Demo Data from EDBT 2026 / reviewers in the wild / expert
Guanqi Zhan
dblp:254/2030
· DBLP profile ↗
8ranked-venue papers
5as first author
7since 2021 · last 2026
0009-0005-7339-2070ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 5 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Robot manipulation · 39% 3D vision · 35% Segmentation and scene understanding · 17% |
Topics — the 11 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › grasping
target-driven grasping |
1.0 | 1 | 2026 | TARGO and TARGO-Net: Benchmarking Target-Driven Object Grasping Under Occlusions · Int. J. Comput. Vis. 2026 |
Computer vision › 3D vision › 3d scene understanding
occlusion reasoning |
1.0 | 2 | 2024 | Amodal Ground Truth and Completion in the Wild · CVPR 2024 Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Computer vision › Segmentation and scene understanding
scene understanding |
1.0 | 2 | 2024 | Amodal Ground Truth and Completion in the Wild · CVPR 2024 Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Computer vision › 3D vision › 3d scene understanding › amodal perception
amodal completion |
0.8 | 1 | 2024 | Amodal Ground Truth and Completion in the Wild · CVPR 2024 |
Computer vision › Segmentation and scene understanding › object segmentation
amodal segmentation |
0.8 | 1 | 2024 | Amodal Ground Truth and Completion in the Wild · CVPR 2024 |
Robotics › Robot manipulation
affordance learning |
0.7 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Robotics › Robot manipulation › grasping
articulated object manipulation |
0.7 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Robotics › Robot manipulation
grasping |
0.7 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Computer vision › 3D vision › 3d shape modeling
3d part assembly |
0.4 | 1 | 2020 | Generative 3D Part Assembly via Dynamic Graph Learning · NeurIPS 2020 |
Computer vision › 3D vision
object pose estimation |
0.4 | 1 | 2020 | Generative 3D Part Assembly via Dynamic Graph Learning · NeurIPS 2020 |
Machine learning › Generative modeling
diffusion model |
0.2 | 1 | 2024 | Amodal Ground Truth and Completion in the Wild · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
transformer · 1.0target completion · 1.0cross-attention · 1.0two-stage segmentation · 0.8linear probe · 0.8discriminative classifier · 0.8diffusion model · 0.8point cloud processing · 0.7contrastive learning · 0.7dynamic graph learning · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TARGO and TARGO-Net: Benchmarking Target-Driven Object Grasping Under OcclusionsabstractPredicting 6-DoF grasp poses from a single RGB-D frame has recently achieved impressive accuracy, yet performance collapses when the target object is heavily occluded by clutter. In this paper, we establish the first benchmark dataset for TARget-driven Grasping under Occlusions, named TARGO, and our model that remains robust under occlusion, TARGO-Net. Our main contributions are: 1) We first recognize the visual occlusion challenge in 6-DoF grasping using single RGB-D images, and found that even the current SOTA models suffer under high occlusion. 2) We propose TARGO dataset, which can be used to train and test 6-DoF grasp models under different visual occlusion severities, and evaluate model robustness in real-world scenarios. 3) We further devise TARGO-Net, a transformer-based grasping model involving a target completion module and target-scene cross-attention, that performs most robustly across all visual occlusion levels. 4) We discover that other than visual occlusion, number of occluders and target minimum dimension also contribute to grasp success. The dataset and codes are publicly available at https://targo-benchmark.github.io . Yan Xia 0003, Ziyuan Qin 0002, Guanqi Zhan, Kaichen Zhou, Hao Dong 0003, Daniel Cremers |
Int. J. Comput. Vis. | 4 |
| 2025 | ELIP: Enhanced Visual-Language Foundation Models for Image RetrievalabstractThe objective in this paper is to improve the per-formance of text-to-image retrieval. To this end, we introduce a new framework that can boost the performance of large-scale pre-trained vision-language models, so that they can be used for text-to-image re-ranking. The approach, Enhanced Language-Image Pre-training (ELIP), uses the text query, via a simple MLP mapping network, to predict a set of visual prompts to condition the ViT image encoding. ELIP can easily be applied to the commonly used CLIP, SigLIP and BLIP-2 networks. On the evaluation side, we set up two new out-of-distribution (OOD) benchmarks, Occluded COCO and ImageNet-R, to assess the zero-shot generalisation of the models to different domains. The results demonstrate that ELIP significantly boosts CLIP/SigLIP/SigLIP-2 text-to-image retrieval performance and outperforms BLIP-2 on several benchmarks, as well as providing an easy means to adapt to OOD datasets. Guanqi Zhan, Yuanpei Liu, Kai Han 0001, Weidi Xie, Andrew Zisserman |
CBMI | 1 |
