Demo Data from EDBT 2026 / reviewers in the wild / expert
Zehong Shen
dblp:254/1168
· DBLP profile ↗
8ranked-venue papers
3as first author
7since 2021 · last 2025
0000-0002-7232-793XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
3D vision · 64% Generative modeling · 12% Deep learning architectures and training · 9% | |
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 79% Image and video processing · 21% |
Topics — the 23 heaviest of 25, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
visual localization |
1.4 | 3 | 2023 | Long-Term Visual Localization with Mobile Sensors · CVPR 2023 LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 Semi-Dense Feature Matching With Transformers and its Applications in Multiple-View Geometry · IEEE Trans. Pattern Anal. Mach. Intell. 2023 |
Computer vision › 3D vision › feature matching
local feature matching |
1.2 | 2 | 2023 | Semi-Dense Feature Matching With Transformers and its Applications in Multiple-View Geometry · IEEE Trans. Pattern Anal. Mach. Intell. 2023 LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 |
Machine learning › Generative modeling › video generation
motion transfer |
0.9 | 1 | 2025 | Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations · ICCV 2025 |
Computer animation and physical simulation › motion synthesis
3d motion generation |
0.9 | 1 | 2025 | Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations · ICCV 2025 |
Computer vision › 3D vision
feature matching |
0.8 | 2 | 2023 | Semi-Dense Feature Matching With Transformers and its Applications in Multiple-View Geometry · IEEE Trans. Pattern Anal. Mach. Intell. 2023 LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 |
Computer vision › 3D vision
structure from motion |
0.8 | 2 | 2023 | Semi-Dense Feature Matching With Transformers and its Applications in Multiple-View Geometry · IEEE Trans. Pattern Anal. Mach. Intell. 2023 LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 |
Machine learning › Generative modeling › diffusion model
human motion generation |
0.8 | 1 | 2024 | Generating Human Motion in 3D Scenes from Text Descriptions · CVPR 2024 |
Computer vision › Face, body and person analysis
human pose estimation |
0.8 | 1 | 2024 | World-Grounded Human Motion Recovery via Gravity-View Coordinates · SIGGRAPH Asia 2024 |
Computer vision › 3D vision › motion capture
monocular motion capture |
0.8 | 1 | 2024 | World-Grounded Human Motion Recovery via Gravity-View Coordinates · SIGGRAPH Asia 2024 |
Computer vision › 3D vision
3d scene understanding |
0.7 | 1 | 2023 | Learning Human Mesh Recovery in 3D Scenes · CVPR 2023 |
Computer vision › 3D vision
camera pose estimation |
0.7 | 1 | 2023 | Long-Term Visual Localization with Mobile Sensors · CVPR 2023 |
Computer vision › 3D vision
human mesh recovery |
0.7 | 1 | 2023 | Learning Human Mesh Recovery in 3D Scenes · CVPR 2023 |
Computer vision › Video understanding and tracking › dynamic scene analysis › video scene understanding › human-centric scene understanding
human-scene interaction |
0.7 | 1 | 2023 | Learning Human Mesh Recovery in 3D Scenes · CVPR 2023 |
Computer vision › 3D vision › visual localization
long-term visual localization |
0.7 | 1 | 2023 | Long-Term Visual Localization with Mobile Sensors · CVPR 2023 |
Computer vision › 3D vision › feature matching › dense feature matching
detector-free matching |
0.5 | 1 | 2021 | LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 |
Machine learning › Deep learning architectures and training
transformer |
0.5 | 1 | 2021 | LoFTR: Detector-Free Local Feature Matching With Transformers · CVPR 2021 |
Machine learning › Deep learning architectures and training › convolutional neural network › convolution design
group convolution |
0.4 | 1 | 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs · NeurIPS 2019 |
Machine learning › Deep learning architectures and training › equivariant neural network
group equivariant neural network |
0.4 | 1 | 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs · NeurIPS 2019 |
Computer vision › 3D vision
local feature descriptor |
0.4 | 1 | 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs · NeurIPS 2019 |
Machine learning › Representation and self-supervised learning › representation learning › invariant representation learning
transformation-invariant representation |
0.4 | 1 | 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs · NeurIPS 2019 |
Computer vision › Vision and language › 3d vision and language
3d language grounding |
0.2 | 1 | 2024 | Generating Human Motion in 3D Scenes from Text Descriptions · CVPR 2024 |
Image and video processing › motion analysis › motion reconstruction
human motion reconstruction |
0.2 | 1 | 2024 | World-Grounded Human Motion Recovery via Gravity-View Coordinates · SIGGRAPH Asia 2024 |
Computer vision › 3D vision › camera pose estimation
relative pose estimation |
