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Hong-Po Hsieh

dblp:254/5577 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0001-5304-8583ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › visual encoding
glyph-based visualization
0.912025
Multi-Criteria Decision Analysis for Aiding Glyph Design · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics › visual encoding
glyph design
0.912025
Multi-Criteria Decision Analysis for Aiding Glyph Design · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics › decision support
multi-criteria decision making
0.912025
Multi-Criteria Decision Analysis for Aiding Glyph Design · IEEE Trans. Vis. Comput. Graph. 2025

Methods — techniques the papers use, named apart from their topics

multi-criteria decision analysis · 0.9
YearPublicationVenuePosition
2025 Multi-Criteria Decision Analysis for Aiding Glyph Design
abstract
Glyph-based visualization is one of the main techniques for visualizing complex multivariate data. With small glyphs, data variables are typically encoded with relatively low visual and perceptual precision. Glyph designers have to contemplate the trade-offs in allocating visual channels when there is a large number of data variables. While there are many successful glyph designs in the literature, there is not yet a systematic method for assisting visualization designers to evaluate different design options that feature different types of trade-offs. In this paper, we present an evaluation scheme based on the multi-criteria decision analysis (MCDA) methodology. The scheme provides designers with a structured way to consider their glyph designs from a range of perspectives, while rendering a semi-quantitative template for evaluating different design options. In addition, this work provides guideposts for future empirical research to obtain more quantitative measurements that can be used in MCDA-aided glyph design processes.
Hong-Po Hsieh, Amy Zavatsky, Min Chen 0001
IEEE Trans. Vis. Comput. Graph.1
2019 A Fund Selection Robo-Advisor with Deep-learning Driven Market Prediction
abstract
This paper proposes a new investment strategy with deep-learning market prediction for mutual fund portfolio optimization. Our strategy uses the capital asset pricing model (CAPM) that applies macroeconomic factors to predict whether the market is bull or bear. Then, we develop a robo-advisor (RA) to predict future market, optimize portfolio and automate investment. Experiments use 22 years' data of S&P500 and mutual funds of U.S. to validate our strategy. Results show that the accuracy of our market prediction method can reach 84.3% and the rate-of-return of our RA is 13.S7%. Our model is more accurate and profitable than other algorithms.
Chen-Sheng Gu, Hong-Po Hsieh, Chung-Shu Wu, Ray-I Chang, Jan-Ming Ho
SMC2