EDBT 2026 Demo / reviewers in the wild / expert
Sipeng Zheng
dblp:251/3691
· DBLP profile ↗
20ranked-venue papers
8as first author
17since 2021 · last 2025
0000-0001-5331-6314ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 5 first-author · 15 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 7 first-author · 10 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SPAFormer: Sequential 3D Part Assembly with TransformersabstractWe introduce SPAFormer, an innovative model designed to overcome the combinatorial explosion challenge in the 3D Part Assembly (3D-PA) task. This task requires accu-rate prediction of each part's poses in sequential steps. As the number of parts increases, the possible assembly com-binations increase exponentially, leading to a combinato-rial explosion that severely hinders the efficacy of 3D-PA. SPAFormer addresses this problem by leveraging weak con-straints from assembly sequences, effectively reducing the solution space's complexity. Since the sequence of parts conveys construction rules similar to sentences structured through words, our model explores both parallel and au-toregressive generation. We further strengthen SPAFormer through knowledge enhancement strategies that utilize the attributes of parts and their sequence information, enabling it to capture the inherent assembly pattern and relationships among sequentially ordered parts. We also construct a more challenging benchmark named PartNet-Assembly cov-ering 21 varied categories to more comprehensively val-idate the effectiveness of SPAFormer. Extensive experi-ments demonstrate the superior generalization capabilities of SPAFormer, particularly with multi-tasking and in sce-narios requiring long-horizon assembly. Code is available at https://github.com/xuboshen/SPAFormer. Boshen Xu, Sipeng Zheng, Qin Jin |
3DV | 2 |
| 2025 | Taking Notes Brings Focus? Towards Multi-Turn Multimodal Dialogue LearningabstractMultimodal large language models (MLLMs), built on large-scale pre-trained vision towers and language models, have shown great capabilities in multimodal understanding. However, most existing MLLMs are trained on single-turn vision question-answering tasks, which do not accurately reflect real-world human conversations. In this paper, we introduce MMDiag, a new large-scale multi-turn multimodal dialogue dataset. This dataset is collaboratively generated through deliberately designed rules and GPT assistance, featuring complex dialogues with contextual dependencies that force models to track, ground, and recall information across multiple turns and disparate visual regions. MMDiag serves as a strong benchmark for multi-turn multimodal dialogue learning and brings more challenges to the grounding and reasoning capabilities of MLLMs. Further, inspired by human vision processing we present DiagNote, equipped with multimodal grounding and reasoning capabilities. DiagNote adopts a novel dual-module architecture that explicitly separates reasoning from grounding: a reasoning module (Deliberate) performs step-by-step Chain-of-Thought, while a grounding module (Gaze) provides precise visual focus by predicting bounding box annotations. These modules interact iteratively, enabling DiagNote to dynamically refine its understanding. We empirically demonstrate the advantages of DiagNote in both grounding and jointly processing and reasoning with vision and language information over existing MLLMs. Sipeng Zheng, Börje Karlsson 0001, Zongqing Lu 0002 |
EMNLP | 2 |
| 2025 | MotionCtrl: A Real-Time Controllable Vision-Language-Motion Model
Sipeng Zheng, Lujie Xia, Qianshan Wei, Qin Jin, Zongqing Lu 0002 |
ICCV | 2 |
| 2025 | VideoOrion: Tokenizing Object Dynamics in VideosabstractWe present VideoOrion, a Video Large Language Model (Video-LLM) that explicitly captures the key semantic information in videos - the spatial-temporal dynamics of objects throughout the videos. VideoOrion employs expert vision models to extract object dynamics through a detect-segment-track pipeline, encoding them into a set of object tokens by aggregating spatial-temporal object features. Our method addresses the persistent challenge in Video-LLMs of efficiently compressing high-dimensional video data into semantic tokens that are comprehensible to LLMs. Compared to prior methods which resort to downsampling the original video or aggregating visual tokens using resamplers, leading to information loss and entangled semantics, VideoOrion not only offers a more natural and efficient way to derive compact, disentangled semantic representations but also enables explicit object modeling of video content with minimal computational cost. Moreover, the introduced object tokens naturally allow VideoOrion to accomplish video-based referring tasks. Experimental results show that VideoOrion can learn to make good use of the object tokens, and achieves competitive results on both general video question answering and video-based referring benchmarks. Yicheng Feng, Yijiang Li, Wanpeng Zhang 0002, Sipeng Zheng, Hao Luo 0011, Zihao Yue, Zongqing Lu 0002 |