| 2024 | Amodal Ground Truth and Completion in the WildabstractThis paper studies amodal image segmentation: predicting entire object segmentation masks including both visible and invisible (occluded) parts. In previous work, the amodal segmentation ground truth on real images is usually pre-dicted by manual annotaton and thus is subjective. In contrast, we use 3D data to establish an automatic pipeline to determine authentic ground truth amodal masks for partially occluded objects in real images. This pipeline is used to construct an amodal completion evaluation benchmark, MP3D-Amodal, consisting of a variety of object categories and la-bels. To better handle the amodal completion task in the wild, we explore two architecture variants: a two-stage model that first infers the occluder, followed by amodal mask completion; and a one-stage model that exploits the representation power of Stable Diffusion for amodal segmentation across many categories. Without bells and whistles, our method achieves a new state-of-the-art performance on Amodal segmentation datasets that cover a large variety of objects, in-cluding COCOA and our new MP3D-Amodal dataset. The dataset, model, and code are available at https://www.robots.ox.ac.uk/~vgg/research/amodal/ Guanqi Zhan, Chuanxia Zheng, Weidi Xie, Andrew Zisserman |
CVPR | 1 |
| 2024 | A General Protocol to Probe Large Vision Models for 3D Physical UnderstandingabstractOur objective in this paper is to probe large vision models to determine to what extent they ‘understand’ different physical properties of the 3D scene depicted in an image. To this end, we make the following contributions: (i) We introduce a general and lightweight protocol to evaluate whether features of an off-the-shelf large vision model encode a number of physical ‘properties’ of the 3D scene, by training discriminative classifiers on the features for these properties. The probes are applied on datasets of real images with annotations for the property. (ii) We apply this protocol to properties covering scene geometry, scene material, support relations, lighting, and view-dependent measures, and large vision models including CLIP, DINOv1, DINOv2, VQGAN, Stable Diffusion. (iii) We find that features from Stable Diffusion and DINOv2 are good for discriminative learning of a number of properties, including scene geometry, support relations, shadows and depth, but less performant for occlusion and material, while outperforming DINOv1, CLIP and VQGAN for all properties. (iv) It is observed that different time steps of Stable Diffusion features, as well as different transformer layers of DINO/CLIP/VQGAN, are good at different properties, unlocking potential applications of 3D physical understanding. Guanqi Zhan, Chuanxia Zheng, Weidi Xie, Andrew Zisserman |
NeurIPS | 1 |
| 2023 | Score-PA: Score-based 3D Part Assembly
Junfeng Cheng, Mingdong Wu, Ruiyuan Zhang, Guanqi Zhan, Chao Wu 0001, Hao Dong 0003 |
BMVC | 4 |
| 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under OcclusionsabstractPerceiving and manipulating 3D articulated objects in diverse environments is essential for home-assistant robots. Recent studies have shown that point-level affordance provides actionable priors for downstream manipulation tasks. However, existing works primarily focus on single-object scenarios with homogeneous agents, overlooking the realistic constraints imposed by the environment and the agent's morphology, e.g., occlusions and physical limitations. In this paper, we propose an environment-aware affordance framework that incorporates both object-level actionable priors and environment constraints. Unlike object-centric affordance approaches, learning environment-aware affordance faces the challenge of combinatorial explosion due to the complexity of various occlusions, characterized by their quantities, geometries, positions and poses. To address this and enhance data efficiency, we introduce a novel contrastive affordance learning framework capable of training on scenes containing a single occluder and generalizing to scenes with complex occluder combinations. Experiments demonstrate the effectiveness of our proposed approach in learning affordance considering environment constraints. Ruihai Wu, Yan Shen 0035, Chuanruo Ning, Guanqi Zhan, Hao Dong 0003 |
NeurIPS | 5 |
| 2022 | A Tri-Layer Plugin to Improve Occluded Detection
Guanqi Zhan, Weidi Xie, Andrew Zisserman |
BMVC | 1 |
| 2020 | Generative 3D Part Assembly via Dynamic Graph LearningabstractAutonomous part assembly is a challenging yet crucial task in 3D computer vision and robotics. Analogous to buying an IKEA furniture, given a set of 3D parts that can assemble a single shape, an intelligent agent needs to perceive the 3D part geometry, reason to propose pose estimations for the input parts, and finally call robotic planning and control routines for actuation. In this paper, we focus on the pose estimation subproblem from the vision side involving geometric and relational reasoning over the input part geometry. Essentially, the task of generative 3D part assembly is to predict a 6-DoF part pose, including a rigid rotation and translation, for each input part that assembles a single 3D shape as the final output. To tackle this problem, we propose an assembly-oriented dynamic graph learning framework that leverages an iterative graph neural network as a backbone. It explicitly conducts sequential part assembly refinements in a coarse-to-fine manner, exploits a pair of part relation reasoning module and part aggregation module for dynamically adjusting both part features and their relations in the part graph. We conduct extensive experiments and quantitative comparisons to three strong baseline methods, demonstrating the effectiveness of the proposed approach. Guanqi Zhan, Qingnan Fan, Kaichun Mo, Lin Shao 0002, Baoquan Chen, Leonidas J. Guibas, Hao Dong 0003 |
NeurIPS | 1 |