Zhiyong Yu 0001

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57ranked-venue papers
12as first author
29since 2021 · last 2026
0000-0002-2051-9462ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 22 · 3 first-author · 6 since 2021Computer networks · 20 · 4 first-author · 15 since 2021Applied, interdisciplinary, general and emerging computing · 6 · 2 first-author · 4 since 2021Systems, architecture and hardware · 2 · 1 first-authorSecurity and privacy · 2 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 2 · 1 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Decentralized opportunistic crowdsensing task allocation with global and local communication
Chunyu Tu, Yanghui Chen, Zhiyong Yu 0001, Fangwan Huang, Yuezhong Wu, Xianwei Guo, Chao Yang 0007, Runhe Huang
Ad Hoc Networks3
2026 Online Adaptive Resource Management With Stability Guarantees in Collaborative Edge Environments
abstract
ABSTRACT Objectives In rapidly evolving industrial environments, resource management in Mobile Edge Computing (MEC) has gained increasing attention, aiming to ensure Quality of Service (QoS) for Artificial Intelligence of Things (AIoT) applications. While MEC reduces end‐to‐end delay, tasks offloaded to the cloud still encounter bottlenecks when processing massive AIoT‐generated data streams. To overcome this, we introduce a Collaborative Edge‐Edge (CE2) architecture that integrates heterogeneous edge servers and devices, enabling real‐time latency‐energy trade‐offs and accelerating AI‐driven decision‐making at the network edge. Managing resources in such dynamic, multi‐task, multi‐server environments remains challenging, especially under variable task‐arrival rates. Methods To tackle this, we propose LyDRM, a hybrid dynamic resource management scheme that synergistically combines model‐based optimization with model‐free deep reinforcement learning (DRL). A Lyapunov optimization module is embedded to enforce queue‐stability constraints, ensuring bounded task backlogs over time. Result To validate its effectiveness, extensive simulations show that LyDRM reduces the average weighted system cost‐defined as a combination of latency and energy metrics‐by at least 39.89%, significantly lowers both latency and energy consumption, accelerates convergence, and maintains long‐term stability in dynamic AIoT scenarios.
Wenhua Wang 0003, Wentao Fan 0001, Zhiyong Yu 0001, Xizhao Luo, Shigen Shen, Tian Wang 0001
Softw. Pract. Exp.4
2025 Multimodal sentiment analysis based on slice aggregation and dynamic fusion
Zhouwen Zhan, Dongtao Cao, Zheyi Chen, Hongju Cheng, Zhiyong Yu 0001
CCF Trans. Pervasive Comput. Interact.5
2025 Adaptive Role Learning With Evolutionary Multiagent Reinforcement Learning for UAV-Vehicle Collaboration in Sparse Mobile Crowdsensing
abstract
Sparse mobile crowdsensing is a cost-effective sensing paradigm that infers global data by sensing data from partial areas in a city. With the rapid development of diverse autonomous mobile agents such as unmanned aerial vehicles (UAVs) and ground vehicles, they have been widely applied in sparse mobile crowdsensing. However, existing works often predefine the role structures and behavioral preferences of these agents in tasks, which significantly limits their flexibility and adaptability, and making it difficult to fully exploit the collaborative potential of crowdsensing agents to efficiently achieve high-quality data sensing. In this paper, we propose an adaptive role learning framework for sparse mobile crowdsensing (ARL-SMCS), which focuses on role recognition for heterogeneous agents and role refinement among homogeneous agents. This framework, based on a multi-agent reinforcement learning model, introduces a variational autoencoder to learn the latent role representations of agents and uses maximum mean discrepancy to distinguish the functionalities of different types of agents. Additionally, ARL-SMCS incorporates an evolutionary algorithm to further refine task preferences among homogeneous agents. This framework overcomes the limitations of static role assignment in adapting to dynamic environments and task conflicts during task execution, significantly improving sensing quality and resource utilization efficiency. Extensive experiments on two real-world datasets demonstrate that ARL-SMCS consistently outperforms other baseline methods under various conditions, including different numbers, endurance, and decision interval lengths.
Chunyu Tu, Zhiyong Yu 0001, Jie Huang 0007, Fangwan Huang, Yuezhong Wu, Leye Wang, Runhe Huang
IEEE Internet Things J.2
2025 Dynamic meta-graph convolutional recurrent network for heterogeneous spatiotemporal graph forecasting
Xianwei Guo, Zhiyong Yu 0001, Fangwan Huang, Dingqi Yang, Jiangtao Wang 0001
Neural Networks2
2024 Route selection for opportunity-sensing and prediction of waterlogging
Jingbin Wang, Zhiyong Yu 0001, Fangwan Huang, Weiping Zhu 0005, Longbiao Chen
Frontiers Comput. Sci.3
2024 Online User Recruitment With Adaptive Budget Segmentation in Sparse Mobile Crowdsensing
abstract
Sparse mobile crowdsensing (MCS) is a cost-effective data collection paradigm that aims to recruit users to collect data from a part of sensing subareas and infer the rest. In a more realistic scenario, users participate in real-time and collect data along the way. For missing data inference, the significance of data collected from different subareas often varies over time. However, since users’ trajectories are uncertain, recruiting users who can cover important spatio-temporal subareas presents a challenge. Additionally, how to segment the budget wisely during recruitment is another challenge. To tackle these challenges, we propose a dual reinforcement learning (RL)-based online user recruitment strategy with adaptive budget segmentation, called DualRL-U, which consists of two alternating decision steps, i.e., the user recruitment decision and the budget retention decision. Specifically, for the user recruitment decision, we use RL to connect the user with data inference accuracy to estimate their contributions. For the budget retention decision, we use RL to connect the budget with the number of times the user can sense to evaluate the cost effectiveness. In this way, a dual RL model is constructed to achieve effective recruitment by alternately executing user recruitment decisions and budget retention decisions. Extensive experiments on real-world sensing data sets show the effectiveness of DualRL-U.
