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Qingxiao Liang

dblp:252/2652 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 77% Face, body and person analysis · 23%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.412019
Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019
Computer vision › 3D vision
object pose estimation
0.412019
Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019
Computer vision › 3D vision › pose estimation › learning-based pose estimation
pose regression
0.412019
Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019
Computer vision › 3D vision › object pose estimation
texture-less object pose estimation
0.412019
Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019
Computer vision › 3D vision › object pose estimation
symmetric object pose estimation
0.112019
Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019

Methods — techniques the papers use, named apart from their topics

triplet network · 0.4regression network · 0.4convolutional neural network · 0.4
YearPublicationVenuePosition
2019 Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects
abstract
3-D pose estimation for texture-less objects remains a challenging problem. Previous works either focus on a template matching method to find the nearest template as a candidate, or construct a Hough forest, which utilizes the offset of patches to vote for the object location and pose. By contrast, in this paper, we propose a comprehensive framework to directly regress 3-D poses for the candidates, in which a convolutional neural network-based triplet network is trained to extract discriminating features from the binary images. To make the features suitable for the regression task, a pose-guided method and a regression constraint are employed with the constructed triplet network. We show that the constraint reaches the goal of creating the correlation between the features and 3-D poses. Once the expected features are obtained, the object pose could be efficiently regressed, by training a regression network with a simple structure. For symmetric objects, depth images are treated as an additional channel to feed the triplet network. Experiments on the LineMOD and our own datasets demonstrate our method with high regression precision and efficiency.
Laishui Zhou, Hua Zong, Xiaoxi Gong, Qiaoyun Wu, Qingxiao Liang, Jun Wang 0039
IEEE Trans. Multim.6