Demo Data from EDBT 2026 / reviewers in the wild / expert
Tray Minh Voong
dblp:247/4003
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Accessibility and assistive technology · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › spatial audio
head-related transfer function |
0.4 | 1 | 2019 | Auditory Spatial Perception Using Bone Conduction Headphones along with Fitted Head Related Transfer Functions · VR 2019 |
Audio and music processing
spatial audio |
0.4 | 1 | 2019 | Auditory Spatial Perception Using Bone Conduction Headphones along with Fitted Head Related Transfer Functions · VR 2019 |
Accessibility and assistive technology › assistive navigation
navigation assistance for visually impaired |
0.1 | 1 | 2019 | Auditory Spatial Perception Using Bone Conduction Headphones along with Fitted Head Related Transfer Functions · VR 2019 |
Methods — techniques the papers use, named apart from their topics
tournament method · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Auditory Spatial Perception Using Bone Conduction Headphones along with Fitted Head Related Transfer FunctionsabstractAn approach is presented how to practically determine which head-related transfer function (HRTF) profiles fit best for individuals wearing a bone conduction headphone. Such headphones may be particularly useful for visually impaired people (e.g., for navigation applications) as they do not obstruct the outer ear. Hence, it is still possible to perceive environmental sounds without restraints while wearing such headphones. For a fast and user-friendly identification of fitting HRTF profiles, an adapted tournament system is proposed. It could be shown that the results of the tournament method, where participants had to rate overall preference, externalization and envelopment, correlated well with the results of the localization task. The correlation was higher for the conventional headphones condition than for the bone conduction headphones condition. Analyses of the transmission characteristics show an uneven frequency response of bone conduction headphones compared to conventional headphones or speakers. In future research it will be investigated whether these findings are relevant for the auditory spatial perception at all and to what extent best fitting HRTFs may compensate for these phenomena. Tray Minh Voong, Michael Oehler |
VR | 1 |