Xianwei Guo, Chunyu Tu, Yongtao Hao, Zhiyong Yu 0001, Fangwan Huang, Leye Wang
IEEE Internet Things J.4
2024 Toward Robust and Effective Behavior Based User Authentication With Off-the-Shelf Wi-Fi
abstract
Behavior-based Wi-Fi user authentication has gained popularity in user-centered smart systems. However, its wide adoption has been hindered by certain critical issues, including significant performance degradation when the environment changes, the inability to handle unknown activities, and weak security due to basing authentication on the recognition of a single, one-off activity. In this paper, we propose Wi-Dist, which authenticates a user using a behavior password, i.e. a pre-chosen sequence of activities. Wi-Dist addressed the previously mentioned technical challenges through a cross-layer joint optimization framework. In particular, we address environment dependency by incorporating adversarial learning and optimizing both the signal layer and the domain adaptation layer. This enhances the performance of the learned model across various environments. To effectively handle unknown behaviors, we utilize an adversarial learning-based network. This network establishes a pseudo-decision boundary between samples from known and unknown sources, ensuring robust authentication. Additionally, for authentication using continuous activities, we employ double-sliding windows activity monitoring. This approach, coupled with activity state correction, partitions activities for accurate recognition. We also conducted extensive experiments in indoor environments to demonstrate that Wi-Dist is effective and robust.
Lei Zhang 0024, Yazhou Ma, Shiwen Mao, Wenyuan Huang, Zhiyong Yu 0001, Xiaochen Fan, Guangquan Xu, Changyu Dong
IEEE Trans. Inf. Forensics Secur.6
2024 Co-Optimization of Cell Selection and Data Offloading in Sparse Mobile Crowdsensing
abstract
Cell selection and data offloading are the keys to obtaining MCS services with low sensing cost and low data processing delay. Due to the spatiotemporal correlation between data and the local-area coverage of edge servers, cell selection and data offloading will affect each other and require co-optimization. To achieve the co-optimization, we design the method OptInter based on the hierarchical reinforcement learning. OptInter can realize the interactive training between cell selection model and data offloading model. Finally, we evaluate our proposed method based on four datasets, each of which composited by real-world (e.g., NO$_{2}$concentration, AQI value, Didi order, and Didi trajectory) data and simulated data. Compared with the four baseline methods (e.g., OptMOEA/D, OptStageCD, OptStageDC, and OptWeight), the comprehensive performance of our proposed method can be improved by 11.83%, 20.48%, 10.14%, and 42.27% on average, respectively.
Zhiwen Yu 0001, Zhiyong Yu 0001, Weihua Shan, Liang Wang 0017, Bin Guo 0001
IEEE Trans. Mob. Comput.4
2024 Adaptive Budgeting for Collaborative Multi-Task Data Collection in Online Sparse Crowdsensing
abstract
Sparse crowdsensing collects data from a subset of the sensing area and infers data for unsensed areas, reducing data collection costs. Previous works have primarily focused on independently collecting and inferring single types of data. However, real-world scenarios often involve multiple types of data that can complement each other by providing missing spatiotemporal distribution information. In this paper, we fully consider both intra-data correlations among data of the same type and inter-data correlations among data of different types, enabling collaborative execution of various tasks. In addition, we enhance the adaptability in practical application scenarios by utilizing real-time collected sparse data to guide task execution. For this purpose, we propose a multi-task adaptive budgeting framework for online sparse crowdsensing, called MTAB-SC. This framework consists of three parts: training data updating, data inference, and data collection. Firstly, we propose a multi-task data updating method to keep models up-to-date. Secondly, we design a data inference network for multi-task data joint inference. Finally, to allocate suitable budgets for each task and facilitate collaborative data collection across multiple tasks, we propose an Adaptive Budgeting for Collaborative Data Collection model (AB-CoDC). The effectiveness of our proposals is demonstrated through extensive experiments on two real-world datasets.
Chunyu Tu, Zhiyong Yu 0001, Xianwei Guo, Fangwan Huang, Wenzhong Guo, Leye Wang
IEEE Trans. Mob. Comput.2
2024 Spatiotemporal Fracture Data Inference in Sparse Mobile Crowdsensing: A Graph- and Attention-Based Approach
abstract
Mobile Crowdsensing (MCS) is a sensing paradigm that enables large-scale smart city applications, such as environmental sensing and traffic monitoring. However, traditional MCS often suffers from performance degradation due to the limited spatiotemporal coverage of collected data. In this context, Sparse MCS has been proposed, which utilizes data inference algorithms to recover full data from sparse data collected by users. However, existing Sparse MCS approaches often overlook spatiotemporal fractures, where no data is observed either for a sensing subarea across all sensing time slots (temporal fracture), or for a sensing time slot in all sensing subarea (spatial fracture). Such spatiotemporal fractures pose great challenges to the data inference algorithms, as it is difficult to capture the complex spatiotemporal correlations of the sensing data from very limited observations. To address this issue, we propose a Graph-and Attention-based Matrix Completion (GAMC) method for the spatiotemporal fracture data inference problem in Sparse MCS. Specifically, we first pre-fill the general missing values using the classical Matrix Factorization (MF) technique. Then, we propose a neural network architecture based on Graph Attention Networks (GAT) and Transformer to capture complex spatiotemporal dependencies in the sensing data. Finally, we recover the complete data with a projection layer. We conduct extensive experiments on three real-world urban sensing datasets. The experimental results show the effectiveness of the proposed method.
