Demo Data from EDBT 2026 / reviewers in the wild / expert
Jinyu Dai
dblp:251/8340
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
0009-0005-4533-5765ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Segmentation and scene understanding · 50% Robot navigation and mapping · 50% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Segmentation and scene understanding › panoptic segmentation
video panoptic segmentation |
1.0 | 1 | 2026 | SPORTS: Simultaneous Panoptic Odometry, Rendering, Tracking and Segmentation for Urban Scenes Understanding · IEEE Trans. Multim. 2026 |
Robotics › Robot navigation and mapping
visual odometry |
1.0 | 1 | 2026 | SPORTS: Simultaneous Panoptic Odometry, Rendering, Tracking and Segmentation for Urban Scenes Understanding · IEEE Trans. Multim. 2026 |
Methods — techniques the papers use, named apart from their topics
point-based rendering · 2.0attention-based geometric fusion · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SPORTS: Simultaneous Panoptic Odometry, Rendering, Tracking and Segmentation for Urban Scenes UnderstandingabstractThe scene perception, understanding, and simulation are fundamental techniques for embodied-AI agents, while existing solutions are still prone to segmentation deficiency, dynamic objects' interference, sensor data sparsity, and view-limitation problems. This paper proposes a novel framework, named SPORTS, for holistic scene understanding via tightly integrating Video Panoptic Segmentation (VPS), Visual Odometry (VO), and Scene Rendering (SR) tasks into an iterative and unified perspective. Firstly, VPS designs an adaptive attention-based geometric fusion mechanism to align cross-frame features via enrolling the pose, depth, and optical flow modality, which automatically adjust feature maps for different decoding stages. And a post-matching strategy is integrated to improve identities tracking. In VO, panoptic segmentation results from VPS are combined with the optical flow map to improve the confidence estimation of dynamic objects, which enhances the accuracy of the camera pose estimation and completeness of the depth map generation via the learning-based paradigm. Furthermore, the point-based rendering of SR is beneficial from VO, transforming sparse point clouds into neural fields to synthesize high-fidelity RGB views and twin panoptic views. Extensive experiments on three public datasets demonstrate that our attention-based feature fusion outperforms most existing state-of-the-art methods on the odometry, tracking, segmentation, and novel view synthesis tasks. Zhiliu Yang, Jinyu Dai |
IEEE Trans. Multim. | 2 |