.7diffusion model · 1.7canonical video representation · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World TransferabstractIllumination and texture rerendering are critical dimensions for world-to-world transfer, which is valuable for applications including sim2real and real2real visual data scaling up for embodied AI. Existing techniques generatively re-render the input video to realize the transfer, such as video relighting models and conditioned world generation models. Nevertheless, these models are predominantly limited to the domain of training data (e.g., portrait) or fall into the bottleneck of temporal consistency and computation efficiency, especially when the input video involves complex dynamics and long durations. In this paper, we propose **TC-Light**, a novel paradigm characterized
by the proposed two-stage post optimization mechanism. Starting from the video preliminarily relighted by an inflated video relighting model, it optimizes appearance embedding in the first stage to align global illumination. Then it optimizes the proposed canonical video representation, i.e., **Unique Video Tensor (UVT)**, to align fine-grained texture and lighting in the second stage. To comprehensively evaluate performance, we also establish a long and highly dynamic video benchmark. Extensive experiments show that our method enables physically plausible re-rendering results with superior temporal coherence and low computation cost. The code and video demos are available at our [Project Page](https://dekuliutesla.github.io/tclight/). Yang Liu 0347, Chuanchen Luo, Zimo Tang, Yingyan Li, Yuran Yang, Yuanyong Ning, Lue Fan, Junran Peng, Zhaoxiang Zhang 0001 |
NeurIPS | 3 |