Dominik Winkelbauer

dblp:252/5698 · DBLP profile ↗
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6ranked-venue papers
4as first author
6since 2021 · last 2025
0000-0001-7443-1071ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Systems, architecture and hardware · 6 · 4 first-author · 6 since 2021
YearPublicationVenuePosition
2025 Composing Dextrous Grasping and In-Hand Manipulation via Scoring with a Reinforcement Learning Critic
abstract
In-hand manipulation and grasping are fundamental yet often separately addressed tasks in robotics. For deriving in-hand manipulation policies, reinforcement learning has recently shown great success. However, the derived controllers are not yet useful in real-world scenarios because they often require a human operator to place the objects in suitable initial (grasping) states. Finding stable grasps that also promote the desired in-hand manipulation goal is an open problem. In this work, we propose a method for bridging this gap by leveraging the critic network of a reinforcement learning agent trained for in-hand manipulation to score and select initial grasps. Our experiments show that this method significantly increases the success rate of in-hand manipulation without requiring additional training. We also present an implementation of a full grasp manipulation pipeline on a real-world system, enabling autonomous grasping and reorientation even of un-wieldy objects. Website: aidx-lab. org/manipulation/icra25
Lennart Röstel, Dominik Winkelbauer, Johannes Pitz, Leon Sievers, Berthold Bäuml
ICRA2
2024 A Learning-based Controller for Multi-Contact Grasps on Unknown Objects with a Dexterous Hand
abstract
Existing grasp controllers usually either only support finger-tip grasps or need explicit configuration of the inner forces. We propose a novel grasp controller that supports arbitrary grasp types, including power grasps with multi-contacts, while operating self-contained on before unseen objects. No detailed contact information is needed, but only a rough 3D model, e.g., reconstructed from a single depth image. First, the external wrench being applied to the object is estimated by using the measured torques at the joints. Then, the torques necessary to counteract the estimated wrench while keeping the object at its initial pose are predicted. The torques are commanded via desired joint angles to an underlying joint-level impedance controller. To reach real-time performance, we propose a learning-based approach that is based on a wrench estimator- and a torque predictor neural network. Both networks are trained in a supervised fashion using data generated via the analytical formulation of the controller. In an extensive simulation-based evaluation, we show that our controller is able to keep 83.1% of the tested grasps stable when applying external wrenches with up to 10 N. At the same time, we outperform the two tested baselines by being more efficient and inducing less involuntary object movement. Finally, we show that the controller also works on the real DLR-Hand II, reaching a cycle time of 6 ms. Website: aidx-lab.org/grasping
Dominik Winkelbauer, Rudolph Triebel, Berthold Bäuml
IROS1
2023 Shape Completion with Prediction of Uncertain Regions
abstract
Shape completion, i.e., predicting the complete geometry of an object from a partial observation, is highly relevant for several downstream tasks, most notably robotic manipulation. When basing planning or prediction of real grasps on object shape reconstruction, an indication of severe geometric uncertainty is indispensable. In particular, there can be an irreducible uncertainty in extended regions about the presence of entire object parts when given ambiguous object views. To treat this important case, we propose two novel methods for predicting such uncertain regions as straightforward extensions of any method for predicting local spatial occupancy, one through postprocessing occupancy scores, the other through direct prediction of an uncertainty indicator. We compare these methods together with two known approaches to probabilistic shape completion. Moreover, we generate a dataset, derived from ShapeNet [1], of realistically rendered depth images of object views with ground-truth annotations for the uncertain regions. We train on this dataset and test each method in shape completion and prediction of uncertain regions for known and novel object instances and on synthetic and real data. While direct uncertainty prediction is by far the most accurate in the segmentation of uncertain regions, both novel methods outperform the two baselines in shape completion and uncertain region prediction, and avoiding the predicted uncertain regions increases the quality of grasps for all tested methods. Web: https://github.com/DLR-RM/shape-completion
Matthias Humt, Dominik Winkelbauer, Ulrich Hillenbrand
IROS2
2023 Learning-Based Real-Time Torque Prediction for Grasping Unknown Objects with a Multi-Fingered Hand
abstract
When grasping objects with a multi-finger hand, it is crucial for the grasp stability to apply the correct torques at each joint so that external forces are countered. Most current systems use simple heuristics instead of modeling the required torque correctly. Instead, we propose a learning-based approach that is able to predict torques for grasps on unknown objects in real-time. The neural network, trained end-to-end using supervised learning, is shown to predict torques that are more efficient, and the objects are held with less involuntary movement compared to all tested heuristic baselines. Specifically, for 90 % of the grasps the translational deviation of the object is below 2.9 mm and the rotational below 3.1°. To generate training data, we formulate the analytical computation of torques as an optimization problem and handle the indeterminacy of multi-contacts using an elastic model. We further show that the network generalizes to predict torques for unknown objects on the real robot system with an inference time of 1.5 ms. Website: dlr-alr.github.io/grasping/
Dominik Winkelbauer, Berthold Bäuml, Rudolph Triebel
IROS1
2022 A Two-stage Learning Architecture that Generates High-Quality Grasps for a Multi-Fingered Hand
abstract
We investigate the problem of planning stable grasps for object manipulations using an 18-DOF robotic hand with four fingers. The main challenge here is the high-dimensional search space, and we address this problem using a novel two-stage learning process. In the first stage, we train an autoregressive network called the hand-pose-generator, which learns to generate a distribution of valid 6D poses of the palm for a given volumetric object representation. In the second stage, we employ a network that regresses 12D finger joint configurations and a scalar grasp quality from given object representations and palm poses. To train our networks, we use synthetic training data generated by a novel grasp planning algorithm, which also proceeds stage-wise: first the palm pose, then the finger positions. Here, we devise a Bayesian Optimization scheme for the palm pose and a physics-based grasp pose metric to rate stable grasps. In experiments on the YCB benchmark data set, we show a grasp success rate of over 83%, as well as qualitative results grasping unknown objects on a real robot system.
Dominik Winkelbauer, Berthold Bäuml, Matthias Humt, Nils Thürey, Rudolph Triebel
IROS1
2021 Learning to Localize in New Environments from Synthetic Training Data
abstract
Most existing approaches for visual localization either need a detailed 3D model of the environment or, in the case of learning-based methods, must be retrained for each new scene. This can either be very expensive or simply impossible for large, unknown environments, for example in search-and-rescue scenarios. Although there are learning-based approaches that operate scene-agnostically, the generalization capability of these methods is still outperformed by classical approaches. In this paper, we present an approach that can generalize to new scenes by applying specific changes to the model architecture, including an extended regression part, the use of hierarchical correlation layers, and the exploitation of scale and uncertainty information. Our approach outperforms the 5-point algorithm using SIFT features on equally big images and additionally surpasses all previous learning-based approaches that were trained on different data. It is also superior to most of the approaches that were specifically trained on the respective scenes. We also evaluate our approach in a scenario with only very few reference images, showing that under such more realistic conditions our learning-based approach considerably exceeds both existing learning-based and classical methods.
Dominik Winkelbauer, Maximilian Denninger, Rudolph Triebel
ICRA1