ICCV | 4 |
| 2025 | Unified Multimodal Understanding via Byte-Pair Visual EncodingabstractMultimodal large language models (MLLMs) have made significant progress in vision-language understanding, yet effectively aligning different modalities remains a fundamental challenge. We present a framework that unifies multimodal understanding by applying byte-pair encoding to visual tokens. Unlike conventional approaches that rely on modality-specific encoders, our method directly incorporates structural information into visual tokens, mirroring successful tokenization strategies in text-only language models. We introduce a priority-guided encoding scheme that considers both frequency and spatial consistency, coupled with a multi-stage training procedure based on curriculum-driven data composition. These enhancements enable the transformer model to better capture cross-modal relationships and reason with visual information. Comprehensive experiments demonstrate improved performance across diverse vision-language tasks. By bridging the gap between visual and textual representations, our approach contributes to the advancement of more capable and efficient multimodal foundation models. Wanpeng Zhang 0002, Yicheng Feng, Hao Luo 0011, Yijiang Li, Zihao Yue, Sipeng Zheng, Zongqing Lu 0002 |
ICCV | 6 |
| 2025 | From Pixels to Tokens: Byte-Pair Encoding on Quantized Visual ModalitiesabstractMultimodal Large Language Models have made significant strides in integrating visual and textual information, yet they often struggle with effectively aligning these modalities. We introduce a novel image tokenizer that bridges this gap by applying the principle of Byte-Pair Encoding (BPE) to visual data. Unlike conventional approaches that rely on separate visual encoders, our method directly incorporates structural prior information into image tokens, mirroring the successful tokenization strategies used in text-only Large Language Models. This innovative approach enables Transformer models to more effectively learn and reason across modalities. Through theoretical analysis and extensive experiments, we demonstrate that our BPE Image Tokenizer significantly enhances MLLMs' multimodal understanding capabilities, even with limited training data. Leveraging this method, we develop Being-VL-0, a model that demonstrates superior performance across various benchmarks and shows promising scalability, potentially paving the way for more efficient and capable multimodal foundation models. For further details, visit our website https://github.com/BeingBeyond/Being-VL-0. Wanpeng Zhang 0002, Zilong Xie, Yicheng Feng, Yijiang Li, Xingrun Xing, Sipeng Zheng, Zongqing Lu 0002 |
ICLR | 6 |
| 2025 | Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions?abstractEgocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by simple modifications, such as changing the verbs or nouns in interaction descriptions, with models struggling to distinguish between these changes. This raises the question: "Do EgoVLMs truly understand hand-object interactions?'' To address this question, we introduce a benchmark called $\textbf{EgoHOIBench}$, revealing the performance limitation of current egocentric models when confronted with such challenges. We attribute this performance gap to insufficient fine-grained supervision and the greater difficulty EgoVLMs experience in recognizing verbs compared to nouns. To tackle these issues, we propose a novel asymmetric contrastive objective named $\textbf{EgoNCE++}$. For the video-to-text objective, we enhance text supervision by generating negative captions using large language models or leveraging pretrained vocabulary for HOI-related word substitutions. For the text-to-video objective, we focus on preserving an object-centric feature space that clusters video representations based on shared nouns. Extensive experiments demonstrate that EgoNCE++ significantly enhances EgoHOI understanding, leading to improved performance across various EgoVLMs in tasks such as multi-instance retrieval, action recognition, and temporal understanding. Our code is available at https://github.com/xuboshen/EgoNCEpp. Boshen Xu, Yang Du 0011, Zhinan Song, Sipeng Zheng, Qin Jin |
ICLR | 5 |
| 2025 | Scaling Large Motion Models with Million-Level Human MotionsabstractInspired by the recent success of LLMs, the field of human motion understanding has increasingly shifted toward developing large motion models. Despite some progress, current efforts remain far from achieving truly generalist models, primarily due to the lack of massive high-quality data. To address this gap, we present MotionLib, the first million-level dataset for motion generation, which is at least 15$\times$ larger than existing counterparts and enriched with hierarchical text descriptions. Using MotionLib, we train a large motion model named Being-M0, demonstrating robust performance across a wide range of human activities, including unseen ones.