Xianwei Guo, Fangwan Huang, Dingqi Yang, Chunyu Tu, Zhiyong Yu 0001, Wenzhong Guo
IEEE/ACM Trans. Netw.5
2024 Collaborative Route Planning of UAVs, Workers, and Cars for Crowdsensing in Disaster Response
abstract
Efficiently obtaining the up-to-date information in the disaster-stricken area is the key to successful disaster response. Unmanned aerial vehicles (UAVs), workers and cars can collaborate to accomplish sensing tasks, such as life detection task in disaster-stricken areas. In this paper, we explicitly address the route planning for a group of agents, including UAVs, workers, and cars, with the goal of maximizing the sensing task completion rate. we propose a MARL-based heterogeneous multi-agent route planning algorithm called MANF-RL-RP. The algorithm has made targeted designs in terms of global-local dual information processing and model structure for heterogeneous multi-agent, making it effectively considers the collaboration among heterogeneous agents and the long-term impact of current decisions. Finally, we conducted detailed experiments based on the rich simulation data. In comparison to the baseline algorithms, namely Greedy-SC-RP and MANF-DNN-RP, MANF-RL-RP has exhibited a significant performance improvement. Compared to MANF-DNN-RP and Greedy-SC-RP, the task completion rate based on MANF-RL-RP increased by an average of 8.82% and 56.8%, respectively.
Chunyu Tu, Zhiwen Yu 0001, Zhiyong Yu 0001, Weihua Shan, Liang Wang 0017, Bin Guo 0001
IEEE/ACM Trans. Netw.4
2023 Estimating missing data for sparsely sensed time series with exogenous variables using bidirectional-feedback echo state networks
Fangwan Huang, Weinan Zheng, Wenzhong Guo, Zhiyong Yu 0001
CCF Trans. Pervasive Comput. Interact.4
2023 Adaptive Modularized Recurrent Neural Networks for Electric Load Forecasting
abstract
In order to provide more efficient and reliable power services than the traditional grid, it is necessary for the smart grid to accurately predict the electric load. Recently, recurrent neural networks (RNNs) have attracted increasing attention in this task because it can discover the temporal correlation between current load data and those long-ago through the self-connection of the hidden layer. Unfortunately, the traditional RNN is prone to the vanishing or exploding gradient problem with the increase of memory depth, which leads to the degradation of predictive accuracy. Many RNN architectures address this problem at the expense of complex internal structures and increased network parameters. Motivated by this, this article proposes two adaptive modularized RNNs to tackle the challenge, which can not only solve the gradient problem effectively with a simple architecture, but also achieve better performance with fewer parameters than other popular RNNs.
Fangwan Huang, Shijie Zhuang, Zhiyong Yu 0001, Yuzhong Chen 0001, Kun Guo 0003
J. Database Manag.3
2023 Active crowd sensing
Zhiyong Yu 0001, Jiangtao Wang 0001, Jordán Pascual Espada
Pers. Ubiquitous Comput.1
2023 Network Embedding Based on Biased Random Walk for Community Detection in Attributed Networks
abstract
Community detection is a fundamental problem in complex network analysis that aims to find closely related groups of nodes. Recently, network embedding techniques have been integrated into community detection in two manners to capture the intricate relationships between nodes. The two-staged manner generates node embedding vectors and obtains communities by running a clustering algorithm on them. The single-staged manner simultaneously obtains node embedding vectors and communities by optimizing a hybrid objective concerning with node–community relationships. The general-purpose network embedding algorithms used in the first manner do not emphasize retaining node–community relationships. The second manner ignores the influence of a node’s location in a community (at the center or boundary) and its attributes on community generation. In this article, we propose a biased-random-walk-based community detection (BRWCD) algorithm to tackle the issues. First, a topology-weighted degree is designed to enhance the random walk at the boundary of and inside a community to extract communities precisely. Second, we design an attribute-to-node influence index and an attribute-weighted degree to distinguish different attributes’ influence on node transition to obtain communities with high internal cohesion. Comprehensive experiments on the real-world and synthetic networks demonstrate that BRWCD achieves nearly 10% higher accuracy at most than the state-of-the-art algorithms.
Kun Guo 0003, Zizheng Zhao, Zhiyong Yu 0001, Wenzhong Guo, Ronghua Lin, Yong Tang 0001
IEEE Trans. Comput. Soc. Syst.3
2023 Online Organizing Large-Scale Heterogeneous Tasks and Multi-Skilled Participants in Mobile Crowdsensing
abstract
Online gathering large-scale heterogeneous tasks and multi-skilled participant can make the tasks and participants to be shared in real time. However, their online gathering will bring many intractable objective requirements, which makes task-participant matching become extremely complex. To cope well with the gathering, we design a hierarchy tree and time-series queue to organize tasks and participants. The data structures we designed can effectively meet all requirements that are brought due to tasks and participants gathering online. In addition, based on the designed data structures, we study online large-scale heterogeneous task allocation problem from three aspects: the computing pattern, the tree creation method, and the extension of matching strategy. Our best method (TsPY) is based on parallel computing in the computing pattern, adopts time first and then space in the tree creation method, and increases the short-distance first strategy in the matching strategy. Finally, we conducted detailed experiments under the conditions of different participant geographical distributions (i.e., uniform distribution, Gaussian distribution, and check-in empirical distribution), different sensing methods (i.e., participatory sensing and opportunistic sensing), and different recommendation methods (i.e., point recommendation and trajectory recommendation). The experimental results show that TsPY has a good performance in multiple indicators such as algorithm running time, task-participant matching rate, participant travel distance, and redundant tasks removed. Compared with serial computing, parallel computing can reduce the algorithm running time by more than 66% on average in our experimental environment. Compared with space first and then time, creating a tree based on time first and then space can increase task-participant matching rate by more than 13% on average. Increasing the short-distance first strategy can reduce the participant travel distance by more than 4% on average.
