Demo Data from EDBT 2026 / reviewers in the wild / expert
Martijn van Otterlo
dblp:25/7338
· DBLP profile ↗
11ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10Systems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 2Theory of computation · 2Databases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Robot manipulation · 34% Knowledge representation and reasoning · 32% Reinforcement learning · 12% |
Topics — the 11 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning
logic programming |
0.2 | 2 | 2010 | DTProbLog: A Decision-Theoretic Probabilistic Prolog · AAAI 2010 Bellman goes relational · ICML 2004 |
Robotics › Robot manipulation
affordance learning |
0.1 | 1 | 2012 | Learning relational affordance models for robots in multi-object manipulation tasks · ICRA 2012 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.1 | 1 | 2010 | DTProbLog: A Decision-Theoretic Probabilistic Prolog · AAAI 2010 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › logic programming
probabilistic logic programming |
0.1 | 1 | 2010 | DTProbLog: A Decision-Theoretic Probabilistic Prolog · AAAI 2010 |
Machine learning › Probabilistic and Bayesian machine learning
probabilistic programming |
0.1 | 1 | 2010 | DTProbLog: A Decision-Theoretic Probabilistic Prolog · AAAI 2010 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › logic programming
constraint logic programming |
0.0 | 1 | 2004 | Bellman goes relational · ICML 2004 |
Machine learning › Reinforcement learning
relational reinforcement learning |
0.0 | 1 | 2004 | Bellman goes relational · ICML 2004 |
Machine learning › Reinforcement learning › dynamic programming
value iteration |
0.0 | 1 | 2004 | Bellman goes relational · ICML 2004 |
Robotics › Robot manipulation › physical interaction
object interaction |
0.0 | 1 | 2012 | Learning relational affordance models for robots in multi-object manipulation tasks · ICRA 2012 |
Machine learning › Reinforcement learning
markov decision process |
0.0 | 1 | 2004 | Bellman goes relational · ICML 2004 |
Machine learning › Reinforcement learning › markov decision process › structured markov decision process
relational MDP |
0.0 | 1 | 2004 | Bellman goes relational · ICML 2004 |
Methods — techniques the papers use, named apart from their topics
statistical relational learning · 0.1binary decision diagram · 0.1algebraic decision diagrams · 0.1value iteration · 0.0constraint logic programming · 0.0abstraction · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | End-to-end Personalization of Digital Health Interventions using Raw Sensor Data with Deep Reinforcement LearningabstractWe introduce an end-to-end reinforcement learning (RL) solution for the problem of sending personalized digital health interventions. Previous work has shown that personalized interventions can be obtained through RL using simple, discrete state information such as the recent activity performed. In reality however, such features are often not observed, but instead could be inferred from noisy, low-level sensor information obtained from mobile devices (e.g. accelerometers in mobile phones). One could first transform such raw data into discrete activities, but that could throw away important details and would require training a classifier to infer these discrete activities which would need a labeled training set. Instead, we propose to directly learn intervention strategies for the low-level sensor data end-to-end using deep neural networks and RL. We test our novel approach in a self-developed simulation environment which models, and generates, realistic sensor data for daily human activities and show the short-and long-term efficacy of sending personalized physical workout interventions using RL policies. We compare several different input representations and show that learning using raw sensor data is nearly as effective and much more flexible. Ali el Hassouni, Mark Hoogendoorn, A. E. Eiben, Martijn van Otterlo, Vesa Muhonen |
WI | 4 |
| 2018 | Personalization of Health Interventions Using Cluster-Based Reinforcement Learning
Ali el Hassouni, Mark Hoogendoorn, Martijn van Otterlo, Eduardo Barbaro |
PRIMA | 3 |
| 2014 | There are plenty of places like home: Using relational representations in hierarchies for distance-based image understanding
Laura Antanas, Martijn van Otterlo, José Oramas M., Tinne Tuytelaars, Luc De Raedt |
Neurocomputing | 2 |
