Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuanyou Xu
dblp:248/7663
· DBLP profile ↗
4ranked-venue papers
4as first author
4since 2021 · last 2026
0000-0001-6800-2465ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Computer networks · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 67% Segmentation and scene understanding · 33% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 50% Geometric modeling and processing · 50% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
video object segmentation |
1.3 | 2 | 2023 | Video Object Segmentation in Panoptic Wild Scenes · IJCAI 2023 Integrating Boxes and Masks: A Multi-Object Framework for Unified Visual Tracking and Segmentation · ICCV 2023 |
Visual content generation and editing
3d content generation |
0.9 | 1 | 2025 | SKDream: Controllable Multi-view and 3D Generation with Arbitrary Skeletons · CVPR 2025 |
Computer vision › Segmentation and scene understanding › video segmentation
joint tracking and segmentation |
0.7 | 1 | 2023 | Integrating Boxes and Masks: A Multi-Object Framework for Unified Visual Tracking and Segmentation · ICCV 2023 |
Computer vision › Video understanding and tracking
object tracking |
0.7 | 1 | 2023 | Integrating Boxes and Masks: A Multi-Object Framework for Unified Visual Tracking and Segmentation · ICCV 2023 |
Computer vision › Segmentation and scene understanding
panoptic segmentation |
0.7 | 1 | 2023 | Video Object Segmentation in Panoptic Wild Scenes · IJCAI 2023 |
Computer vision › Video understanding and tracking › video object segmentation
semi-supervised video object segmentation |
0.7 | 1 | 2023 | Video Object Segmentation in Panoptic Wild Scenes · IJCAI 2023 |
Methods — techniques the papers use, named apart from their topics
skeletal correlation module · 0.9large reconstruction model · 0.9coordinate color encoding · 0.9UV texture refinement · 0.9transformer · 0.7panoptic object association · 0.7multi-object framework · 0.7box and mask integration · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Photorealistic Text-to-3D Avatar Generation with Constraints for Decoupled Geometry and AppearanceabstractThis article presents SEEAvatar, a novel approach to generate photorealistic 3D avatars from text descriptions. Despite the fact that recent text-to-3D avatar generation methods have shown promising results, their joint representation and optimization of geometry and appearance often yield coarse results and limit practical applications. Our method introduces novel constraints for decoupled geometry and appearance. First, we constrain geometric optimization using a template avatar, which evolves periodically to enable flexible shape generation while maintaining decent human shape. The detailed geometry features in faces and hands are also preserved from static human priors. Second, we leverage diffusion models to guide a physically based rendering pipeline for texture generation, incorporating a lightness constraint on albedo textures to suppress incorrect lighting effects. Experimental results demonstrate that our method significantly outperforms existing methods in both global and local geometry quality as well as appearance fidelity. The high-quality meshes and textures produced by our approach are directly compatible with traditional graphics pipelines, enabling immediate practical applications. Project page at: https://yoxu515.github.io/SEEAvatar/ . Yuanyou Xu, Zongxin Yang, Yi Yang 0001 |
ACM Trans. Multim. Comput. Commun. Appl. | 1 |
| 2025 | SKDream: Controllable Multi-view and 3D Generation with Arbitrary SkeletonsabstractControllable generation has achieved substantial progress in both 2D and 3D domains, yet current conditional generation methods still face limitations in describing detailed shape structures. Skeletons can effectively represent and describe object anatomy and pose. Unfortunately, past studies are often limited to human skeletons. In this work, we generalize skeletal conditioned generation to arbitrary structures. First, we design a reliable mesh skeletonization pipeline to generate a large-scale mesh-skeleton paired dataset. Based on the dataset, a multi-view and 3D generation pipeline is built. We propose to represent 3D skeletons by Coordinate Color Encoding as 2D conditional images. A Skeletal Correlation Module is designed to extract global skeletal features for condition injection. After multi-view images are generated, 3D assets can be obtained by incorporating a large reconstruction model, followed by a UV texture refinement stage. As a result, our method achieves instant generation of multi-view and 3D contents that are aligned with given skeletons. The proposed techniques largely improve the object-skeleton alignment and generation quality. Project page at https://skdream3d.github.io/. Yuanyou Xu, Zongxin Yang, Yi Yang 0001 |
CVPR | 1 |
| 2023 | Integrating Boxes and Masks: A Multi-Object Framework for Unified Visual Tracking and SegmentationabstractTracking any given object(s) spatially and temporally is a common purpose in Visual Object Tracking (VOT) and Video Object Segmentation (VOS). Joint tracking and segmentation have been attempted in some studies but they often lack full compatibility of both box and mask in initialization and prediction, and mainly focus on single-object scenarios. To address these limitations, this paper proposes a Multi-object Mask-box Integrated framework for unified Tracking and Segmentation, dubbed MITS. Firstly, the unified identification module is proposed to support both box and mask reference for initialization, where detailed object information is inferred from boxes or directly retained from masks. Additionally, a novel pinpoint box predictor is proposed for accurate multi-object box prediction, facilitating target-oriented representation learning. All target objects are processed simultaneously from encoding to propagation and decoding, as a unified pipeline for VOT and VOS. Experimental results show MITS achieves state-of-the-art performance on both VOT and VOS benchmarks. Notably, MITS surpasses the best prior VOT competitor by around 6% on the GOT-10k test set, and significantly improves the performance of box initialization on VOS benchmarks. The code is available at https://github.com/yoxu515/MITS. Yuanyou Xu, Zongxin Yang, Yi Yang 0001 |
ICCV | 1 |
| 2023 | Video Object Segmentation in Panoptic Wild ScenesabstractIn this paper, we introduce semi-supervised video object segmentation (VOS) to panoptic wild scenes and present a large-scale benchmark as well as a baseline method for it. Previous benchmarks for VOS with sparse annotations are not sufficient to train or evaluate a model that needs to process all possible objects in real-world scenarios. Our new benchmark (VIPOSeg) contains exhaustive object annotations and covers various real-world object categories which are carefully divided into subsets of thing/stuff and seen/unseen classes for comprehensive evaluation. Considering the challenges in panoptic VOS, we propose a strong baseline method named panoptic object association with transformers (PAOT), which associates multiple objects by panoptic identification in a pyramid architecture on multiple scales. Experimental results show that VIPOSeg can not only boost the performance of VOS models by panoptic training but also evaluate them comprehensively in panoptic scenes. Previous methods for classic VOS still need to improve in performance and efficiency when dealing with panoptic scenes, while our PAOT achieves SOTA performance with good efficiency on VIPOSeg and previous VOS benchmarks. PAOT also ranks 1st in the VOT2022 challenge. Our dataset and code are available at https://github.com/yoxu515/VIPOSeg-Benchmark. Yuanyou Xu, Zongxin Yang, Yi Yang 0001 |
IJCAI | 1 |