Zhiwen Yu 0001, Zhiyong Yu 0001, Liang Wang 0017, Houchun Yin, Bin Guo 0001
IEEE Trans. Mob. Comput.3
2023 RedPacketBike: A Graph-Based Demand Modeling and Crowd-Driven Station Rebalancing Framework for Bike Sharing Systems
abstract
Bike-sharing systems have been deployed globally. One of the key issues for high-quality bike-sharing systems is to rebalance city-wide stations to maintain bike availability. Traditional strategies, such as repositioning bikes by trucks and volunteers based on historical riding records, usually operate in fixed paths and limited capacities, lacking the flexibility to cope with the highly dynamic and context dependent riding demands, and usually suffer from high costs and long delays. In this work, we propose RedPacketBike, an incentive-driven, crowd-based station rebalancing framework to effectively recruit participants from hybrid fleets (e.g., volunteer riders and hired trucks) based on the accurate forecast of bike demand leveraging deep learning techniques. First, we propose a spatiotemporal clustering method to extract bike demand hotspots from fluctuating bike usage data. Then, we build a context-aware deep neural network named BikeNet to forecast the trends of bike demand hotspots, simultaneously modeling the spatial correlations by graph convolution networks (GCN), the temporal dependencies by long short-term memory networks (RNN), and the contextual factors by autoencoders (AE). Finally, we propose a reinforcement-learning-based method to find optimal station rebalancing schemes by generating station rebalancing tasks with an integer linear programming (ILP) algorithm and allocating tasks to participants from hybrid fleets with dynamic incentive designs and reward expectations. Experiments using real-world bike-sharing system data collected from Citi Bike in New York City and Mobike in Xiamen City validate the performance of our framework, achieving a demand forecast error below 4.171 measured in MAE, and a 17.2% improvement of station availability by simulations with real-world parameter settings, outperforming the state-of-the-art baselines.
Tieqi Shou, Ruiying Guo, Zhihan Jiang 0001, Zhiyuan Wang 0003, Zhiyong Yu 0001, Cheng Wang 0003, Longbiao Chen
IEEE Trans. Mob. Comput.7
2022 Viewing Flowers at their Most Beautiful Moments: A Crowd Sensing Application
abstract
To assist people's itinerary planning for viewing flowers, it is very meaningful to visualize the different stages of specific flowers with high spatio-temporal resolution. To achieve this goal, this paper realized a crowdsensing application called Hanami, which means ‘flower viewing’. The implementation of this application contains three modules: data sensing, flower classifier, and visualization. Particularly, the flower classification module utilized a residual network to identify the types and stages of flowers from crowdsensed photos. For the visualization module, a bilayer clustering view method was designed to aggregate the points on the map, which can be further clustered by different features of flowers. Experimental evaluation showed that Hanami can help users view flowers at their most beautiful moments.
Weifeng Xiong, Fangwan Huang, Zhiyong Yu 0001, Xianwei Guo, Binwei Lin, Qiquan Cai
MSN3
2022 PANDA: predicting road risks after natural disasters leveraging heterogeneous urban data
Jianyi You, Auwal Sagir Muhammad, Xin He 0030, Tianqi Xie, Zhiyuan Wang 0003, Xiaoliang Fan, Zhiyong Yu 0001, Longbiao Chen, Cheng Wang 0003
CCF Trans. Pervasive Comput. Interact.7
2022 Trusted Resource Allocation Based on Smart Contracts for Blockchain-Enabled Internet of Things
abstract
By sharing resources between edge servers and end users, edge-end cooperation is one important way to support various applications in Internet of Things, which have critical resource requirements on computing, storage, or bandwidth. How to price these resources and how to evaluate the service quality of edge servers are two key issues to support trusted resource allocation for blockchain-enabled Internet of Things. In this article, we provide a trusted resource allocation mechanism based on smart contracts, in which a group-buying pricing mechanism (GBPM) and a reputation evaluation mechanism (REM) are proposed to effectively address the problems existing in resources pricing and service quality evaluation of edge servers. In the trusted resource allocation mechanism, end users can choose a purchase mode from four pricing schemes in terms of actual demands on delay and price, and smart contracts can match end users with high-reputation edge servers automatically. Moreover, end users can submit reputation evaluations to smart contracts based on the behaviors of edge servers. Simulation results show the GBPM can provide differentiated prices and optimize the utility of end users accordingly, while the REM is more sensitive to edge servers with irregular behaviors and quickly reduces their reputations so that the success rate of transactions is improved.
Hongju Cheng, Qiaohong Hu, Zhiyong Yu 0001, Yang Yang 0026, Naixue Xiong
IEEE Internet Things J.4
2022 Design and Analysis of an Efficient Multiresource Allocation System for Cooperative Computing in Internet of Things
abstract
By migrating tasks from the end devices to the edge or cloud, cooperative computing in the Internet of Things can support time-sensitive, high-dimensional, and complex applications while utilizing existing resources, such as the network bandwidth, computing resources, and storage capacity. How to design the multiresource allocation system efficiently is a significant research problem. In this article, we design a multiresource allocation system for cooperative computing in the Internet of Things based on deep reinforcement learning by redefining latency calculation models for communication, computation, and caching with the consideration of practical interference factors, such as the Gaussian noise and data loss. The proposed system uses actor–critic as the base model for rapidly approximating the optimal policy by updating parameters of the actor and critic in respective gradient directions. The balance control parameter is introduced to fit the desired learning rate and actual learning rate. At the same time, we use the method of double experience pool to limit the exploration direction of the optimal policy, which reduces the time complexity and space complexity of the problem solution and improves the adaptability and reliability of the scheme. Experiments have demonstrated that multiresource allocation algorithm based on deep reinforcement learning (DRL-MRA) performs well in terms of the average service latency under resource-constrained conditions, and the improvement is significant with the increase of network size.
