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Steffen Hinderink

dblp:249/7455 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2026
0000-0001-6873-4420ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › parameterization
volumetric mapping
1.422024
Bijective Volumetric Mapping via Star Decomposition · ACM Trans. Graph. 2024
Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping · ACM Trans. Graph. 2023
Geometric modeling and processing › mesh processing
mesh partitioning
0.812024
Bijective Volumetric Mapping via Star Decomposition · ACM Trans. Graph. 2024
Geometric modeling and processing
surface parameterization
0.712023
Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping · ACM Trans. Graph. 2023

Methods — techniques the papers use, named apart from their topics

finite element method · 0.8simplicial foliations · 0.7
YearPublicationVenuePosition
2026 DiskScissors: Cutting Arbitrary-Topology Solids for Bijective Mapping
abstract
Abstract An algorithm for cutting solid objects in a topology‐controlled manner is presented. Concretely, given a loop on the object boundary, a disk‐topology cut surface bounded by the loop is constructed in the interior. In contrast to various previous approaches, both disk topology and conformance to the prescribed loop are ensured by construction, while supporting not only contractible but also incontractible loops on the boundaries of manifold objects of higher genus and arbitrary non‐trivial topology. We describe an implementation of this algorithm in the discrete setting, with triangle mesh cut surfaces embedded in tetrahedral mesh objects. Making use of this novel cutting algorithm, we describe a method for the reliable construction of bijective volumetric maps between solid objects, demonstrating the algorithm's utility. This mapping method overcomes restrictions of the state of the art to topological balls, extending coverage to objects of arbitrary genus, specifically so‐called 1 ‐handlebodies.
Steffen Hinderink, Marcel Campen
Comput. Graph. Forum1
2024 Bijective Volumetric Mapping via Star Decomposition
abstract
A method for the construction of bijective volumetric maps between 3D shapes is presented. Arbitrary shapes of ball-topology are supported, overcoming restrictions of previous methods to convex or star-shaped targets. In essence, the mapping problem is decomposed into a set of simpler mapping problems, each of which can be solved with previous methods for discrete star-shaped mapping problems. Addressing the key challenges in this endeavor, algorithms are described to reliably construct structurally compatible partitions of two shapes with constraints regarding star-shapedness and to compute a parsimonious common refinement of two triangulations.
Steffen Hinderink, Hendrik Brückler, Marcel Campen
ACM Trans. Graph.1
2023 Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping
abstract
A method is presented to compute volumetric maps and parametrizations of objects over 3D domains. As a key feature, continuity and bijectivity are ensured by construction. Arbitrary objects of ball topology, represented as tetrahedral meshes, are supported. Arbitrary convex as well as star-shaped domains are supported. Full control over the boundary mapping is provided. The method is based on the technique of simplicial foliations, generalized to a broader class of domain shapes and applied adaptively in a novel localized manner. This increases flexibility as well as efficiency over the state of the art, while maintaining reliability in guaranteeing map bijectivity.
Steffen Hinderink, Marcel Campen
ACM Trans. Graph.1
2022 Angle-bounded 2D mesh simplification
Steffen Hinderink, Manish Mandad, Marcel Campen
Comput. Aided Geom. Des.1