Demo Data from EDBT 2026 / reviewers in the wild / expert
Jaeseok Yoo
dblp:252/8145
· DBLP profile ↗
4ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Requirements engineering and software design · 67% Program synthesis and code generation · 33% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.8 | 1 | 2024 | H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields · ICLR 2024 |
Computer vision › 3D vision › 3d shape representation › implicit surface representation
signed distance function |
0.8 | 1 | 2024 | H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields · ICLR 2024 |
Program synthesis and code generation
code generation with language models |
0.8 | 1 | 2024 | ArchCode: Incorporating Software Requirements in Code Generation with Large Language Models · ACL (1) 2024 |
Requirements engineering and software design
non-functional requirements |
0.8 | 1 | 2024 | ArchCode: Incorporating Software Requirements in Code Generation with Large Language Models · ACL (1) 2024 |
Requirements engineering and software design
requirements specification |
0.8 | 1 | 2024 | ArchCode: Incorporating Software Requirements in Code Generation with Large Language Models · ACL (1) 2024 |
Computer vision › 3D vision
neural radiance field |
0.2 | 1 | 2024 | H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields · ICLR 2024 |
Methods — techniques the papers use, named apart from their topics
two-phase learning · 0.8signed distance field · 0.8large language model · 0.8in-context learning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PERC: Plan-As-Query Example Retrieval for Underrepresented Code GenerationabstractCode generation with large language models has shown significant promise, especially when employing retrieval-augmented generation (RAG) with few-shot examples. However, selecting effective examples that enhance generation quality remains a challenging task, particularly when the target programming language (PL) is underrepresented. In this study, we present two key findings: (1) retrieving examples whose presented algorithmic plans can be referenced for generating the desired behavior significantly improves generation accuracy, and (2) converting code into pseudocode effectively captures such algorithmic plans, enhancing retrieval quality even when the source and the target PLs are different. Based on these findings, we propose Plan-as-query Example Retrieval for few-shot prompting in Code generation (PERC), a novel framework that utilizes algorithmic plans to identify and retrieve effective examples. We validate the effectiveness of PERC through extensive experiments on the CodeContests, HumanEval and MultiPL-E benchmarks: PERC consistently outperforms the state-of-the-art RAG methods in code generation, both when the source and target programming languages match or differ, highlighting its adaptability and robustness in diverse coding environments. Jaeseok Yoo, Hojae Han, Youngwon Lee 0003, Jaejin Kim, Seung-won Hwang |
COLING | 1 |
| 2024 | ArchCode: Incorporating Software Requirements in Code Generation with Large Language ModelsabstractThis paper aims to extend the code generation capability of large language models (LLMs) to automatically manage comprehensive software requirements from given textual descriptions.Such requirements include both functional (i.e.achieving expected behavior for inputs) and non-functional (e.g., time/space performance, robustness, maintainability) requirements.However, textual descriptions can either express requirements verbosely or may even omit some of them.We introduce ARCHCODE, a novel framework that leverages in-context learning to organize requirements observed in descriptions and to extrapolate unexpressed requirements from them.ARCHCODE generates requirements from given descriptions, conditioning them to produce code snippets and test cases.Each test case is tailored to one of the requirements, allowing for the ranking of code snippets based on the compliance of their execution results with the requirements.Public benchmarks show that ARCHCODE enhances to satisfy functional requirements, significantly improving Pass@k scores.Furthermore, we introduce HumanEval-NFR, the first evaluation of LLMs' non-functional requirements in code generation, demonstrating ARCHCODE's superiority over baseline methods.The implementation of ARCHCODE and the HumanEval-NFR benchmark are both publicly accessible. 1 Index Generated Requirements Generated Code (manually validated) (validated by Ground Truth Test Cases) HumanEval-NFR/51 0 Correct Passed 1 Correct Passed 2 Correct Passed 3 Correct Hojae Han, Jaejin Kim, Jaeseok Yoo, Youngwon Lee 0003, Seung-won Hwang |
ACL (1) | 3 |
| 2024 | H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface FieldsabstractAdvanced techniques using Neural Radiance Fields (NeRF), Signed Distance Fields (SDF), and Occupancy Fields have recently emerged as solutions for 3D indoor scene reconstruction. We introduce a novel two-phase learning approach, H2O-SDF, that discriminates between object and non-object regions within indoor environments. This method achieves a nuanced balance, carefully preserving the geometric integrity of room layouts while also capturing intricate surface details of specific objects. A cornerstone of our two-phase learning framework is the introduction of the Object Surface Field (OSF), a novel concept designed to mitigate the persistent vanishing gradient problem that has previously hindered the capture of high-frequency details in other methods. Our proposed approach is validated through several experiments that include ablation studies. Mirae Do, YeonJae Shin, Jaeseok Yoo, Jongkwang Hong, Joongrock Kim, Chul Lee |
ICLR | 4 |
| 2019 | Soap film flow and thickness for soap bubble renderingabstractIn practice, it is not easy to find a study of soap bubbles rendering by measuring the speed and thickness of soap bubbles flow. In this study, we have carried out to measure the change in the flow and thickness of a soap film to realistically render soap bubbles. Sanghyeon Gil, Yunji Seok, Kiyeol Park, Jaeseok Yoo, Seongah Chin |
VRST | 4 |