Hongju Cheng, Zhiyong Yu 0001, Naixue Xiong
IEEE Internet Things J.3
2022 Min-max movement of barrier coverage with sink-based mobile sensors for crowdsensing
Hengquan Mei, Longkun Guo, Wenjie Zou, Peihuang Huang, Zhiyong Yu 0001, Yongrui Qin
Pervasive Mob. Comput.5
2022 Location Selection for Air Quality Monitoring With Consideration of Limited Budget and Estimation Error
abstract
In this paper, a general location selection strategy is proposed based on active learning, which involves iterations of a selector and an estimator. We implement four instances of this general strategy to embody it: KAL (Active Learning based on Kriging), TAL (Active Learning based on Regression Tree), KMAL (Active Learning based on Kriging and MPGR) and TMAL (Active Learning based on Regression Tree and MPGR). The estimator of KAL or TAL can estimate the air quality at remaining locations from air quality samples at monitoring locations leveraging spatial or cross-domain correlation of air quality. The selecting indicators of their selectors are designed to measure the uncertainty of unlabeled samples according to their estimators. KMAL and TMAL are upgrades of the former two respectively, by introducing MPGR (Manifold Preserving Graph Reduction) to also take the representativeness of unlabeled samples into account. The experimental results show that the proposed strategy can achieve low estimation error with few monitoring locations. Particularly, given the same budget (i.e., the number of monitoring locations), the estimation error is reduced from about 20% of baselines to 15% by KAL and to 5% by KMAL, and TAML likewise.
Zhiyong Yu 0001, Huijuan Chang, Zhiwen Yu 0001, Bin Guo 0001, Rongye Shi
IEEE Trans. Mob. Comput.1
2021 A framework based on sparse representation model for time series prediction in smart city
Zhiyong Yu 0001, Xiangping Zheng 0002, Fangwan Huang, Wenzhong Guo, Lin Sun 0009, Zhiwen Yu 0001
Frontiers Comput. Sci.1
2021 Keeping Cell Selection Model Up-to-Date to Adapt to Time-Dependent Environment in Sparse Mobile Crowdsensing
abstract
Sparse mobile crowdsensing (MCS) requires participants to collect data from partial cells and then intelligently infer the data of the rest cells. Since collecting data from different cells will probably result in different data inference quality, cell selection (i.e., which cells need to be selected to collect data) is a critical issue in Sparse MCS. Currently, state-of-the-art cell selection algorithms are implemented based on reinforcement learning. These algorithms ignore the problem that the urban environment is usually time dependent, and the cell selection model needs to be kept up-to-date to adapt to the time-dependent environment. However, Sparse MCS applications require participants to collect data only in a few cells, which makes it hard to obtain suitable training data for continuous cell selection model learning. To solve this problem, we model the spatiotemporal correlations in the collected sparse data, and then design various methods to update training data based on it. Particularly, these methods make full use of the gradual changes of data in time and space, and reasonably transform and splice sparse data at different moments. Finally, updated training data is fed to the cell selection model to keep it up-to-date. We conduct experimental evaluations by performing several sensing tasks in air quality monitoring. The results show that our proposed methods can effectively update training data as well as the cell selection model. Compared with several baselines, our best method can reduce inference error by more than 10% on average.
Zhiyong Yu 0001, Liang Wang 0017, Zhiwen Yu 0001, Bin Guo 0001
IEEE Internet Things J.2
2021 Object Tracking by the Least Spatiotemporal Searches
abstract
Tracking a suspicious car or a person in a city efficiently is crucial in urban safety management. But how can we complete the task with the minimal number of spatiotemporal searches when massive camera records are involved? To this end, this study proposes a strategy named intermediate searching at heuristic moments (IHMs). At each step, we determine which moment is the best one for the search based on a heuristic indicator. Then, at that moment, locations are searched one by one in descending order of predicted appearing probabilities until a search hit is obtained. We iterate this step until we derive the object's current location. Five searching strategies are compared via experiments. Among these strategies, the IHMs strategy is validated as the most efficient. IHMs can save up to 1/3 of the total cost. This result provides evidence that “searching at intermediate moments can save cost”.
Zhiyong Yu 0001, Chao Chen 0004, Wenzhong Guo, Zhiwen Yu 0001
IEEE Internet Things J.1
2021 Incentive Mechanism for Mobile Devices in Dynamic Crowd Sensing System
abstract
Mobile crowdsensing (MCS) has gained much attention due to the proliferation of smart devices equipped with powerful sensors. Large-scale users are the foundation of MCS, so designing incentive mechanisms to motivate users to participate in MCS is necessary. Existing works on incentive mechanisms usually assume a scenario where a group of tasks arrive at the platform at the same time and are immediately assigned to users. We argue that a more realistic MCS scenario can delay a task, which is called the assignment duration time, to wait for appropriate users. In this scenario, we focus on proposing a truthful incentive mechanism to reduce the overall social cost. Due to the uncertainty of coming users, the problems of selecting the appropriate users and calculating the payment for each recruited user (winner) are more complicated. To overcome these challenges, we design a dynamic truthful incentive mechanism (DTIM) including winner selection and payment decision processes. The former uniformly recruits users before the assignment deadline of tasks and dynamically readjusts the recruiting frequency of other tasks to select winners iteratively, which achieves an approximation ratio. Furthermore, the latter determines truthful payment for each winner to encourage user participation as well as avoid being deceived, which achieves truthfulness, individual rationality, and computational efficiency. Finally, massive simulations based on a real dataset roma/taxi validate the DTIM, which can effectively reduce the overall social cost and make a truthful payment for each winner.