Through systematic investigation, for the first time, we highlight the importance of scaling both data and model size for advancing motion generation, along with key insights to achieve this goal. To better integrate the motion modality, we propose Motionbook, an innovative motion encoding approach including (1) a compact yet lossless feature to represent motions; (2) a novel 2D lookup-free motion tokenizer that preserves fine-grained motion details while expanding codebook capacity, significantly enhancing the representational power of motion tokens. We believe this work lays the groundwork for developing more versatile and powerful motion generation models in the future. For further details, visit https://beingbeyond.github.io/Being-M0/. Sipeng Zheng, Qianshan Wei, Weishuai Zeng, Qin Jin, Zongqing Lu 0002 |
ICML | 2 |
| 2025 | OpenMMEgo: Enhancing Egocentric Understanding for LMMs with Open Weights and DataabstractRecent advances in large multimodal models have significantly advanced video comprehension, yet their performance remains limited in first-person scenarios. The interactive nature of egocentric videos is critical for applications like embodied intelligence, but introduces complex visual contexts that conventional models struggle to capture. To bridge this gap, we introduce OpenMMEgo with innovations across three dimensions: data, model, and training strategy. To provide rich spatiotemporal visual knowledge, we curate a large-scale, high-quality dataset named OME10M, comprising over 8.2M egocentric video QA pairs synthesized from Ego4D series. We also establish OMEBench, a comprehensive benchmark for rigorous egocentric understanding assessment. To alleviate the frequent viewpoint shifts inherent in egocentric videos, we implement semantic-aware visual token compression. Further, a curriculum learning strategy is complemented to foster stable learning across various data complexities. OpenMMEgo consistently improves the performance of LMMs on egocentric benchmarks without sacrificing general video understanding performance. Notably, Qwen2.5-VL tuned with OpenMMEgo substantially outperforms other models of the same size in egocentric video understanding. The data, weights and training code will be put at https://github.com/BeingBeyond/OpenMMEgo. Hao Luo 0011, Zihao Yue, Wanpeng Zhang 0002, Yicheng Feng, Sipeng Zheng, Deheng Ye, Zongqing Lu 0002 |
NeurIPS | 5 |
| 2025 | EgoDTM: Towards 3D-Aware Egocentric Video-Language PretrainingabstractEgocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most previous works learn from 1D text or 2D visual cues, such as bounding boxes, which inherently lack 3D understanding. To bridge this gap, we introduce EgoDTM, an Egocentric Depth- and Text-aware Model, jointly trained through large-scale 3D-aware video pretraining and video-text contrastive learning. EgoDTM incorporates a lightweight 3D-aware decoder to efficiently learn 3D-awareness from pseudo depth maps generated by depth estimation models. To further facilitate 3D-aware video pretraining, we enrich the original brief captions with hand-object visual cues by organically combining several foundation models. Extensive experiments demonstrate EgoDTM's superior performance across diverse downstream tasks, highlighting its superior 3D-aware visual understanding. Code: \url{https://github.com/xuboshen/EgoDTM}. Boshen Xu, Yuting Mei, Xinbi Liu, Sipeng Zheng, Qin Jin |
NeurIPS | 4 |
| 2024 | UniCode: Learning a Unified Codebook for Multimodal Large Language Models
Sipeng Zheng, Yicheng Feng, Zongqing Lu 0002 |
ECCV (8) | 1 |
| 2024 | Steve-Eye: Equipping LLM-based Embodied Agents with Visual Perception in Open WorldsabstractRecent studies have presented compelling evidence that large language models (LLMs) can equip embodied agents with the self-driven capability to interact with the world, which marks an initial step toward versatile robotics. However, these efforts tend to overlook the visual richness of open worlds, rendering the entire interactive process akin to ``a blindfolded text-based game.'' Consequently, LLM-based agents frequently encounter challenges in intuitively comprehending their surroundings and producing responses that are easy to understand. In this paper, we propose Steve-Eye, an end-to-end trained large multimodal model to address this limitation. Steve-Eye integrates the LLM with a visual encoder to process visual-text inputs and generate multimodal feedback. We adopt a semi-automatic strategy to collect an extensive dataset comprising 850K open-world instruction pairs, enabling our model to encompass three essential functions for an agent: multimodal perception, foundational knowledge base, and skill prediction and planning. Lastly, we develop three open-world evaluation benchmarks and carry out experiments from a wide range of perspectives to validate our model's capability to strategically act and plan. The project’s website and code can be found at https://sites.google.com/view/steve-eye. Sipeng Zheng, Yicheng Feng, Zongqing Lu 0002 |
