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Koichi Sato

dblp:25/3335 · DBLP profile ↗
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8ranked-venue papers
5as first author
0since 2021 · last 2015
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 1 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorSoftware engineering, systems software and programming languages · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorTheory of computation · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Electronic design automation · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Electronic design automation › physical design
buffer insertion
0.011996
Post-Layout Optimization for Deep Submicron Design · DAC 1996
Electronic design automation › physical design
gate sizing
0.011996
Post-Layout Optimization for Deep Submicron Design · DAC 1996
Electronic design automation
physical design
0.011996
Post-Layout Optimization for Deep Submicron Design · DAC 1996
Electronic design automation › physical design › VLSI layout
post-layout optimization
0.011996
Post-Layout Optimization for Deep Submicron Design · DAC 1996
Electronic design automation › physical design
timing optimization
0.011996
Post-Layout Optimization for Deep Submicron Design · DAC 1996

Methods — techniques the papers use, named apart from their topics

engineering change order · 0.0back-annotation · 0.0
YearPublicationVenuePosition
2015 Correctness of Context-Moving Transformations for Term Rewriting Systems
Koichi Sato, Kentaro Kikuchi, Takahito Aoto 0001, Yoshihito Toyama
LOPSTR1
2013 Terminology-driven Augmentation of Bilingual Terminologies
Koichi Sato, Koichi Takeuchi, Kyo Kageura
MTSummit1
2005 Tracking soccer players using broadcast TV images
abstract
Tracking soccer players using broadcast TV images is a challenging problem because of players' quick movements, occlusion, and camera movements. This paper presents a framework to track multiple players using the temporal spatio-velocity (TSV) transform. The TSV transform is a combination of a windowing process and the Hough transform. We have previously introduced the TSV transform to extract velocity-stable blobs using binary image sequences. In this paper, we extend the transform to apply to grayscale or color images in order to track object textures. We also increase the computational performance of the TSV transform by setting a computational window around the blob being tracked. This operation, which we call the "local TSV transform ", maintains the computational window at the center of the tracked object and provides an alternate means of tracking when players become occluded, a common problem in broadcast TV images. The performance of the system on a soccer video is demonstrated.
Koichi Sato, Jake K. Aggarwal
AVSS1
2004 Temporal spatio-velocity transform and its application to tracking and interaction
Koichi Sato, Jake K. Aggarwal
Comput. Vis. Image Underst.1
2002 Interferometric phase and coherence of forest estimated by ESPRIT-based polarimetric SAR interferometry
abstract
Polarimetric SAR interferometry has been widely studied for forest observations. The technique utilizes polarization state difference among local scattering centers of the forest to decompose them. Using the method, we can estimate precise forest parameters. We proposed an alternative method based on the ESPRIT algorithm for the estimation. The method can detect as many as 3 local scatterers with fully polarimetric data, and can extract interferometric phase of each local scatterer. In this paper, we verify the availability of the method in 2- and 3-local-scatterer model for forest estimation, and show that forest analysis with 3-local-scatterer improve height estimation accuracy. SIR-C/X-SAR data were used for these verifications. In addition, experimental results of restricted dual-polarization data are also provided to show availability of the method.
Hiroyoshi Yamada, Koichi Sato, Yoshio Yamaguchi, Wolfgang-Martin Boerner
IGARSS2
2001 Synthesis of hardware models in C with pointers and complex data structures
abstract
One of the greatest challenges in a C/C++-based design methodology is efficiently mapping C/C++ models into hardware. Many networking and multimedia applications implemented in hardware or mixed hardware/software systems now use complex data structures stored in multiple memories, so many C/C++ features that were originally designed for software applications are now making their way into hardware. Such features include dynamic memory allocation and pointers for managing data. We present a solution for efficiently mapping arbitrary C code with pointers and malloc/free into hardware. Our solution, which fits current memory management methodologies, instantiates an application-specific hardware memory allocator coupled with a memory architecture. Our work also supports the resolution of pointers without restriction on the data structures. We present an implementation based on the SUIF framework along with case studies such as the realization of a video filter and an ATM segmentation engine.
Luc Séméria, Koichi Sato, Giovanni De Micheli
IEEE Trans. Very Large Scale Integr. Syst.2
2000 Resolution of Dynamic Memory Allocation and Pointers for the Behavioral Synthesis from C
abstract
One of the greatest challenges in C/C++-based design methodology is to efficiently map C/C++ models into hardware. Many of the networking and multimedia applications implemented in hardware or mixed hardware/software systems are making use of complex data structures stored in one or multiple memories. As a result, many of the C/C++ features which were originally designed for software applications are now making their way into hardware. Such features include dynamic memory allocation and pointers used to manage data. We present a solution for efficiently mapping arbitrary C code with pointers and malloc/free into hardware. Our solution fits current memory management methodologies. It consists of instantiating a hardware allocator tailored to an application and a memory architecture. Our work also supports the resolution of pointers without restriction on the data structures. An implementation using the SUIF framework is presented, followed by some case studies such as the realization of a video filter.
Luc Séméria, Koichi Sato, Giovanni De Micheli
DATE2
1996 Post-Layout Optimization for Deep Submicron Design
abstract
To reduce the number of synthesis and layout iterations, we present a new delay optimization technique, which inserts buffers based on back-annotated detailed routing information. During optimization, inserted buffers are assumed to be placed on the appropriate location of original wires so as to calculate accurate wire RC delay. With forward annotated location information of inserted buffers, the layout system attempts to preserve patterns of original wires using the ECO technique. Our experimental results show that this technique combined with the conventional gate sizing technique achieves up to 41.2% delay reduction after the initial layout.
Koichi Sato, Masamichi Kawarabayashi, Hideyuki Emura, Naotaka Maeda
DAC1