Hengzhi Wang, Yongjian Yang 0001, En Wang, Liang Wang 0017, Qiang Li 0008, Zhiyong Yu 0001
IEEE Trans. Hum. Mach. Syst.6
2021 Mobility Based Trust Evaluation for Heterogeneous Electric Vehicles Network in Smart Cities
abstract
Smart cities can manage assets and resources efficiently by using different types of electronic data collection sensors, devices and vehicles. However, growing complexity of systems and heterogeneous networking also enlarge the destructive effect of compromised or malicious sensor nodes. In this paper, we introduce electric vehicles to conduct trust evaluation for heterogeneous vehicle network in smart cities. Compared with traditional trust evaluation mechanism, mobility-based trust evaluation owns the advantages of low energy consumption and high evaluation accuracy. Meanwhile, we investigate the problem of minimizing transmission hops of trust evaluation and refers to this as the mobile trust evaluation problem (MTEP). We first formalize the MTEP into an optimization problem and present a heuristic moving strategy of single electric vehicle. Then, we consider the MTEP with multiple electric vehicles. By scheduling the electric vehicles to access the nodes on spanning tree with maximum neighbor distance ratio, the algorithm can improve the efficiency of trust evaluation. In experiments, we compare moving strategy of single electric vehicle and multiple electric vehicles with existing methods respectively. The results demonstrate that the proposed algorithms are able to effectively reduce the entire transmission hops of trust evaluation and thus prolong the life of the network.
Tian Wang 0001, Hao Luo 0012, Xiangxiang Zeng, Zhiyong Yu 0001, Anfeng Liu, Arun Kumar Sangaiah
IEEE Trans. Intell. Transp. Syst.4
2020 Using Deep Active Learning to Save Sensing Cost When Estimating Overall Air Quality
Dehao Lei, Zhiyong Yu 0001, Peiguan Li, Fangwan Huang
GPC2
2020 Echo State Network Based on L0 Norm Regularization for Chaotic Time Series Prediction
Fangwan Huang, Zhiyong Yu 0001
GPC3
2020 An Improved Leaky-ESN for Electricity Load Forecasting
Qiaoying Lin, Fangwan Huang, Zhiyong Yu 0001
GPC3
2020 An Improved Sparse Representation Classifier Based on Data Augmentation for Time Series Classification
Juhong Lu, Fangwan Huang, Zhiyong Yu 0001
GPC3
2020 Mobile Crowd-Sensing System Based on Participant Selection
Chunyu Tu, Leye Wang, Zhiyong Yu 0001
GPC4
2020 EmotionSense: An Adaptive Emotion Recognition System Based on Wearable Smart Devices
abstract
With the recent surge of smart wearable devices, it is possible to obtain the physiological and behavioral data of human beings in a more convenient and non-invasive manner. Based on such data, researchers have developed a variety of systems or applications to recognize and understand human behaviors, including both physical activities (e.g., gestures) and mental states (e.g., emotions). Specifically, it has been proved that different emotions can cause different changes in physiological parameters. However, other factors, such as activities, may also impact one’s physiological parameters. To accurately recognize emotions, we need not only explore the physiological data but also the behavioral data. To this end, we propose an adaptive emotion recognition system by exploring a sensor-enriched wearable smart watch. First, an activity identification method is developed to distinguish different activity scenes (e.g., sitting, walking, and running) by using the accelerometer sensor. Based on the identified activity scenes, an adaptive emotion recognition method is proposed by leveraging multi-mode sensory data (including blood volume pulse, electrodermal activity, and skin temperature). Specifically, we extract fine-grained features to characterize different emotions. Finally, the adaptive user emotion recognition model is constructed and verified by experiments. An accuracy of 74.3% for 30 participants demonstrates that the proposed system can recognize human emotions effectively.
Zhu Wang 0001, Zhiwen Yu 0001, Bobo Zhao, Bin Guo 0001, Chao Chen 0004, Zhiyong Yu 0001
ACM Trans. Comput. Heal.6
2020 Social-Aware Task Allocation in Mobile Crowd Sensing
abstract
Task allocation is a significant issue in crowd sensing, which trades off the data quality and sensing cost. Existing task allocation works are based on the assumption that there is plenty of users available in the candidate pool. However, for some specific applications, there may be only a few candidate users, resulting in the poor completion of tasks. To tackle this problem, in this paper, we investigate the task allocation problem with the assistance of social networks. We select a subset of users; if a user can not complete the task, he can propagate the task information to his friends. The object of this problem is to maximize the expected number of completed tasks. We prove that the task allocation problem is an NP-hard and submodular problem and then propose a native greedy selection (NGS) algorithm, which selects the user with maximum margin gain in each round. To improve the efficiency of the NGS algorithm, we further propose a fast greedy selection algorithm (FGS), which selects the user who can actually complete the maximum number of tasks. Experimental results show that although FGS gets slightly worse results in terms of the expected number of completed tasks, it can greatly reduce the running time of seed selection.
Weiping Zhu 0005, Wenzhong Guo, Zhiyong Yu 0001
Wirel. Commun. Mob. Comput.3
2019 Communications, collaborations and services in networks of embedded devices
Jordán Pascual Espada, Ronald R. Yager, Zhiyong Yu 0001
Future Gener. Comput. Syst.3
2018 Electric Load Forecasting Based on Sparse Representation Model
Fangwan Huang, Xiangping Zheng 0002, Zhiyong Yu 0001, Guanyi Yang, Wenzhong Guo
GPC3
2018 Multitask Allocation to Heterogeneous Participants in Mobile Crowd Sensing
abstract
Task allocation is a key problem in Mobile Crowd Sensing (MCS). Prior works have mainly assumed that participants can complete tasks once they arrive at the location of tasks. However, this assumption may lead to poor reliability in sensing data because the heterogeneity among participants is disregarded. In this study, we investigate a multitask allocation problem that considers the heterogeneity of participants (i.e., different participants carry various devices and accomplish different tasks). A greedy discrete particle swarm optimization with genetic algorithm operation is proposed in this study to address the abovementioned problem. This study is aimed at maximizing the number of completed tasks while satisfying certain constraints. Simulations over a real‐life mobile dataset verify that the proposed algorithm outperforms baseline methods under different settings.
