Sang-Hoon Ji

dblp:25/6834 · also Sang Hoon Ji · DBLP profile ↗
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3ranked-venue papers
1as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 33% Reinforcement learning · 33% Motion planning and robot control · 33%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
assembly
0.512021
Learning-Based Automation of Robotic Assembly for Smart Manufacturing · Proc. IEEE 2021
Machine learning › Reinforcement learning › imitation learning
learning from observation
0.512021
Learning-Based Automation of Robotic Assembly for Smart Manufacturing · Proc. IEEE 2021
Robotics › Motion planning and robot control › robot learning
robot skill learning
0.512021
Learning-Based Automation of Robotic Assembly for Smart Manufacturing · Proc. IEEE 2021
Human-robot interaction › social robot
creativity stimulation
0.212014
A new creation environment for learning through interaction with robots · HRI 2014
Human-robot interaction
educational robotics
0.212014
A new creation environment for learning through interaction with robots · HRI 2014
Computational science and engineering › manufacturing automation › manufacturing
smart manufacturing
0.112021
Learning-Based Automation of Robotic Assembly for Smart Manufacturing · Proc. IEEE 2021
Human-robot interaction
child-robot interaction
0.112014
A new creation environment for learning through interaction with robots · HRI 2014

Methods — techniques the papers use, named apart from their topics

simulated retargeting · 1.0imitation learning · 1.0action planning · 1.0
YearPublicationVenuePosition
2021 Learning-Based Automation of Robotic Assembly for Smart Manufacturing
abstract
For smart manufacturing, an automated robotic assembly system built upon an autoprogramming environment is necessary to reduce setup time and cost for robots that are engaged in frequent task reassignment. This article presents an approach to the autoprogramming of robotic assembly tasks with minimal human assistance. The approach integrates “robotic learning of assembly tasks from observation” and “robotic embodiment of learned assembly tasks in the form of skills.” In the former, robots observe human assembly operations to learn a sequence of assembly tasks, which is formalized into a human assembly script. The latter transforms the human assembly script into a robot assembly script in which a sequence of robot-executable assembly tasks are defined based on action planning supported by workspace modeling and simulated retargeting. The assembly tasks, in the form of the robot assembly script, are then implemented via pretrained robot skills. These skills aim to enable robots to execute difficult tasks that involve inherent uncertainties and variations. We validate the proposed approach by building a prototype of the automated robotic assembly system for a power breaker and an electronic set-top box. The results verify that the proposed automated robotic assembly system is not only feasible but also viable, as it is associated with a dramatic reduction in the human effort required for automating robotic assembly.
Sang-Hoon Ji, Sukhan Lee 0001, Sujeong Yoo, Il Hong Suh, In-So Kweon, Frank C. Park 0001, Sang Hyoung Lee, Hongseok Kim
Proc. IEEE1
2014 A new creation environment for learning through interaction with robots
abstract
This demonstration introduces SiCi (Smart ideas for Creative interplay) that brings a single-body robot to life by delivering a variety of contents and then fosters children's creativity and innovation in education.
Hye-Kyung Cho, Jae-Sung Ryu, Hyo-Yong Kim, Yong-Gyu Jin, Jung-Yun Sung, Hyun-Sung Jung, Soohee Han, Sang-Hoon Ji
HRI9
2010 Design of a personalized r-learning system for children
abstract
This paper introduces the r-learning (robot-learning) system that utilizes robotic interactions to personalize instructions for individual children. A child who is not familiar with using an educational tool to study could learn readily from educational contents through various interactions with a robot which is based on the behavior control. The contents which are chosen according to a child's learning data extracted by analysis from human-robot interaction data could lift the educational effectiveness. An r-learning scenario is designed by using Petri net to handle exception occurred in a learning process. The robot contents maker and the Open API for operating a robot are described as management utilities for a personalized r-learning system.
Woo Hyun Ko, Sang Mu Lee, Kyung-Tae Nam, Woong Hee Shon, Sang-Hoon Ji
IROS5