EDBT 2026 Demo / reviewers in the wild / expert
Keqiang Sun
dblp:247/6356
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17ranked-venue papers
5as first author
15since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 17 · 5 first-author · 15 since 2021Graphics, computer vision, multimedia, augmented reality and games · 11 · 2 first-author · 9 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Self-NPO: Data-Free Diffusion Model Enhancement via Truncated Diffusion Fine-TuningabstractDiffusion models have demonstrated remarkable success in various visual generation tasks, including image, video, and 3D content generation. Preference optimization (PO) is a prominent and growing area of research that aims to align these models with human preferences. While existing PO methods primarily concentrate on producing favorable outputs, they often overlook the significance of classifier-free guidance (CFG) in mitigating undesirable results. DiffusionNPO addresses this gap by introducing negative preference optimization (NPO), training models to generate outputs opposite to human preferences and thereby steering them away from unfavorable outcomes through CFG. However, prior NPO approaches rely on costly and fragile procedures for obtaining explicit preference annotations (e.g., manual pairwise labeling or reward model training), limiting their practicality in domains where such data are scarce or difficult to acquire. In this work, we propose Self-NPO, specifically truncated diffusion fine-tuning, a data-free approach of negative preference optimization by directly learning from the model itself, eliminating the need for manual data labeling or reward model training. This data-free approach is highly efficient (less than 1% training cost of Diffusion-NPO) and achieves comparable performance of Diffusion-NPO in a data-free manner. We demonstrate that Self-NPO integrates seamlessly into widely used diffusion models, including SD1.5, SDXL, and CogVideoX, as well as models already optimized for human preferences, consistently enhancing both their generation quality and alignment with human preferences. Fu-Yun Wang, Keqiang Sun, Yao Teng, Xihui Liu, Jiale Yuan, Jiaming Song, Hongsheng Li 0001 |
AAAI | 2 |
| 2025 | Storynizor: Consistent Story Generation via Inter-Frame Synchronized and Shuffled ID InjectionabstractRecent advances in text-to-image diffusion models have spurred significant interest in continuous story image generation. In this paper, we introduce Storynizor, a model capable of generating coherent stories with strong inter-frame character consistency, effective foreground-background separation, and diverse pose variation. The core innovation of Storynizor lies in its key modules: ID-Synchronizer and ID-Injector. The ID-Synchronizer employs an auto-mask self-attention module and a mask perceptual loss across inter-frame images to improve the consistency of character generation, vividly representing their postures and backgrounds. The ID-Injector utilize a Shuffling Reference Strategy (SRS) to integrate ID features into specific locations, enhancing ID-based consistent character generation. Additionally, to facilitate the training of Storynizor, we have curated a novel dataset called StoryDB comprising 100, 000 images. This dataset contains single and multiple-character sets in diverse environments, layouts, and gestures with detailed descriptions. Experimental results indicate that Storynizor demonstrates superior coherent story generation with high-fidelity character consistency, flexible postures, and vivid backgrounds compared to other character-specific methods. Wenting Xu, Chaoyi Zhao, Keqiang Sun, Qinfeng Jin, Xiaoda Yang, Zeng Zhao, Changjie Fan, Zhipeng Hu |
AAAI | 4 |
| 2025 | HPSv3: Towards Wide-Spectrum Human Preference Score
Xiaoshi Wu, Keqiang Sun |
ICCV | 3 |
| 2025 | InstantPortrait: One-Step Portrait Editing via Diffusion Multi-Objective DistillationabstractReal-time instruction-based portrait image editing is crucial in various applications, including filters, augmented reality, and video communications, etc. However, real-time portrait editing presents three significant challenges: identity preservation, fidelity to editing instructions, and fast model inference. Given that these aspects often present a trade-off, concurrently addressing them poses an even greater challenge. While diffusion-based image editing methods have shown promising capabilities in personalized image editing in recent years, they lack a dedicated focus on portrait editing and thus suffer from the aforementioned problems as well. To address the gap, this paper introduces an Instant-Portrait Network (IPNet), the first one-step diffusion-based model for portrait editing. We train the network in two stages. We first employ an annealing identity loss to train an Identity Enhancement Network (IDE-Net), to ensure robust identity preservation. We then train the IPNet using a novel diffusion Multi-Objective Distillation approach that integrates adversarial loss, identity distillation loss, and a novel Facial-Style Enhancing loss. The Diffusion Multi-Objective Distillation approach efficiently reduces inference steps, ensures identity consistency, and enhances the precision of instruction-based editing. Extensive comparison with prior models demonstrates IPNet as a superior model in terms of identity preservation, text fidelity, and inference speed. Zhixin Lai, Keqiang Sun, Fu-Yun Wang, Dhritiman Sagar, Erli Ding |
