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Titus Leistner

dblp:249/2899 · DBLP profile ↗
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3ranked-venue papers
2as first author
2since 2021 · last 2022
0000-0002-6720-9074ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 95% Probabilistic and Bayesian machine learning · 5%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 67% Computer animation and physical simulation · 33%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d human reconstruction
3d head avatar
0.612022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022
Computer vision › 3D vision
3d human reconstruction
0.612022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022
Computer vision › 3D vision
depth estimation
0.612022
Towards Multimodal Depth Estimation from Light Fields · CVPR 2022
Computer vision › 3D vision › depth estimation › multi-view depth estimation
light field depth estimation
0.612022
Towards Multimodal Depth Estimation from Light Fields · CVPR 2022
Computer vision › 3D vision › depth estimation
multimodal depth estimation
0.612022
Towards Multimodal Depth Estimation from Light Fields · CVPR 2022
Computer vision › 3D vision › 3d human reconstruction › 3d head avatar
neural head avatar
0.612022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
posterior inference
0.212022
Towards Multimodal Depth Estimation from Light Fields · CVPR 2022
Virtual and augmented reality › avatar
animatable avatar
0.212022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022
Computer animation and physical simulation
facial animation
0.212022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022
Virtual and augmented reality
telepresence
0.212022
Neural Head Avatars from Monocular RGB Videos · CVPR 2022

Methods — techniques the papers use, named apart from their topics

morphable model · 1.1feed-forward network · 1.1deep learning · 0.6KL divergence · 0.6
YearPublicationVenuePosition
2022 Neural Head Avatars from Monocular RGB Videos
abstract
We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or games industry that rely on a digital human.11philgras.github.io/neural_head_avatars/neural_head_avatars.html Our representation can be learned from a monocular RGB portrait video that features a range of different expressions and views. Specifically, we propose a hybrid representation consisting of a morphable model for the coarse shape and expressions of the face, and two feed-forward networks, predicting vertex offsets of the underlying mesh as well as a view- and expression-dependent texture. We demonstrate that this representation is able to accurately extrapolate to unseen poses and view points, and generates natural expressions while providing sharp texture details. Compared to previous works on head avatars, our method provides a disentangled shape and appearance model of the complete human head (including hair) that is compatible with the standard graphics pipeline. Moreover, it quantitatively and qualitatively outperforms current state of the art in terms of reconstruction quality and novel-view synthesis.
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, Justus Thies
CVPR3
2022 Towards Multimodal Depth Estimation from Light Fields
abstract
Light field applications, especially light field rendering and depth estimation, developed rapidly in recent years. While state-of-the-art light field rendering methods handle semi-transparent and reflective objects well, depth estimation methods either ignore these cases altogether or only deliver a weak performance. We argue that this is due current methods only considering a single “true” depth, even when multiple objects at different depths contributed to the color of a single pixel. Based on the simple idea of outputting a posterior depth distribution instead of only a single estimate, we develop and explore several different deep-learning-based approaches to the problem. Additionally, we contribute the first “multimodal light field depth dataset” that contains the depths of all objects which contribute to the color of a pixel. This allows us to supervise the multimodal depth prediction and also validate all methods by measuring the KL divergence of the predicted posteriors. With our thorough analysis and novel dataset, we aim to start a new line of depth estimation research that overcomes some of the longstanding limitations of this field.
Titus Leistner, Radek Mackowiak, Lynton Ardizzone, Ullrich Köthe, Carsten Rother
CVPR1
2019 Learning to Think Outside the Box: Wide-Baseline Light Field Depth Estimation with EPI-Shift
abstract
We propose a method for depth estimation from light field data, based on a fully convolutional neural network architecture. Our goal is to design a pipeline which achieves highly accurate results for small-and wide-baseline light fields. Since light field training data is scarce, all learning-based approaches use a small receptive field and operate on small disparity ranges. In order to work with wide-baseline light fields, we introduce the idea of EPI-Shift: To virtually shift the light field stack which enables to retain a small receptive field, independent of the disparity range. In this way, our approach "learns to think outside the box of the receptive field"'. Our network performs joint classification of integer disparities and regression of disparity-offsets. A U-Net component provides excellent long-range smoothing. EPI-Shift considerably outperforms the state-of-the-art learning-based approaches and is on par with hand-crafted methods. We demonstrate this on a publicly available, synthetic, small-baseline benchmark and on large-baseline real-world recordings.
Titus Leistner, Hendrik Schilling, Radek Mackowiak, Stefan Gumhold, Carsten Rother
3DV1