Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Cassandre Leroy

dblp:250/4314 · DBLP profile ↗
← Back
3ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Mathematical optimization · 79% Algorithmic game theory and mechanism design · 21%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Mathematical optimization › combinatorial optimization
local search
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Mathematical optimization › combinatorial optimization › matroid constraint
matroid optimization
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Algorithmic game theory and mechanism design
preference elicitation
0.512021
Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization · AAAI 2021
Mathematical optimization › evolutionary computation
genetic algorithm
0.412020
An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems · AAAI 2020
Mathematical optimization › multi-objective optimization
multi-objective combinatorial optimization
0.412020
An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems · AAAI 2020

Methods — techniques the papers use, named apart from their topics

greedy search · 0.5scalarizing function · 0.4regret-based elicitation · 0.4
YearPublicationVenuePosition
2021 Combining Preference Elicitation with Local Search and Greedy Search for Matroid Optimization
Nawal Benabbou, Cassandre Leroy, Thibaut Lust, Patrice Perny
AAAI2
2020 An Interactive Regret-Based Genetic Algorithm for Solving Multi-Objective Combinatorial Optimization Problems
abstract
We propose a new approach consisting in combining genetic algorithms and regret-based incremental preference elicitation for solving multi-objective combinatorial optimization problems with unknown preferences. For the purpose of elicitation, we assume that the decision maker's preferences can be represented by a parameterized scalarizing function but the parameters are initially not known. Instead, the parameter imprecision is progressively reduced by asking preference queries to the decision maker during the search to help identify the best solutions within a population. Our algorithm, called RIGA, can be applied to any multi-objective combinatorial optimization problem provided that the scalarizing function is linear in its parameters and that a (near-)optimal solution can be efficiently determined when preferences are known. Moreover, RIGA runs in polynomial time while asking no more than a polynomial number of queries. For the multi-objective traveling salesman problem, we provide numerical results showing its practical efficiency in terms of number of queries, computation time and gap to optimality.
Nawal Benabbou, Cassandre Leroy, Thibaut Lust
AAAI2
2020 Regret-Based Elicitation for Solving Multi-Objective Knapsack Problems with Rank-Dependent Aggregators
Nawal Benabbou, Cassandre Leroy, Thibaut Lust
ECAI2