ICLR | 2 |
| 2025 | Diffusion-NPO: Negative Preference Optimization for Better Preference Aligned Generation of Diffusion ModelsabstractDiffusion models have made substantial advances in image generation, yet models trained on large, unfiltered datasets often yield outputs misaligned with human preferences. Numerous methods have already been proposed to fine-tune pre-trained diffusion models, achieving notable improvements in aligning generated outputs with human preferences. However, we point out that existing preference alignment methods neglect the critical role of handling unconditional/negative-conditional outputs, leading to a diminished capacity to avoid generating undesirable outcomes. This oversight limits the efficacy of classifier-free guidance (CFG), which relies on the contrast between conditional generation and unconditional/negative-conditional generation to optimize output quality. In response, we propose a straightforward but consistently effective approach that involves training a model specifically attuned to negative preferences. This method does not require new training strategies or datasets but rather involves minor modifications to existing techniques. Our approach integrates seamlessly with models such as SD15, SDXL, video diffusion models and models that have undergone preference optimization, consistently enhancing their ability to produce more human preferences aligned outputs. Fu-Yun Wang, Yunhao Shui, Jingtan Piao, Keqiang Sun, Hongsheng Li 0001 |
ICLR | 4 |
| 2024 | BlinkVision: A Benchmark for Optical Flow, Scene Flow and Point Tracking Estimation Using RGB Frames and Events
Yijin Li, Yichen Shen 0004, Weikang Bian, Xiaoyu Shi 0002, Fu-Yun Wang, Keqiang Sun, Hujun Bao, Zhaopeng Cui, Guofeng Zhang 0001, Hongsheng Li 0001 |
ECCV (67) | 8 |
| 2024 | Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos
Keqiang Sun, Dor Litvak, Hongsheng Li 0001, Jiajun Wu 0001, Shangzhe Wu |
ECCV (1) | 1 |
| 2024 | Deep Reward Supervisions for Tuning Text-to-Image Diffusion Models
Xiaoshi Wu, Yiming Hao, Manyuan Zhang, Keqiang Sun, Guanglu Song, Yu Liu 0015, Hongsheng Li 0001 |
ECCV (83) | 4 |
| 2024 | Phased Consistency ModelsabstractConsistency Models (CMs) have made significant progress in accelerating the generation of diffusion models. However, their application to high-resolution, text-conditioned image generation in the latent space remains unsatisfactory. In this paper, we identify three key flaws in the current design of Latent Consistency Models~(LCMs). We investigate the reasons behind these limitations and propose Phased Consistency Models (PCMs), which generalize the design space and address the identified limitations. Our evaluations demonstrate that PCMs outperform LCMs across 1--16 step generation settings. While PCMs are specifically designed for multi-step refinement, they achieve comparable 1-step generation results to previously state-of-the-art specifically designed 1-step methods. Furthermore, we show the methodology of PCMs is versatile and applicable to video generation, enabling us to train the state-of-the-art few-step text-to-video generator. Our code is available at https://github.com/G-U-N/Phased-Consistency-Model. Fu-Yun Wang, Alexander William Bergman, Dazhong Shen, Peng Gao 0007, Michael Lingelbach, Keqiang Sun, Weikang Bian, Guanglu Song, Yu Liu 0015, Xiaogang Wang 0001, Hongsheng Li 0001 |
NeurIPS | 7 |
| 2024 | CGOF++: Controllable 3D Face Synthesis With Conditional Generative Occupancy FieldsabstractCapitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, previous methods focus on controllable 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh, built on top of EG3D (Chan et al. 2022), a recent tri-plane-based generative model. To achieve accurate control over fine-grained 3D face shapes of the synthesized images, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis framework. