EDBT 2026 Demo / reviewers in the wild / expert
Federico Ceola
dblp:254/5371
· DBLP profile ↗
6ranked-venue papers
4as first author
5since 2021 · last 2025
0000-0002-2356-0946ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Systems, architecture and hardware · 4 · 2 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HannesImitation: Grasping with the Hannes Prosthetic Hand via Imitation LearningabstractRecent advancements in control of prosthetic hands have focused on increasing autonomy through the use of cameras and other sensory inputs. These systems aim to reduce the cognitive load on the user by automatically controlling certain degrees of freedom. In robotics, imitation learning has emerged as a promising approach for learning grasping and complex manipulation tasks while simplifying data collection. Its application to the control of prosthetic hands remains, however, largely unexplored. Bridging this gap could enhance dexterity restoration and enable prosthetic devices to operate in more unconstrained scenarios, where tasks are learned from demonstrations rather than relying on manually annotated sequences. To this end, we present HannesImitationPolicy, an imitation learning-based method to control the Hannes prosthetic hand, enabling object grasping in unstructured environments. Moreover, we introduce the HannesImitationDataset comprising grasping demonstrations in table, shelf, and human-to-prosthesis handover scenarios. We leverage such data to train a single diffusion policy and deploy it on the prosthetic hand to predict the wrist orientation and hand closure for grasping. Experimental evaluation demonstrates successful grasps across diverse objects and conditions. Finally, we show that the policy outperforms a segmentation-based visual servo controller in unstructured scenarios. Additional material is provided on our project page: https://hsp-iit.github.io/HannesImitation. Carlo Alessi, Federico Vasile, Federico Ceola, Giulia Pasquale, Nicoló Boccardo, Lorenzo Natale |
IROS | 3 |
| 2024 | Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment CollaborationabstractLarge, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x.github.io. Abigail O'Neill, Abhiram Maddukuri, Abhishek Gupta 0004, Abhishek Padalkar, Abraham Lee, Acorn Pooley, Agrim Gupta, Ajay Mandlekar, Ajinkya Jain, Albert Tung, Alex Bewley, Alex Irpan, Alexander Khazatsky, Anant Rai, Anchit Gupta, Andrew E. Wang, Anikait Singh, Animesh Garg, Aniruddha Kembhavi, Annie Xie, Anthony Brohan, Antonin Raffin, Archit Sharma, Arefeh Yavary, Arhan Jain, Ashwin Balakrishna, Ayzaan Wahid, Ben Burgess-Limerick, Bernhard Schölkopf, Blake Wulfe, Brian Ichter, Cewu Lu, Charles Xu 0003, Charlotte Le, Chelsea Finn, Chen Wang 0053, Chenfeng Xu, Cheng Chi 0001, Chenguang Huang, Christine Chan, Christopher Agia, Chuer Pan, Chuyuan Fu, Coline Devin, Danfei Xu, Daniel Morton, Danny Drieß, Daphne Chen, Deepak Pathak, Dhruv Shah, Dieter Büchler, Dinesh Jayaraman, Dmitry Kalashnikov, Dorsa Sadigh, Edward Johns, Ethan Paul Foster, Fangchen Liu, Federico Ceola, Fei Xia 0002, Feiyu Zhao, Freek Stulp, Gaoyue Zhou, Gaurav S. Sukhatme, Gautam Salhotra, Gilbert Feng, Giulio Schiavi, Glen Berseth, Gregory Kahn, Guanzhi Wang, Hao Su 0001, Haoshu Fang, Henghui Bao, Heni Ben Amor, Henrik I. Christensen, Hiroki Furuta, Homer Walke, Hongjie Fang, Huy Ha, Igor Mordatch, Ilija Radosavovic, Isabel Leal, Jacky Liang, Jad Abou-Chakra, Jaehyung Kim 0001, Jaimyn Drake, Jan Peters 0001, Jan Schneider 0007, Jasmine Hsu, Jeannette Bohg, Jeffrey T. Bingham, Jensen Gao, Jiaheng Hu, Jiajun Wu 0001, Jiankai Sun, Jianlan Luo, Jiayuan Gu, Jie Tan 0001, Jihoon Oh, Jimmy Wu, Jingpei Lu, Jitendra Malik, João Silvério, Joey Hejna, Jonathan Booher, Jonathan Tompson, Jonathan Yang, Jordi Salvador, Joseph J. Lim, Junhyek Han, Kanishka Rao, Karl Pertsch, Karol Hausman, Keegan Go, Keerthana Gopalakrishnan, Kenneth Y. Goldberg, Kendra Byrne, Kenneth Oslund, Kento Kawaharazuka, Kevin Black, Kevin Zhang 0002, Kiana Ehsani, Kiran Lekkala, Kirsty Ellis, Krishan Rana, Krishnan Srinivasan, Kuan