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Kiran Murthy

dblp:251/8561 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2024
0009-0009-1237-138XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computational photography and imaging · 56% Image and video processing · 22% Rendering · 22%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › neural rendering
neural light field
0.812024
Neural Light Spheres for Implicit Image Stitching and View Synthesis · SIGGRAPH Asia 2024
Computational photography and imaging › image stitching
panoramic image stitching
0.812024
Neural Light Spheres for Implicit Image Stitching and View Synthesis · SIGGRAPH Asia 2024
Computational photography and imaging › image acquisition
burst photography
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Image and video processing
image alignment and fusion
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Image and video processing
image enhancement
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Computational photography and imaging › low-light imaging
low-light photography
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019
Computational photography and imaging
tone mapping
0.412019
Handheld mobile photography in very low light · ACM Trans. Graph. 2019

Methods — techniques the papers use, named apart from their topics

ray offset and color decomposition · 0.8neural light field · 0.8robust alignment · 0.4motion metering · 0.4learning-based auto white balancing · 0.4
YearPublicationVenuePosition
2024 Neural Light Spheres for Implicit Image Stitching and View Synthesis
abstract
Challenging to capture, and challenging to display on a cellphone screen, the panorama paradoxically remains both a staple and underused feature of modern mobile camera applications. In this work we address both of these challenges with a spherical neural light field model for implicit panoramic image stitching and re-rendering; able to accommodate for depth parallax, view-dependent lighting, and local scene motion and color changes during capture. Fit during test-time to an arbitrary path panoramic video capture -- vertical, horizontal, random-walk -- these neural light spheres jointly estimate the camera path and a high-resolution scene reconstruction to produce novel wide field-of-view projections of the environment. Our single-layer model avoids expensive volumetric sampling, and decomposes the scene into compact view-dependent ray offset and color components, with a total model size of 80 MB per scene, and real-time (50 FPS) rendering at 1080p resolution. We demonstrate improved reconstruction quality over traditional image stitching and radiance field methods, with significantly higher tolerance to scene motion and non-ideal capture settings.
Ilya Chugunov, Amogh Joshi 0004, Kiran Murthy, Francois Bleibel, Felix Heide
SIGGRAPH Asia3
2019 Handheld mobile photography in very low light
abstract
Taking photographs in low light using a mobile phone is challenging and rarely produces pleasing results. Aside from the physical limits imposed by read noise and photon shot noise, these cameras are typically handheld, have small apertures and sensors, use mass-produced analog electronics that cannot easily be cooled, and are commonly used to photograph subjects that move, like children and pets. In this paper we describe a system for capturing clean, sharp, colorful photographs in light as low as 0.3 lux, where human vision becomes monochromatic and indistinct. To permit handheld photography without flash illumination, we capture, align, and combine multiple frames. Our system employs "motion metering", which uses an estimate of motion magnitudes (whether due to handshake or moving objects) to identify the number of frames and the per-frame exposure times that together minimize both noise and motion blur in a captured burst. We combine these frames using robust alignment and merging techniques that are specialized for high-noise imagery. To ensure accurate colors in such low light, we employ a learning-based auto white balancing algorithm. To prevent the photographs from looking like they were shot in daylight, we use tone mapping techniques inspired by illusionistic painting: increasing contrast, crushing shadows to black, and surrounding the scene with darkness. All of these processes are performed using the limited computational resources of a mobile device. Our system can be used by novice photographers to produce shareable pictures in a few seconds based on a single shutter press, even in environments so dim that humans cannot see clearly.
Orly Liba, Kiran Murthy, Yun-Ta Tsai, Tim Brooks, Tianfan Xue, Nikhil Karnad, Qiurui He 0001, Jonathan T. Barron, Dillon Sharlet, Ryan Geiss, Samuel W. Hasinoff, Yael Pritch, Marc Levoy
ACM Trans. Graph.2