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods. Keqiang Sun, Shangzhe Wu, Hongsheng Li 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2023 | Human Preference Score: Better Aligning Text-to-image Models with Human PreferenceabstractRecent years have witnessed a rapid growth of deep generative models, with text-to-image models gaining significant attention from the public. However, existing models often generate images that do not align well with human preferences, such as awkward combinations of limbs and facial expressions. To address this issue, we collect a dataset of human choices on generated images from the Stable Foundation Discord channel. Our experiments demonstrate that current evaluation metrics for generative models do not correlate well with human choices. Thus, we train a human preference classifier with the collected dataset and derive a Human Preference Score (HPS) based on the classifier. Using HPS, we propose a simple yet effective method to adapt Stable Diffusion to better align with human preferences. Our experiments show that HPS outperforms CLIP in predicting human choices and has good generalization capability toward images generated from other models. By tuning Stable Diffusion with the guidance of HPS, the adapted model is able to generate images that are more preferred by human users. The project page is available here: https://tgxs002.github.io/alignsd-web/. Xiaoshi Wu, Keqiang Sun, Feng Zhu 0006, Rui Zhao 0001, Hongsheng Li 0001 |
ICCV | 2 |
| 2023 | NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates SpaceabstractMonocular 3D Semantic Scene Completion (SSC) has garnered significant attention in recent years due to its potential to predict complex semantics and geometry shapes from a single image, requiring no 3D inputs. In this paper, we identify several critical issues in current state-of-the-art methods, including the Feature Ambiguity of projected 2D features in the ray to the 3D space, the Pose Ambiguity of the 3D convolution, and the Computation Imbalance in the 3D convolution across different depth levels. To address these problems, we devise a novel Normalized Device Coordinates scene completion network (NDC-Scene) that directly extends the 2D feature map to a Normalized Device Coordinates (NDC) space, rather than to the world space directly, through progressive restoration of the dimension of depth with deconvolution operations. Experiment results demonstrate that transferring the majority of computation from the target 3D space to the proposed normalized device coordinates space benefits monocular SSC tasks. Additionally, we design a Depth-Adaptive Dual Decoder to simultaneously upsample and fuse the 2D and 3D feature maps, further improving overall performance. Our extensive experiments confirm that the proposed method consistently outperforms state-of-the-art methods on both outdoor SemanticKITTI and indoor NYUv2 datasets. Our code are available at https://github.com/Jiawei-Yao0812/NDCScene. Jiawei Yao, Chuming Li, Keqiang Sun, Yingjie Cai, Hao Li 0069, Wanli Ouyang, Hongsheng Li 0001 |
ICCV | 3 |
| 2023 | JourneyDB: A Benchmark for Generative Image UnderstandingabstractWhile recent advancements in vision-language models have had a transformative impact on multi-modal comprehension, the extent to which these models possess the ability to comprehend generated images remains uncertain. Synthetic images, in comparison to real data, encompass a higher level of diversity in terms of both content and style, thereby presenting significant challenges for the models to fully grasp. In light of this challenge, we introduce a comprehensive dataset, referred to as JourneyDB, that caters to the domain of generative images within the context of multi-modal visual understanding. Our meticulously curated dataset comprises 4 million distinct and high-quality generated images, each paired with the corresponding text prompts that were employed in their creation. Furthermore, we additionally introduce an external subset with results of another 22 text-to-image generative models, which makes JourneyDB a comprehensive benchmark for evaluating the comprehension of generated images. On our dataset, we have devised four benchmarks to assess the performance of generated image comprehension in relation to both content and style interpretation. These benchmarks encompass prompt inversion, style retrieval, image captioning, and visual question answering. Lastly, we evaluate the performance of state-of-the-art multi-modal models when applied to the JourneyDB dataset, providing a comprehensive analysis of their strengths and limitations in comprehending generated content. We anticipate that the proposed dataset and benchmarks will facilitate further research in the field of generative content understanding. The dataset is publicly available at https://journeydb.github.io. Keqiang Sun, Junting Pan, Yuying Ge, Hao Li 0069, Haodong Duan, Xiaoshi Wu, Renrui Zhang, Aojun Zhou, Zipeng Qin, Yi Wang 0074, Jifeng Dai, Yu Qiao 0001, Limin Wang 0002, Hongsheng Li 0001 |
NeurIPS | 1 |
| 2022 | Controllable 3D Face Synthesis with Conditional Generative Occupancy FieldsabstractCapitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions, textures, and poses of the generated face images. However, these methods focus on 2D image generative models, which are prone to producing inconsistent face images under large expression and pose changes. In this paper, we propose a new NeRF-based conditional 3D face synthesis framework, which enables 3D controllability over the generated face images by imposing explicit 3D conditions from 3D face priors. At its core is a conditional Generative Occupancy Field (cGOF) that effectively enforces the shape of the generated face to commit to a given 3D Morphable Model (3DMM) mesh. To achieve accurate control over fine-grained 3D face shapes of the synthesized image, we additionally incorporate a 3D landmark loss as well as a volume warping loss into our synthesis algorithm. Experiments validate the effectiveness of the proposed method, which is able to generate high-fidelity face images and shows more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods. Keqiang Sun, Shangzhe Wu, Hongsheng Li 0001 |
