Demo Data from EDBT 2026 / reviewers in the wild / expert
Cheonjun Park
dblp:254/7925
· DBLP profile ↗
6ranked-venue papers
3as first author
5since 2021 · last 2025
0009-0008-4568-887XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Efficient and distributed learning · 83% Generative modeling · 8% Trustworthy machine learning · 8% | |
| Computer architecture, parallel and distributed computing, and storage systems
3 papers |
Hardware accelerators and domain-specific architectures · 55% GPUs and heterogeneous computing · 45% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 14 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
3.0 | 4 | 2025 | WINS: Winograd Structured Pruning for Fast Winograd Convolution · ICCV 2025 DEPrune: Depth-wise Separable Convolution Pruning for Maximizing GPU Parallelism · NeurIPS 2024 REPrune: Channel Pruning via Kernel Representative Selection · AAAI 2024 |
Machine learning › Efficient and distributed learning › model compression › pruning
structured pruning |
3.0 | 4 | 2025 | WINS: Winograd Structured Pruning for Fast Winograd Convolution · ICCV 2025 DEPrune: Depth-wise Separable Convolution Pruning for Maximizing GPU Parallelism · NeurIPS 2024 REPrune: Channel Pruning via Kernel Representative Selection · AAAI 2024 |
Machine learning › Trustworthy machine learning › robustness › adversarial robustness › test-time defense
adversarial purification |
0.9 | 1 | 2025 | Adversarial Purification via Super-Resolution and Diffusion · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | Adversarial Purification via Super-Resolution and Diffusion · ICCV 2025 |
Image and video processing
image restoration |
0.9 | 1 | 2025 | Adversarial Purification via Super-Resolution and Diffusion · ICCV 2025 |
Image and video processing
super-resolution |
0.9 | 1 | 2025 | Adversarial Purification via Super-Resolution and Diffusion · ICCV 2025 |
Hardware accelerators and domain-specific architectures
machine learning accelerator |
0.9 | 1 | 2025 | WINS: Winograd Structured Pruning for Fast Winograd Convolution · ICCV 2025 |
Hardware accelerators and domain-specific architectures › machine learning accelerator › convolution optimization
winograd convolution |
0.9 | 1 | 2025 | WINS: Winograd Structured Pruning for Fast Winograd Convolution · ICCV 2025 |
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
channel pruning |
0.8 | 1 | 2024 | REPrune: Channel Pruning via Kernel Representative Selection · AAAI 2024 |
Machine learning › Efficient and distributed learning › model compression
pruning |
0.8 | 1 | 2024 | DEPrune: Depth-wise Separable Convolution Pruning for Maximizing GPU Parallelism · NeurIPS 2024 |
GPUs and heterogeneous computing
GPU computing |
0.8 | 1 | 2024 | DEPrune: Depth-wise Separable Convolution Pruning for Maximizing GPU Parallelism · NeurIPS 2024 |
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
block pruning |
0.7 | 1 | 2023 | Balanced Column-Wise Block Pruning for Maximizing GPU Parallelism · AAAI 2023 |
GPUs and heterogeneous computing › GPU-accelerated machine learning
GPU inference optimization |
0.7 | 1 | 2023 | Balanced Column-Wise Block Pruning for Maximizing GPU Parallelism · AAAI 2023 |
Machine learning › Efficient and distributed learning
inference efficiency |
0.2 | 1 | 2023 | Balanced Column-Wise Block Pruning for Maximizing GPU Parallelism · AAAI 2023 |
Methods — techniques the papers use, named apart from their topics
winograd convolution · 1.7super-resolution · 1.7structured pruning · 1.7diffusion model · 1.7hardware-aware sparsity recalibration · 1.5depthwise separable convolution · 1.5balanced workload tuning · 1.5training-pruning · 0.8maximum cluster coverage · 0.8agglomerative clustering · 0.8workload balancing · 0.7column-wise block pruning · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | WINS: Winograd Structured Pruning for Fast Winograd Convolution
Cheonjun Park, Hyun Jae Oh, Mincheol Park, Hyunchan Moon, Minsik Kim 0001, Suhyun Kim 0001, Myung Kuk Yoon, Won Woo Ro |
ICCV | 1 |
| 2025 | Adversarial Purification via Super-Resolution and Diffusion
Mincheol Park, Cheonjun Park, Seungseop Lim, Mijin Koo, Hyunwuk Lee, Won Woo Ro, Suhyun Kim 0001 |
ICCV | 2 |