0.1 | 1 | 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNs · NeurIPS 2019 |
Methods — techniques the papers use, named apart from their topics
cross-attention · 1.82d motion data · 1.7gravity-view coordinate system · 1.5camera rotation transformation · 1.5compass · 1.32d-3d matching network · 1.3self-attention · 1.2object-centric scene representation · 0.8large language model · 0.8sparse 3D CNN · 0.7gravity sensor · 0.7GPS · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations
Ruoxi Guo, Huaijin Pi, Zehong Shen, Qing Shuai, Zechen Hu, Zhumei Wang, Yajiao Dong, Ruizhen Hu, Taku Komura, Sida Peng, Xiaowei Zhou 0001 |
ICCV | 3 |
| 2024 | Generating Human Motion in 3D Scenes from Text DescriptionsabstractGenerating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However, only a few works consider human- scene interactions together with text conditions, which is crucial for visual and physical realism. This paper fo-cuses on the task of generating human motions in 3D in-door scenes given text descriptions of the human-scene in-teractions. This task presents challenges due to the multi-modality nature of text, scene, and motion, as well as the need for spatial reasoning. To address these challenges, we propose a new approach that decomposes the complex prob-lem into two more manageable sub-problems: (1) language grounding of the target object and (2) object-centric motion generation. For language grounding of the target ob-ject, we leverage the power of large language models. For motion generation, we design an object-centric scene rep-resentation for the generative model to focus on the target object, thereby reducing the scene complexity and facilitating the modeling of the relationship between human motions and the object. Experiments demonstrate the better motion quality of our approach compared to baselines and validate our design choices. Code will be available at link. Zhi Cen, Huaijin Pi, Sida Peng, Zehong Shen, Shuai Zhu, Hujun Bao, Xiaowei Zhou 0001 |
CVPR | 4 |
| 2024 | World-Grounded Human Motion Recovery via Gravity-View CoordinatesabstractWe present a novel method for recovering world-grounded human motion from monocular video. The main challenge lies in the ambiguity of defining the world coordinate system, which varies between sequences. Previous approaches attempt to alleviate this issue by predicting relative motion in an autoregressive manner, but are prone to accumulating errors. Instead, we propose estimating human poses in a novel Gravity-View (GV) coordinate system, which is defined by the world gravity and the camera view direction. The proposed GV system is naturally gravity-aligned and uniquely defined for each video frame, largely reducing the ambiguity of learning image-pose mapping. The estimated poses can be transformed back to the world coordinate system using camera rotations, forming a global motion sequence. Additionally, the per-frame estimation avoids error accumulation in the autoregressive methods. Experiments on in-the-wild benchmarks demonstrate that our method recovers more realistic motion in both the camera space and world-grounded settings, outperforming state-of-the-art methods in both accuracy and speed. The code is available at https://zju3dv.github.io/gvhmr/. Zehong Shen, Huaijin Pi, Yan Xia 0007, Zhi Cen, Sida Peng, Zechen Hu, Hujun Bao, Ruizhen Hu, Xiaowei Zhou 0001 |
SIGGRAPH Asia | 1 |
| 2023 | Learning Human Mesh Recovery in 3D ScenesabstractWe present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform scene-aware mesh optimization, we propose to first estimate absolute position and dense scene contacts with a sparse 3D CNN, and later enhance a pretrained human mesh recovery network by cross-attention with the derived 3D scene cues. Joint learning on images and scene geometry enables our method to reduce the ambiguity caused by depth and occlusion, resulting in more reasonable global postures and contacts. Encoding scene-aware cues in the network also allows the proposed method to be optimization-free, and opens up the opportunity for real-time applications. The experiments show that the proposed network is capable of recovering accurate and physically-plausible meshes by a single forward pass and outperforms state-of-the-art methods in terms of both accuracy and speed. Code is available on our project page: https://zju3dv.github.io/sahmr/. Zehong Shen, Zhi Cen, Sida Peng, Qing Shuai, Hujun Bao, Xiaowei Zhou 0001 |
CVPR | 1 |