NeurIPS | 1 |
| 2021 | Inverting Generative Adversarial Renderer for Face ReconstructionabstractGiven a monocular face image as input, 3D face geometry reconstruction aims to recover a corresponding 3D face mesh. Recently, both optimization-based and learning-based face reconstruction methods have taken advantage of the emerging differentiable renderer and shown promising results. However, the differentiable renderer, mainly based on graphics rules, simplifies the realistic mechanism of the illumination, reflection, etc., of the real world, thus can-not produce realistic images. This brings a lot of domain-shift noise to the optimization or training process. In this work, we introduce a novel Generative Adversarial Renderer (GAR) and propose to tailor its inverted version to the general fitting pipeline, to tackle the above problem. Specifically, the carefully designed neural renderer takes a face normal map and a latent code representing other factors as inputs and renders a realistic face image. Since the GAR learns to model the complicated real-world image, in-stead of relying on the simplified graphics rules, it is capable of producing realistic images, which essentially inhibits the domain-shift noise in training and optimization. Equipped with the elaborated GAR, we further proposed a novel approach to predict 3D face parameters, in which we first obtain fine initial parameters via Renderer Inverting and then refine it with gradient-based optimizers. Extensive experiments have been conducted to demonstrate the effectiveness of the proposed generative adversarial renderer and the novel optimization-based face reconstruction framework. Our method achieves state-of-the-art performances on multiple face reconstruction datasets. Jingtan Piao, Keqiang Sun, Kwan-Yee Lin, Hongsheng Li 0001 |
CVPR | 2 |
| 2019 | Aggregation via Separation: Boosting Facial Landmark Detector With Semi-Supervised Style TranslationabstractFacial landmark detection, or face alignment, is a fundamental task that has been extensively studied. In this paper, we investigate a new perspective of facial landmark detection and demonstrate it leads to further notable improvement. Given that any face images can be factored into space of style that captures lighting, texture and image environment, and a style-invariant structure space, our key idea is to leverage disentangled style and shape space of each individual to augment existing structures via style translation. With these augmented synthetic samples, our semi-supervised model surprisingly outperforms the fully-supervised one by a large margin. Extensive experiments verify the effectiveness of our idea with state-of-the-art results on WFLW, 300W, COFW, and AFLW datasets. Our proposed structure is general and could be assembled into any face alignment frameworks. The code is made publicly available at https://github.com/thesouthfrog/stylealign. Shengju Qian, Keqiang Sun, Wayne Wu, Chen Qian 0006, Jiaya Jia |
ICCV | 2 |
| 2019 | FAB: A Robust Facial Landmark Detection Framework for Motion-Blurred VideosabstractRecently, facial landmark detection algorithms have achieved remarkable performance on static images. However, these algorithms are neither accurate nor stable in motion-blurred videos. The missing of structure information makes it difficult for state-of-the-art facial landmark detection algorithms to yield good results. In this paper, we propose a framework named FAB that takes advantage of structure consistency in the temporal dimension for facial landmark detection in motion-blurred videos. A structure predictor is proposed to predict the missing face structural information temporally, which serves as a geometry prior. This allows our framework to work as a virtuous circle. On one hand, the geometry prior helps our structure-aware deblurring network generates high quality deblurred images which lead to better landmark detection results. On the other hand, better landmark detection results help structure predictor generate better geometry prior for the next frame. Moreover, it is a flexible video-based framework that can incorporate any static image-based methods to provide a performance boost on video datasets. Extensive experiments on Blurred-300VW, the proposed Realworld Motion Blur (RWMB) datasets and 300VW demonstrate the superior performance to the state-of-the-art methods. Datasets and models will be publicly available at https://keqiangsun.github.io/projects/FAB/FAB.html. Keqiang Sun, Wayne Wu, Tinghao Liu, Shuo Yang 0003, Qiang Zhou 0001, Zuochang Ye, Chen Qian 0006 |
ICCV | 1 |