Weiping Zhu 0005, Wenzhong Guo, Zhiyong Yu 0001, Haoyi Xiong
Wirel. Commun. Mob. Comput.3
2018 Participant selection for t-sweep k-coverage crowd sensing tasks
Zhiyong Yu 0001, Wenzhong Guo, Longkun Guo, Zhiwen Yu 0001
World Wide Web1
2016 Multi-hop Mobility Prediction
Zhiyong Yu 0001, Zhiwen Yu 0001, Yuzhong Chen 0001
Mob. Networks Appl.1
2015 Modeling User Activity Preference by Leveraging User Spatial Temporal Characteristics in LBSNs
abstract
With the recent surge of location based social networks (LBSNs), activity data of millions of users has become attainable. This data contains not only spatial and temporal stamps of user activity, but also its semantic information. LBSNs can help to understand mobile users' spatial temporal activity preference (STAP), which can enable a wide range of ubiquitous applications, such as personalized context-aware location recommendation and group-oriented advertisement. However, modeling such user-specific STAP needs to tackle high-dimensional data, i.e., user-location-time-activity quadruples, which is complicated and usually suffers from a data sparsity problem. In order to address this problem, we propose a STAP model. It first models the spatial and temporal activity preference separately, and then uses a principle way to combine them for preference inference. In order to characterize the impact of spatial features on user activity preference, we propose the notion of personal functional region and related parameters to model and infer user spatial activity preference. In order to model the user temporal activity preference with sparse user activity data in LBSNs, we propose to exploit the temporal activity similarity among different users and apply nonnegative tensor factorization to collaboratively infer temporal activity preference. Finally, we put forward a context-aware fusion framework to combine the spatial and temporal activity preference models for preference inference. We evaluate our proposed approach on three real-world datasets collected from New York and Tokyo, and show that our STAP model consistently outperforms the baseline approaches in various settings.
Dingqi Yang, Daqing Zhang 0001, Vincent Wenchen Zheng, Zhiyong Yu 0001
IEEE Trans. Syst. Man Cybern. Syst.4
2015 Participant Selection for Offline Event Marketing Leveraging Location-Based Social Networks
abstract
Offline event marketing invites people to participate in a sponsored gathering, thus allowing marketers to have face-to-face, direct, and close contact with their current and potential customers. This paper presents a framework that supports marketers in improving marketing effectiveness by carefully selecting invitees to such sponsored offline events by leveraging location-based social networks. In particular, we first transform the participant selection task into a combinatorial optimization problem. Second, we propose a marketing effect quantitative model that considers the distance and overlapping social influence. Third, we introduce algorithms to determine a participant team that can maximize the marketing effect while fulfilling the scale and item coverage constraints. We finally evaluate the effectiveness of the framework and validate the proposed marketing effect of the quantitative model with real-world data.
Zhiyong Yu 0001, Daqing Zhang 0001, Zhiwen Yu 0001, Dingqi Yang
IEEE Trans. Syst. Man Cybern. Syst.1
2014 Cross-domain community detection in heterogeneous social networks
Zhu Wang 0001, Xingshe Zhou 0001, Daqing Zhang 0001, Dingqi Yang, Zhiyong Yu 0001
Pers. Ubiquitous Comput.5
2014 SESAME: Mining User Digital Footprints for Fine-Grained Preference-Aware Social Media Search
abstract
With the recent popularity of social network services, a significant volume of heterogeneous social media data is generated by users, in the form of texts, photos, videos and collections of points of interest, etc. Such social media data provides users with rich resources for exploring content, such as looking for an interesting video or a favorite point of interest. However, the rapid growth of social media causes difficulties for users to efficiently retrieve their desired media items. Fortunately, users' digital footprints on social networks such as comments massively reflect individual's fine-grained preference on media items, that is, preference on different aspects of the media content, which can then be used for personalized social media search. In this article, we propose SESAME, a fine-grained preference-aware social media search framework leveraging user digital footprints on social networks. First, we collect users' direct feedback on media content from their social networks. Second, we extract users' sentiment about the media content and the associated keywords from their comments to characterize their fine-grained preference. Third, we propose a parallel multituple based ranking tensor factorization algorithm to perform the personalized media item ranking by incorporating two unique features, viz., integrating an enhanced bootstrap sampling method by considering user activeness and adopting stochastic gradient descent parallelization techniques. We experimentally evaluate the SESAME framework using two datasets collected from Foursquare and YouTube, respectively. The results show that SESAME can subtly capture user preference on social media items and consistently outperform baseline approaches by achieving better personalized ranking quality.
Dingqi Yang, Daqing Zhang 0001, Zhiyong Yu 0001, Zhiwen Yu 0001, Djamal Zeghlache
ACM Trans. Internet Techn.3
2014 Discovering and Profiling Overlapping Communities in Location-Based Social Networks
abstract
With the recent surge of location-based social networks (LBSNs), such as Foursquare and Facebook Places, huge digital footprints of people's locations, profiles, and online social connections become accessible to service providers. Unlike social networks (e.g., Flickr, Facebook) that have explicit groups for users to subscribe to or join, LBSNs usually have no explicit community structure. In order to capitalize on the large number of potential users, quality community detection and profiling approaches are needed. In the meantime, the diversity of people's interests and behaviors when using LBSNs suggests that their community structures overlap. In this paper, based on the user check-in traces at venues and user/venue attributes, we come out with a novel multimode multi-attribute edge-centric coclustering framework to discover the overlapping and hierarchical communities of LBSNs users. By employing both intermode and intramode features, the proposed framework is not only able to group like-minded users from different social perspectives but also discover communities with explicit profiles indicating the interests of community members. The efficacy of our approach is validated by intensive empirical evaluations using the collected Foursquare dataset.