Fang, Kunal Pratap Singh, Kuo-Hao Zeng, Kyle Hatch, Kyle Hsu, Laurent Itti, Yunliang Chen 0001, Lerrel Pinto, Li Fei-Fei 0001, Liam Tan, Linxi Fan, Lionel Ott, Lisa Lee, Luca Weihs, Magnum Chen, Marion Lepert, Marius Memmel, Masayoshi Tomizuka, Masha Itkina, Mateo Guaman Castro, Max Spero, Maximilian Du, Michael Ahn, Michael C. Yip, Mingtong Zhang 0003, Mingyu Ding, Minho Heo, Mohan Kumar Srirama, Mohit Sharma 0001, Moo Jin Kim, Naoaki Kanazawa, Nicklas Hansen 0001, Nicolas Heess, Nikhil J. Joshi, Niko Sünderhauf, Norman Di Palo, Nur Muhammad Shafiullah, Oier Mees, Oliver Kroemer, Osbert Bastani, Pannag R. Sanketi, Patrick Tree Miller, Patrick Yin, Paul Wohlhart, Peng Xu 0010, Peter David Fagan, Peter Mitrano, Pierre Sermanet, Pieter Abbeel, Priya Sundaresan, Qiuyu Chen, Rafael Rafailov, Ria Doshi, Roberto Martin Martin, Rohan Baijal, Rosario Scalise, Rose Hendrix, Roy Lin, Runjia Qian, Russell Mendonca, Rutav Shah, Ryan Hoque, Ryan Julian, Samuel Bustamante-Gomez, Sean Kirmani, Sergey Levine, Sherry Moore, Shikhar Bahl, Shivin Dass, Shubham D. Sonawani, Shuran Song, Sichun Xu, Siddhant Haldar, Siddharth Karamcheti, Simeon Adebola, Simon Guist, Soroush Nasiriany, Stefan Schaal, Stefan Welker, Stephen Tian, Subramanian Ramamoorthy, Sudeep Dasari, Suneel Belkhale, Sungjae Park, Suraj Nair 0003, Suvir Mirchandani, Takayuki Osa, Tanmay Gupta, Tatsuya Harada, Tatsuya Matsushima, Ted Xiao, Thomas Kollar, Tianhe Yu, Tianli Ding, Todor Davchev, Tony Z. Zhao, Travis Armstrong, Trevor Darrell, Trinity Chung, Vidhi Jain, Vincent Vanhoucke, Wolfram Burgard, Xiaolong Wang 0004, Xinghao Zhu, Xinyang Geng, Liangwei Xu, Yecheng Jason Ma 0001, Yejin Kim 0003, Yevgen Chebotar, Yilin Wu 0003, Yonatan Bisk, Yoonyoung Cho, Youngwoon Lee, Yuchen Cui, Yueh-Hua Wu, Yujin Tang, Yuke Zhu, Yunchu Zhang, Yunfan Jiang 0001, Yunshuang Li, Yunzhu Li, Yusuke Iwasawa, Yutaka Matsuo, Zehan Ma, Zichen Jeff Cui, Zichen Zhang 0016, Zipeng Lin |
ICRA | 61 |
| 2023 | A Grasp Pose is All You Need: Learning Multi-Fingered Grasping with Deep Reinforcement Learning from Vision and TouchabstractMulti-fingered robotic hands have potential to enable robots to perform sophisticated manipulation tasks. However, teaching a robot to grasp objects with an anthropomorphic hand is an arduous problem due to the high dimensionality of state and action spaces. Deep Reinforcement Learning (DRL) offers techniques to design control policies for this kind of problems without explicit environment or hand modeling. However, state-of-the-art model-free algorithms have proven inefficient for learning such policies. The main problem is that the exploration of the environment is unfeasible for such high-dimensional problems, thus hampering the initial phases of policy optimization. One possibility to address this is to rely on off-line task demonstrations, but, oftentimes, this is too demanding in terms of time and computational resources. To address these problems, we propose the A Grasp Pose is All You Need (G-PAYN) method for the anthropomorphic hand of the iCub humanoid. We develop an approach to automatically collect task demonstrations to initialize the training of the policy. The proposed grasping pipeline starts from a grasp pose generated by an external algorithm, used to initiate the movement. Then a control policy (previously trained with the proposed G-PAYN) is used to reach and grab the object. We deployed the iCub into the MuJoCo simulator and use it to test our approach with objects from the YCB-Video dataset. Results show that G-PAYN outperforms current DRL techniques in the considered setting in terms of success rate and execution time with respect to the baselines. The code to reproduce the experiments is released together with the paper with an open source license11https://github.com/hsp-iit/rl-icub-dexterous-manipulation. Federico Ceola, Elisa Maiettini, Lorenzo Rosasco, Lorenzo Natale |
IROS | 1 |
