EDBT 2026 Demo / reviewers in the wild / expert
Yu-Ling Chien
dblp:249/8697
· DBLP profile ↗
3ranked-venue papers
1as first author
2since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 34% Interaction techniques and input · 29% Ubiquitous computing and smart environments · 29% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments
attention management |
0.6 | 1 | 2022 | Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022 |
Interaction techniques and input
mobile interaction |
0.6 | 1 | 2022 | Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022 |
Collaborative and social computing › computer-mediated communication
instant messaging |
0.2 | 1 | 2022 | Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022 |
Methods — techniques the papers use, named apart from their topics
speed-dating design method · 0.6qualitative analysis · 0.6field study · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online StatusabstractAttention-management tools can restrict online communication, but may cause collateral damage to their users’ fulfillment of communication expectations. This paper explores the idea of integrating attention management into instant messaging (IM), by 1) disclosing restriction status via an online status indicator (OSI) to manage contacts’ expectations, and 2) imposing communication limits to reduce communication distraction. We used a speed-dating design method to allow 43 participants to rapidly compare 48 types of OSI restriction in various conversational contexts. We identified two “tug-of-wars” that take place when attention management is integrated into IM apps: one between fulfilling one’s contacts’ expectations and protecting one’s own attention, and the other, between protecting one’s privacy and asserting the justifiability of using communication restrictions. We also highlighted the participants’ desire to be diplomatic for sustaining their positive images and maintaining relational connectedness. Finally, we provide design recommendations for integrating attention management into IM apps. Yu-Ling Chou, Yu-Ling Chien, Yu-Hsin Lin 0004, Kung-Pai Lin, Faye Shih, Yung-Ju Chang |
CHI | 2 |
| 2021 | IM Receptivity and Presentation-type Preferences among Users of a Mobile App with Automated Receptivity-status AdjustmentabstractResearchers have long attempted to estimate instant-messaging (IM) users’ attentiveness, responsiveness, and interruptibility. Yet, IM users’ self-presentation of their receptivity, and their perceptions of automated adjustment/revelation of their receptivity status (e.g., Facebook Messenger’s green dot that deems a user to be “active”), remain under-explored. We therefore told our 43 participants that our IM app, IMStatus, was capable of automatically estimating and adjusting their receptivity status to responsive, attentive, or interruptible based on their smartphone activity. These statuses were also presented to their IM contacts in three different styles. Over a two-week period, the participants rarely chose the status interruptible, and when they did, it was usually to indicate low availability. Textual presentation was usually chosen to express statuses precisely, especially at high and low extremes of receptivity; while graphical and numeric presentations were preferred when self-perceived receptivity levels were more ambiguous. Conflicts between recipients’ and senders’ perspectives are also discussed. Ting-Wei Wu, Yu-Ling Chien, Hao-Ping Lee, Yung-Ju Chang |
CHI | 2 |
| 2019 | Exploring the Design of Availability Status in Mobile IM Messaging with User EnactmentsabstractCurrent mobile instant messaging (IM) applications offer limited information on the availability status of IM users, particularly, their availability for reading and responding to IM messages. Research suggests a gap between what IM recipients want to disclose and what IM senders want to see to determine when to initiate a conversation. The advancement of IM users' receptivity prediction makes it possible to present IM users' predicted availability status. In this research, we conducted user enactment, a design approach for researchers to let participants experience and reflect on possible designs of future technologies, to explore designs of IM availability status in 72 IM conversation scenarios. We explore how IM users interpret different presentations of an uncertain IM status from both the senders' and recipients' perspectives, and what they need and will act upon these presentations. Yu-Ling Chien, Ting-Wei Wu, Yung-Ju Chang |
MobileHCI | 1 |