ICLR | 1 |
| 2023 | Accommodating Audio Modality in CLIP for Multimodal ProcessingabstractMultimodal processing has attracted much attention lately especially with the success of pre-training. However, the exploration has mainly focused on vision-language pre-training, as introducing more modalities can greatly complicate model design and optimization. In this paper, we extend the state-of-the-art Vision-Language model CLIP to accommodate the audio modality for Vision-Language-Audio multimodal processing. Specifically, we apply inter-modal and intra-modal contrastive learning to explore the correlation between audio and other modalities in addition to the inner characteristics of the audio modality. Moreover, we further design an audio type token to dynamically learn different audio information type for different scenarios, as both verbal and nonverbal heterogeneous information is conveyed in general audios. Our proposed CLIP4VLA model is validated in different downstream tasks including video retrieval and video captioning, and achieves the state-of-the-art performance on the benchmark datasets of MSR-VTT, VATEX, and Audiocaps.The corresponding code and checkpoints will be released at https://github.com/ludanruan/CLIP4VLA. Ludan Ruan, Anwen Hu, Yuqing Song 0003, Sipeng Zheng, Qin Jin |
AAAI | 5 |
| 2023 | Open-Category Human-Object Interaction Pre-training via Language Modeling FrameworkabstractHuman-object interaction (HOI) has long been plagued by the conflict between limited supervised data and a vast number of possible interaction combinations in real life. Current methods trained from closed-set data predict HOIs as fixed-dimension log its, which restricts their scalability to open-set categories. To address this issue, we introduce Open Cat, a language modeling framework that reformulates HOI prediction as sequence generation. By converting HOI triplets into a token sequence through a serialization scheme, our model is able to exploit the open-set vocabulary of the language modeling framework to predict novel interaction classes with a high degree of freedom. In addition, inspired by the great success of vision-language pre-training, we collect a large amount of weakly-supervised data related to HOI from image-caption pairs, and devise several auxiliary proxy tasks, including soft relational matching and human-object relation prediction, to pre-train our model. Extensive experiments show that our OpenCat significantly boosts HOI performance, particularly on a broad range of rare and unseen categories. Sipeng Zheng, Boshen Xu, Qin Jin |
CVPR | 1 |
| 2023 | POV: Prompt-Oriented View-Agnostic Learning for Egocentric Hand-Object Interaction in the Multi-view WorldabstractWe humans are good at translating third-person observations of hand-object interactions (HOI) into an egocentric view. However, current methods struggle to replicate this ability of view adaptation from third-person to first-person. Although some approaches attempt to learn view-agnostic representation from large-scale video datasets, they ignore the relationships among multiple third-person views. To this end, we propose a Prompt-Oriented View-agnostic learning (POV) framework in this paper, which enables this view adaptation with few egocentric videos. Specifically, We introduce interactive masking prompts at the frame level to capture fine-grained action information, and view-aware prompts at the token level to learn view-agnostic representation. To verify our method, we establish two benchmarks for transferring from multiple third-person views to the egocentric view. Our extensive experiments on these benchmarks demonstrate the efficiency and effectiveness of our POV framework and prompt tuning techniques in terms of view adaptation and view generalization. Boshen Xu, Sipeng Zheng, Qin Jin |
ACM Multimedia | 2 |
| 2022 | VRDFormer: End-to-End Video Visual Relation Detection with TransformersabstractVisual relation understanding plays an essential role for holistic video understanding. Most previous works adopt a multi-stage framework for video visual relation detection (VidVRD), which cannot capture long-term spatio-temporal contexts in different stages and also suffers from inefficiency. In this paper, we propose a transformer-based framework called VRDFormer to unify these decoupling stages. Our model exploits a query-based approach to autoregressively generate relation instances. We specifically design static queries and recurrent queries to enable efficient object pair tracking with spatio-temporal contexts. The model is jointly trained with object pair detection and relation classification. Extensive experiments on two benchmark datasets, ImageNet-VidVRD and VidOR, demonstrate the effectiveness of the proposed VRDFormer, which achieves the state-of-the-art performance on both relation detection and relation tagging tasks. The code is released at https://github.com/zhengsipeng/VRDFormer_VRD. Sipeng Zheng, Shizhe Chen, Qin Jin |
