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Yuanwen Yue

dblp:253/0221 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2024
0000-0003-4715-9257ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Segmentation and scene understanding · 43% 3D vision · 39% Transfer learning and domain adaptation · 14%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Image and video processing · 50%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › geometric deep learning › 3d representation learning
3d-aware representation learning
0.812024
Improving 2D Feature Representations by 3D-Aware Fine-Tuning · ECCV (2) 2024
Computer vision › Segmentation and scene understanding
3d point cloud segmentation
0.812024
AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation · ICLR 2024
Computer vision › Segmentation and scene understanding › interactive segmentation
click-based interactive segmentation
0.812024
AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation · ICLR 2024
Machine learning › Transfer learning and domain adaptation
fine-tuning
0.812024
Improving 2D Feature Representations by 3D-Aware Fine-Tuning · ECCV (2) 2024
Computer vision › Segmentation and scene understanding › 3d segmentation
interactive 3d segmentation
0.812024
AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation · ICLR 2024
Computer vision › 3D vision
3d scene understanding
0.712023
Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries · CVPR 2023
Computer vision › 3D vision › 3d scene reconstruction
floorplan reconstruction
0.712023
Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries · CVPR 2023
Geometric modeling and processing › surface reconstruction › mesh reconstruction
polygonal mesh reconstruction
0.712023
Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries · CVPR 2023
Image and video processing
structured prediction
0.712023
Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries · CVPR 2023
Human-AI interaction
interactive machine learning
0.212024
AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation · ICLR 2024
Machine learning › Deep learning architectures and training
transformer
0.212023
Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries · CVPR 2023

Methods — techniques the papers use, named apart from their topics

spatial-temporal query encoding · 1.5attention · 1.5two-level queries · 1.3transformer · 1.3polygon matching · 1.33d-aware fine-tuning · 0.8
YearPublicationVenuePosition
2024 Improving 2D Feature Representations by 3D-Aware Fine-Tuning
Yuanwen Yue, Anurag Das, Francis Engelmann, Siyu Tang 0001, Jan Eric Lenssen
ECCV (2)1
2024 AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation
abstract
During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies. Project page: https://ywyue.github.io/AGILE3D.
Yuanwen Yue, Sabarinath Mahadevan, Jonas Schult, Francis Engelmann, Bastian Leibe, Konrad Schindler, Theodora Kontogianni
ICLR1
2023 Connecting the Dots: Floorplan Reconstruction Using Two-Level Queries
abstract
We address 2D floorplan reconstruction from 3D scans. Existing approaches typically employ heuristically designed multi-stage pipelines. Instead, we formulate floor-plan reconstruction as a single-stage structured prediction task: find a variablesize set of polygons, which in turn are variable-length sequences of ordered vertices. To solve it we develop a novel Transformer architecture that generates polygons of multiple rooms in parallel, in a holistic manner without hand-crafted intermediate stages. The model features two-level queries for polygons and corners, and includes polygon matching to make the network end-to-end trainable. Our method achieves a new state-of-the-art for two challenging datasets, Structured3D and SceneCAD, along with significantly faster inference than previous methods. Moreover, it can readily be extended to predict additional information, i.e., semantic room types and architectural elements like doors and windows. Our code and models are available at: https://github.com/ywyue/RoomFormer.
Yuanwen Yue, Theodora Kontogianni, Konrad Schindler, Francis Engelmann
CVPR1
2021 Automatic Detection and Mapping of Highway Guardrails from Mobile Lidar Point Clouds
abstract
Accurate and rapid detection and mapping of guardrails play an essential role in road maintenance, asset management, and safety audits. This paper proposes an automated approach for guardrail detection and mapping in rural highway environments from mobile laser scanning point clouds. First, the scanning vehicle trajectory is extracted, and a buffer zone is constructed to remove points far from the roadside. Then multiple geometric filters and statistical outlier removal are applied to find the candidate guardrail points. The verticality of each point is calculated to further refine the detection. Next, a density-based clustering algorithm is used to group the remaining points into clusters. Finally, the detected guardrails are plotted on Google Earth to create an inventory map. Experiments on three rural highways demonstrate that the proposed algorithm can detect and map guardrails automatically with high accuracy.
Yuanwen Yue, Maged Gouda, Karim El-Basyouny
IGARSS1