Zhu Wang 0001, Daqing Zhang 0001, Xingshe Zhou 0001, Dingqi Yang, Zhiyong Yu 0001, Zhiwen Yu 0001
IEEE Trans. Syst. Man Cybern. Syst.5
2013 Fine-grained preference-aware location search leveraging crowdsourced digital footprints from LBSNs
abstract
The crowdsourced digital footprints from Location Based Social Networks (LBSNs) contain not only rich information about locations, but also individual's feeling about locations and associated entities. This new data source provides us with an unprecedented opportunity to massively and cheaply collect location related information, and to subtly characterize individual's fine-grained preference about those places and associated entities. In this paper, we propose SEALs - a fine-grained preference-aware location search framework leveraging the crowdsourced traces in LBSNs. We first collect user check-ins and tips from Foursquare and use them as direct user feedback on locations. Second, we extract users' sentiment about locations and associated entities from tips to characterize their fine-grained location preference. Third, we incorporate such fine-grained user preference into personalized location ranking using tensor factorization techniques. Experimental results show that SEALs can achieve better location ranking comparing to the state-of-the-art solutions.
Dingqi Yang, Daqing Zhang 0001, Zhiyong Yu 0001, Zhiwen Yu 0001
UbiComp3
2012 Selecting the Best Solvers: Toward Community Based Crowdsourcing for Disaster Management
abstract
Crowd sourcing is a new paradigm of service provision. Current commercial crowd sourcing platforms rarely consider the interaction between task takers, which is extremely required in the disaster management scenario. In this paper, we designed a framework for community based crowd sourcing, i.e., task takers are from an existing community or will easily form a new community. A size-specified community creation method using multiple social contexts is also proposed.
Zhiyong Yu 0001, Daqing Zhang 0001, Dingqi Yang
APSCC1
2012 Tree-Based Mining for Discovering Patterns of Human Interaction in Meetings
abstract
Discovering semantic knowledge is significant for understanding and interpreting how people interact in a meeting discussion. In this paper, we propose a mining method to extract frequent patterns of human interaction based on the captured content of face-to-face meetings. Human interactions, such as proposing an idea, giving comments, and expressing a positive opinion, indicate user intention toward a topic or role in a discussion. Human interaction flow in a discussion session is represented as a tree. Tree-based interaction mining algorithms are designed to analyze the structures of the trees and to extract interaction flow patterns. The experimental results show that we can successfully extract several interesting patterns that are useful for the interpretation of human behavior in meeting discussions, such as determining frequent interactions, typical interaction flows, and relationships between different types of interactions.
Zhiwen Yu 0001, Zhiyong Yu 0001, Xingshe Zhou 0001, Christian Becker 0001, Yuichi Nakamura 0001
IEEE Trans. Knowl. Data Eng.2
2011 Social Interaction Mining in Small Group Discussion Using a Smart Meeting System
Zhiwen Yu 0001, Xingshe Zhou 0001, Zhiyong Yu 0001, Christian Becker 0001, Yuichi Nakamura 0001
UIC3
2010 Capture, recognition, and visualization of human semantic interactions in meetings
abstract
Human interaction is one of the most important characteristics of group social dynamics in meetings. In this paper, we propose an approach for capture, recognition, and visualization of human interactions. Unlike physical interactions (e.g., turn-taking and addressing), the human interactions considered here are incorporated with semantics, i.e., user intention or attitude toward a topic. We adopt a collaborative approach for capturing interactions by employing multiple sensors, such as video cameras, microphones, and motion sensors. A multimodal method is proposed for interaction recognition based on a variety of contexts, including head gestures, attention from others, speech tone, speaking time, interaction occasion (spontaneous or reactive), and information about the previous interaction. A support vector machines (SVM) classifier is used to classify human interaction based on these features. A graphical user interface called MMBrowser is presented for interaction visualization. Experimental results have shown the effectiveness of our approach.
Zhiwen Yu 0001, Zhiyong Yu 0001, Hideki Aoyama, Motoyuki Ozeki, Yuichi Nakamura 0001
PerCom2
2010 Multimodal sensing, recognizing and browsing group social dynamics
Zhiwen Yu 0001, Zhiyong Yu 0001, Xingshe Zhou 0001, Yuichi Nakamura 0001
Pers. Ubiquitous Comput.2
2009 Toward an Understanding of User-Defined Conditional Preferences
abstract
User-defined preferences in a natural style is useful in the pervasive computing environment, but bring a great challenge to understand. People often express conditional as well as independent preferences. We propose an ontology-based quantitative model for conditional preferences that aims to enhance the inference capacity of conditional preference statements and thus reduce users' workload. Different interpretations of the statements of our model are depicted and compared, including the inheritance property of the concept hierarchy in ontology, the connotation of sufficient and necessary conditions, and the bipolar property of preferences in human thinking. An experiment in the trip domain is conducted and shows the feasibility of our conditional preference model.
Zhiyong Yu 0001, Zhiwen Yu 0001, Xingshe Zhou 0001, Yuichi Nakamura 0001
DASC1
2009 Handling conditional preferences in recommender systems
abstract
In this paper, we propose an approach to handle conditional preferences in recommender systems. A quantitative conditional preference model based on domain knowledge is introduced. The inheritance property in concept trees and bipolar property in preference statements are adopted when interpreting conditional preference rules. Group preferences are merged from personal preferences with consideration of manipulability. A graphical user interface is developed for visualization of domain knowledge, conditional preference rules, personal and group preferences.
Zhiyong Yu 0001, Zhiwen Yu 0001, Xingshe Zhou 0001, Yuichi Nakamura 0001
IUI1
2009 Inferring Human Interactions in Meetings: A Multimodal Approach
Zhiwen Yu 0001, Zhiyong Yu 0001, Yusa Ko, Xingshe Zhou 0001, Yuichi Nakamura 0001
UIC2
2008 iMuseum: A scalable context-aware intelligent museum system
Zhiyong Yu 0001, Xingshe Zhou 0001, Zhiwen Yu 0001, Jong Hyuk Park 0001, Jianhua Ma 0002
Comput. Commun.1
2007 Replication-Based Partial Dynamic Scheduling on Heterogeneous Network Processors
Zhiyong Yu 0001, Zhiyi Yang, Zhiwen Yu 0001, Tuanqing Zhang
APPT1