| 2013 | On the use of probabilistic relational affordance models for sequential manipulation tasks in roboticsabstractIn this paper we employ probabilistic relational affordance models in a robotic manipulation task. Such affordance models capture the interdependencies between properties of multiple objects, executed actions, and effects of those actions on objects. Recently it was shown how to learn such models from observed video demonstrations of actions manipulating several objects. This paper extends that work and employs those models for sequential tasks. Our approach consists of two parts. First, we employ affordance models sequentially in order to recognize the individual actions making up a demonstrated sequential skill or high level concept. Second, we utilize the models of concepts to plan a suitable course of action to replicate the observed consequences of a demonstration. For this we adopt the framework of relational Markov decision processes. Empirical results show the viability of the affordance models for sequential manipulation skills for object placement. Bogdan Moldovan, Plinio Moreno, Martijn van Otterlo |
ICRA | 3 |
| 2012 | A Relational Distance-based Framework for Hierarchical Image Understanding
Laura Antanas, Martijn van Otterlo, José Oramas M., Tinne Tuytelaars, Luc De Raedt |
ICPRAM (2) | 2 |
| 2012 | Learning relational affordance models for robots in multi-object manipulation tasksabstractAffordances define the action possibilities on an object in the environment and in robotics they play a role in basic cognitive capabilities. Previous works have focused on affordance models for just one object even though in many scenarios they are defined by configurations of multiple objects that interact with each other. We employ recent advances in statistical relational learning to learn affordance models in such cases. Our models generalize over objects and can deal effectively with uncertainty. Two-object interaction models are learned from robotic interaction with the objects in the world and employed in situations with arbitrary numbers of objects. We illustrate these ideas with experimental results of an action recognition task where a robot manipulates objects on a shelf. Bogdan Moldovan, Plinio Moreno, Martijn van Otterlo, José Santos-Victor, Luc De Raedt |
ICRA | 3 |
| 2011 | Relational Learning for Spatial Relation Extraction from Natural Language
Parisa Kordjamshidi, Paolo Frasconi, Martijn van Otterlo, Marie-Francine Moens, Luc De Raedt |
ILP | 3 |
| 2010 | DTProbLog: A Decision-Theoretic Probabilistic PrologabstractWe introduce DTProbLog, a decision-theoretic extension of Prolog and its probabilistic variant ProbLog. DTProbLog is a simple but expressive probabilistic programming language that allows the modeling of a wide variety of domains, such as viral marketing. In DTProbLog, the utility of a strategy (a particular choice of actions) is defined as the expected reward for its execution in the presence of probabilistic effects. The key contribution of this paper is the introduction of exact, as well as approximate, solvers to compute the optimal strategy for a DTProbLog program and the decision problem it represents, by making use of binary and algebraic decision diagrams. We also report on experimental results that show the effectiveness and the practical usefulness of the approach. Guy Van den Broeck, Ingo Thon, Martijn van Otterlo, Luc De Raedt |
AAAI | 3 |
| 2010 | Not Far Away from Home: A Relational Distance-Based Approach to Understanding Images of Houses
Laura Antanas, Martijn van Otterlo, José Oramas M., Tinne Tuytelaars, Luc De Raedt |
ILP | 2 |
| 2010 | Spatial Role Labeling: Task Definition and Annotation Scheme
Parisa Kordjamshidi, Martijn van Otterlo, Marie-Francine Moens |
LREC | 2 |
| 2004 | Bellman goes relationalabstractMotivated by the interest in relational reinforcement learning, we introduce a novel relational Bellman update operator called REBEL. It employs a constraint logic programming language to compactly represent Markov decision processes over relational domains. Using REBEL, a novel value iteration algorithm is developed in which abstraction (over states and actions) plays a major role. This framework provides new insights into relational reinforcement learning. Convergence results as well as experiments are presented. Kristian Kersting, Martijn van Otterlo, Luc De Raedt |
ICML | 2 |