| 2023 | Long-Term Visual Localization with Mobile SensorsabstractDespite the remarkable advances in image matching and pose estimation, image-based localization of a camera in a temporally-varying outdoor environment is still a challenging problem due to huge appearance disparity between query and reference images caused by illumination, seasonal and structural changes. In this work, we propose to leverage additional sensors on a mobile phone, mainly GPS, compass, and gravity sensor, to solve this challenging problem. We show that these mobile sensors provide decent initial poses and effective constraints to reduce the searching space in image matching and final pose estimation. With the initial pose, we are also able to devise a direct 2D-3D matching network to efficiently establish 2D-3D correspondences instead of tedious 2D-2D matching in existing systems. As no public dataset exists for the studied problem, we collect a new dataset that provides a variety of mobile sensor data and significant scene appearance variations, and develop a system to acquire ground-truth poses for query images. We benchmark our method as well as several state-of-the-art baselines and demonstrate the effectiveness of the proposed approach. Our code and dataset are available on the project page: https://zju3dv.github.io/sensloc/ Shen Yan 0002, Yu Liu 0008, Zehong Shen, Haomin Liu, Maojun Zhang, Guofeng Zhang 0001, Xiaowei Zhou 0001 |
CVPR | 4 |
| 2023 | Semi-Dense Feature Matching With Transformers and its Applications in Multiple-View GeometryabstractWe present a novel method for local image feature matching. Instead of performing image feature detection, description, and matching sequentially, we propose to first establish pixel-wise dense matches at a coarse level and later refine the good matches at a fine level. In contrast to dense methods that use a cost volume to search correspondences, we use self and cross attention layers in Transformer to obtain feature descriptors that are conditioned on both images. The global receptive field provided by Transformer enables our method to produce dense matches in low-texture areas, where feature detectors usually struggle to produce repeatable interest points. The experiments on indoor and outdoor datasets show that LoFTR outperforms state-of-the-art methods by a large margin. We further adapt LoFTR to modern SfM systems and illustrate its application in multiple-view geometry. The proposed method demonstrates superior performance in Image Matching Challenge 2021 and ranks first on two public benchmarks of visual localization among the published methods. The code is available at https://zju3dv.github.io/loftr. Zehong Shen, Jiaming Sun 0002, Yuang Wang, Hujun Bao, Xiaowei Zhou 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2021 | LoFTR: Detector-Free Local Feature Matching With TransformersabstractWe present a novel method for local image feature matching. Instead of performing image feature detection, description, and matching sequentially, we propose to first establish pixel-wise dense matches at a coarse level and later refine the good matches at a fine level. In contrast to dense methods that use a cost volume to search correspondences, we use self and cross attention layers in Transformer to obtain feature descriptors that are conditioned on both images. The global receptive field provided by Transformer enables our method to produce dense matches in low-texture areas, where feature detectors usually struggle to produce repeatable interest points. The experiments on indoor and outdoor datasets show that LoFTR outperforms state-of-the-art methods by a large margin. LoFTR also ranks first on two public benchmarks of visual localization among the published methods. Code is available at our project page: https://zju3dv.github.io/loftr/. Jiaming Sun 0002, Zehong Shen, Yuang Wang, Hujun Bao, Xiaowei Zhou 0001 |
CVPR | 2 |
| 2019 | GIFT: Learning Transformation-Invariant Dense Visual Descriptors via Group CNNsabstractFinding local correspondences between images with different viewpoints requires local descriptors that are robust against geometric transformations. An approach for transformation invariance is to integrate out the transformations by pooling the features extracted from transformed versions of an image. However, the feature pooling may sacrifice the distinctiveness of the resulting descriptors. In this paper, we introduce a novel visual descriptor named Group Invariant Feature Transform (GIFT), which is both discriminative and robust to geometric transformations. The key idea is that the features extracted from the transformed versions of an image can be viewed as a function defined on the group of the transformations. Instead of feature pooling, we use group convolutions to exploit underlying structures of the extracted features on the group, resulting in descriptors that are both discriminative and provably invariant to the group of transformations. Extensive experiments show that GIFT outperforms state-of-the-art methods on several benchmark datasets and practically improves the performance of relative pose estimation. Yuan Liu 0025, Zehong Shen, Zhixuan Lin, Sida Peng, Hujun Bao, Xiaowei Zhou 0001 |
NeurIPS | 2 |