CVPR | 1 |
| 2022 | Few-Shot Action Recognition with Hierarchical Matching and Contrastive Learning
Sipeng Zheng, Shizhe Chen, Qin Jin |
ECCV (4) | 1 |
| 2020 | Skeleton-Based Interactive Graph Network For Human Object Interaction DetectionabstractThe human-object interaction detection (HOI) task aims to localize human and objects in an input image and predict their relationships, which is essential for understanding human behaviors in complex scenes. Due to the human-centric nature of the HOI task, it is beneficial to make use of human-related knowledge such as human skeletons to infer fine-grained human-object interactions. However, previous works simply embed skeletons via convolutional networks, which fail to capture structured connections in human skeletons and ignore the object influence. In this work, we propose a Skeleton-based Interactive Graph Network (SIGN) to capture fine-grained human-object interactions via encoding interactive graphs between keypoints in human skeletons and object from spatial and appearance aspects. Experimental results demonstrate the effectiveness of our SIGN model, which achieves significant improvement over baselines and outperforms other state-of-the-art methods on two benchmarks. Sipeng Zheng, Shizhe Chen, Qin Jin |
ICME | 1 |
| 2019 | Relation Understanding in VideosabstractIn this paper, we present our solutions to the grand challenge task "Relation Understanding in Videos" in ACM Multimedia 2019. The challenge task aims to detect instances of target visual relations in a video, where a visual relation instance is represented by a relation triplet with the trajectories of the subject and object. It seems that it is similar to the image relation detection task with the input changed from images to videos. However, video relation detection requires a much more complex pipeline which not only needs to detect objects in each frame, but also track them in the temporal direction. In this challenge, we follow the basic pipeline structure which consists of 3 main separate components: an object detector, an object tracker and a relation predictor. Based on our analysis, there exist data unbalance and label missing problems in the VidOR dataset. We exploit two simple but effective methods to alleviate these problems. We also use trajectory Non-Maximum Suppression and a sliding window method to address the redundancy of trajectory proposals. Experimental results on the challenge task demonstrate that by applying these proposed approaches over the state-of-the-art relation prediction model, the video relation detection performance can be improved with the [email protected] and [email protected] reaching 0.3305 and 0.3507 respectively. Sipeng Zheng, Shizhe Chen, Qin Jin |
ACM Multimedia | 1 |
| 2019 | Visual Relation Detection with Multi-Level AttentionabstractVisual relations, which describe various types of interactions between two objects in the image, can provide critical information for comprehensive semantic understanding of the image. Multiple cues related to the objects can contribute to visual relation detection, which mainly include appearances, spacial locations and semantic meanings. It is of great importance to represent different cues and combine them effectively for visual relation detection. However, in previous works, the appearance representation is simply realized by global visual representation based on the bounding boxes of objects, which may not capture salient regions of the interaction between two objects, and the different cue representations are equally concatenated without considering their different contributions for different relations. In this work, we propose a multi-level attention visual relation detection model (MLA-VRD), which generates salient appearance representation via a multi-stage appearance attention strategy and adaptively combine different cues with different importance weighting via a multi-cue attention strategy. Extensive experiment results on two widely used visual relation detection datasets, VRD and Visual Genome, demonstrate the effectiveness of our proposed model which significantly outperforms the previous state-of-the-arts. Our proposed model also achieves superior performance under the zero-shot learning condition, which is an important ordeal for testing the generalization ability of visual relation detection models. Sipeng Zheng, Shizhe Chen, Qin Jin |
ACM Multimedia | 1 |