Demo Data from EDBT 2026 / reviewers in the wild / expert
Cyril Flaig
dblp:25/1209
· DBLP profile ↗
4ranked-venue papers
1as first author
0since 2021 · last 2014
0000-0002-7498-9363ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
point-based rendering |
0.1 | 1 | 2007 | A hardware architecture for surface splatting · ACM Trans. Graph. 2007 |
Rendering › point-based rendering
surface splatting |
0.1 | 1 | 2007 | A hardware architecture for surface splatting · ACM Trans. Graph. 2007 |
GPUs and heterogeneous computing
graphics hardware |
0.1 | 1 | 2007 | A hardware architecture for surface splatting · ACM Trans. Graph. 2007 |
Methods — techniques the papers use, named apart from their topics
FPGA prototyping · 0.1EWA splatting · 0.1ASIC design · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2014 | Bone structure analysis on multiple GPGPUs
Peter Arbenz, Cyril Flaig, Daniel Kellenberger |
J. Parallel Distributed Comput. | 2 |
| 2011 | A scalable memory efficient multigrid solver for micro-finite element analyses based on CT images
Cyril Flaig, Peter Arbenz |
Parallel Comput. | 1 |
| 2010 | Extreme scalability challenges in micro-finite element simulations of human boneabstractAbstract Coupling recent imaging capabilities with microstructural finite element (µFE) analysis offers a powerful tool to determine bone stiffness and strength. It shows high potential to improve the individual fracture risk prediction, a tool much needed in the diagnosis and treatment of osteoporosis, that is, according to the World Health Organization (WHO), second only to cardiovascular disease as a leading health‐care problem. We adapted a multilevel preconditioned conjugate gradient method to solve the very large voxel models that arise in the µFE bone structure analysis. The intricate microstructure properties of bone lead to sparse matrices with billions of rows, thus rendering this application to be an ideal candidate for massively parallel architectures such as the BG/L Supercomputer. In this work we present our progress as well as the challenges we were able to identify in our quest to achieve scalability to thousands of BG/L cores. Copyright © 2010 John Wiley & Sons, Ltd. Costas Bekas, Alessandro Curioni, Peter Arbenz, Cyril Flaig, G. Harry van Lenthe, Ralph Müller, Andreas J. Wirth |
Concurr. Comput. Pract. Exp. | 4 |
| 2007 | A hardware architecture for surface splattingabstractWe present a novel architecture for hardware-accelerated rendering of point primitives. Our pipeline implements a refined version of EWA splatting, a high quality method for antialiased rendering of point sampled representations. A central feature of our design is the seamless integration of the architecture into conventional, OpenGL-like graphics pipelines so as to complement triangle-based rendering. The specific properties of the EWA algorithm required a variety of novel design concepts including a ternary depth test and using an on-chip pipelined heap data structure for making the memory accesses of splat primitives more coherent. In addition, we developed a computationally stable evaluation scheme for perspectively corrected splats. We implemented our architecture both on reconfigurable FPGA boards and as an ASIC prototype, and we integrated it into an OpenGL-like software implementation. Our evaluation comprises a detailed performance analysis using scenes of varying complexity. Tim Weyrich, Simon Heinzle, Timo Aila, Daniel Bernhard Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus Gross 0001 |
ACM Trans. Graph. | 7 |