| 2022 | Learn Fast, Segment Well: Fast Object Segmentation Learning on the iCub RobotabstractThe visual system of a robot has different requirements depending on the application: it may require high accuracy or reliability, be constrained by limited resources, or need fast adaptation to dynamically changing environments. In this article, we focus on the instance segmentation task and provide a comprehensive study of different techniques that allow adapting an object segmentation model in the presence of novel objects or different domains. We propose a pipeline for fast instance segmentation learning designed for robotic applications where data come in stream. It is based on an hybrid method leveraging on a pre-trained convolutional neural network for feature extraction and fast-to-train Kernel-based classifiers. We also propose a training protocol that allows to shorten the training time by performing feature extraction during the data acquisition. We benchmark the proposed pipeline on two robotics datasets and we deploy it on a real robot, i.e., the iCub humanoid. To this aim, we adapt our method to an incremental setting in which novel objects are learned online by the robot. The code to reproduce the experiments is publicly available on GitHub.11[Online]. Available:https://github.com/hsp-iit/online-detection Federico Ceola, Elisa Maiettini, Giulia Pasquale, Giacomo Meanti, Lorenzo Rosasco, Lorenzo Natale |
IEEE Trans. Robotics | 1 |
| 2021 | Fast Object Segmentation Learning with Kernel-based Methods for RoboticsabstractObject segmentation is a key component in the visual system of a robot that performs tasks like grasping and object manipulation, especially in presence of occlusions. Like many other computer vision tasks, the adoption of deep architectures has made available algorithms that perform this task with remarkable performance. However, adoption of such algorithms in robotics is hampered by the fact that training requires large amount of computing time and it cannot be performed on-line.In this work, we propose a novel architecture for object segmentation, that overcomes this problem and provides comparable performance in a fraction of the time required by the state-of-the-art methods. Our approach is based on a pre-trained Mask R-CNN, in which various layers have been replaced with a set of classifiers and regressors that are retrained for a new task. We employ an efficient Kernel-based method that allows for fast training on large scale problems. Our approach is validated on the YCB-Video dataset which is widely adopted in the computer vision and robotics community, demonstrating that we can achieve and even surpass performance of the state-of-the-art, with a significant reduction (~6×) of the training time.The code to reproduce the experiments is publicly available on GitHub1. Federico Ceola, Elisa Maiettini, Giulia Pasquale, Lorenzo Rosasco, Lorenzo Natale |
ICRA | 1 |
| 2019 | Robot Task Planning via Deep Reinforcement Learning: a Tabletop Object Sorting ApplicationabstractThis paper proposes a Deep Reinforcement Learning powered approach for tabletop object sorting. Once perceived the environment, the system creates a semantic representation of the scene, describing the pose and category of each recognized object. This image is then provided as input to the trained Deep Neural Network in charge of choosing the correct action to be performed to successfully achieve the sorting task. Obtained results prove the capability of the proposed system, including its intrinsic robustness to failures and unpredictable interactions with humans or other environmental agents. Moreover, the use of semantic images makes the Deep Neural Network independent from the type of objects to be sorted and from their final placement location. Finally, the system is scalable, being capable of sorting as many known objects as recognized by the perception system. Currently, the system can sort objects belonging to two predefined categories while treating all the others as obstacles. Future works will extend the system making it capable of sorting potentially any type and number of object categories. Federico Ceola, Elisa Tosello, Luca Tagliapietra, Giorgio Nicola, Stefano Ghidoni |
SMC | 1 |