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Tomohiko Matsuura

dblp:25/6036 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › depth estimation
dense depth estimation
0.011996
Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix · CVPR 1996
Computer vision › 3D vision
depth estimation
0.011996
Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix · CVPR 1996
Computer vision › 3D vision
occlusion detection
0.011996
Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix · CVPR 1996
Computer vision › 3D vision › stereo vision
stereo matching
0.011996
Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix · CVPR 1996
Computer vision › 3D vision › multi-view geometry
camera geometry
0.011996
Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix · CVPR 1996

Methods — techniques the papers use, named apart from their topics

statistical analysis · 0.0projective geometry · 0.0
YearPublicationVenuePosition
1996 Occlusion Detectable Stereo - Occlusion Patterns in Camera Matrix
abstract
In stereo algorithms with more than two cameras, the improvement of accuracy is often reported since they are robust against noise. However, another important aspect of the polynocular stereo, that is the ability of occlusion detection, has been paid less attention. We intensively analyzed the occlusion in the camera matrix stereo (SEA) and developed a simple but effective method to detect the presence of occlusion and to eliminate its effect in the correspondence search. By considering several statistics on the occlusion and the accuracy in the SEA, we derived a few base masks which represent occlusion patterns and are effective for the detection of occlusion. Several experiments using typical indoor scenes showed quite good performance to obtain dense and accurate depth maps even at the occluding boundaries of objects.
Yuichi Nakamura 0001, Tomohiko Matsuura, Kiyohide Satoh, Yuichi Ohta
CVPR2