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Taidong Yu

dblp:247/9666 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 67% 3D vision · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.412019
A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019
Computer vision › Face, body and person analysis › human pose estimation
articulated pose estimation
0.412019
A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019
Computer vision › 3D vision
depth image analysis
0.412019
A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image · ICCV 2019

Methods — techniques the papers use, named apart from their topics

resnet-50 · 0.4convolutional neural network · 0.4anchor-based regression · 0.4
YearPublicationVenuePosition
2022 Vision-Based Finger Tapping Test in Patients With Parkinson's Disease via Spatial-Temporal 3D Hand Pose Estimation
abstract
Finger tapping test is crucial for diagnosing Parkinson's Disease (PD), but manual visual evaluations can result in score discrepancy due to clinicians' subjectivity. Moreover, applying wearable sensors requires making physical contact and may hinder PD patient's raw movement patterns. Accordingly, a novel computer-vision approach is proposed using depth camera and spatial-temporal 3D hand pose estimation to capture and evaluate PD patients' 3D hand movement. Within this approach, a temporal encoding module is leveraged to extend A2J's deep learning framework to counter the pose jittering problem, and a pose refinement process is utilized to alleviate dependency on massive data. Additionally, the first vision-based 3D PD hand dataset of 112 hand samples from 48 PD patients and 11 control subjects is constructed, fully annotated by qualified physicians under clinical settings. Testing on this real-world data, this new model achieves 81.2% classification accuracy, even surpassing that of individual clinicians in comparison, fully demonstrating this proposition's effectiveness. The demo video can be accessed at https://github.com/ZhilinGuo/ST-A2J.
Zhilin Guo 0001, Weiqi Zeng, Taidong Yu, Yang Xiao 0007, Xuebing Cao, Zhiguo Cao 0001
IEEE J. Biomed. Health Informatics3
2019 A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation From a Single Depth Image
abstract
For 3D hand and body pose estimation task in depth image, a novel anchor-based approach termed Anchor-to-Joint regression network (A2J) with the end-to-end learning ability is proposed. Within A2J, anchor points able to capture global-local spatial context information are densely set on depth image as local regressors for the joints. They contribute to predict the positions of the joints in ensemble way to enhance generalization ability. The proposed 3D articulated pose estimation paradigm is different from the state-of-the-art encoder-decoder based FCN, 3D CNN and point-set based manners. To discover informative anchor points towards certain joint, anchor proposal procedure is also proposed for A2J. Meanwhile 2D CNN (i.e., ResNet- 50) is used as backbone network to drive A2J, without using time-consuming 3D convolutional or deconvolutional layers. The experiments on 3 hand datasets and 2 body datasets verify A2J's superiority. Meanwhile, A2J is of high running speed around 100 FPS on single NVIDIA 1080Ti GPU.
Fu Xiong, Boshen Zhang, Yang Xiao 0007, Zhiguo Cao 0001, Taidong Yu, Joey Tianyi Zhou, Junsong Yuan 0001
ICCV5