| 2024 | REPrune: Channel Pruning via Kernel Representative SelectionabstractChannel pruning is widely accepted to accelerate modern convolutional neural networks (CNNs). The resulting pruned model benefits from its immediate deployment on general-purpose software and hardware resources. However, its large pruning granularity, specifically at the unit of a convolution filter, often leads to undesirable accuracy drops due to the inflexibility of deciding how and where to introduce sparsity to the CNNs. In this paper, we propose REPrune, a novel channel pruning technique that emulates kernel pruning, fully exploiting the finer but structured granularity. REPrune identifies similar kernels within each channel using agglomerative clustering. Then, it selects filters that maximize the incorporation of kernel representatives while optimizing the maximum cluster coverage problem. By integrating with a simultaneous training-pruning paradigm, REPrune promotes efficient, progressive pruning throughout training CNNs, avoiding the conventional train-prune-finetune sequence. Experimental results highlight that REPrune performs better in computer vision tasks than existing methods, effectively achieving a balance between acceleration ratio and performance retention. Mincheol Park, Cheonjun Park, Yuna Park, Gyeong Eun Gong, Won Woo Ro, Suhyun Kim 0001 |
AAAI | 3 |
| 2024 | DEPrune: Depth-wise Separable Convolution Pruning for Maximizing GPU ParallelismabstractDepth-wise Separable Convolution (DSConv) has a powerful representation even with fewer parameters and computation, leading to its adoption by almost all of the state-of-the-art CNN models.
DSConv models are already compact making it hard to apply pruning, and there are few previous pruning techniques that target depth-wise convolution (DW-conv).
In this paper, we present Depth-wise Separable Convolution Pruning (DEPrune), a novel pruning method applied to both point-wise and depth-wise convolutions.
DEPrune is optimized by analyzing the computation of DSConv on GPUs.
DEPrune employs a fine-grained pruning approach, yet it achieves the structured sparsity typically absent in fine-grained pruning, enabling practical hardware acceleration.
Moreover, this method maintains a high pruning ratio without causing any accuracy drop.
We additionally represent techniques that further enhance DEPrune performance: 1) balanced workload tuning (BWT), and 2) hardware-aware sparsity recalibration (HSR).
Experiment results show that DEPrune achieves up to $3.74\times$ practical speedup in DSConv inference on GPUs while maintaining the accuracy of EfficientNet-B0 on ImageNet. Cheonjun Park, Mincheol Park, Hyunchan Moon, Myung Kuk Yoon, Seokjin Go, Suhyun Kim 0001, Won Woo Ro |
NeurIPS | 1 |
| 2023 | Balanced Column-Wise Block Pruning for Maximizing GPU ParallelismabstractPruning has been an effective solution to reduce the number of computations and the memory requirement in deep learning. The pruning unit plays an important role in exploiting the GPU resources efficiently. The filter is proposed as a simple pruning unit of structured pruning. However, since the filter is quite large as pruning unit, the accuracy drop is considerable with a high pruning ratio. GPU rearranges the weight and input tensors into tiles (blocks) for efficient computation. To fully utilize GPU resources, this tile structure should be considered, which is the goal of block pruning. However, previous block pruning prunes both row vectors and column vectors. Pruning of row vectors in a tile corresponds to filter pruning, and it also interferes with column-wise block pruning of the following layer. In contrast, column vectors are much smaller than row vectors and can achieve lower accuracy drop. Additionally, if the pruning ratio for each tile is different, GPU utilization can be limited by imbalanced workloads by irregular-sized blocks. The same pruning ratio for the weight tiles processed in parallel enables the actual inference process to fully utilize the resources without idle time. This paper proposes balanced column-wise block pruning, named BCBP, to satisfy two conditions: the column-wise minimal size of the pruning unit and balanced workloads. We demonstrate that BCBP is superior to previous pruning methods through comprehensive experiments. Cheonjun Park, Mincheol Park, Hyun Jae Oh, Minkyu Kim 0003, Myung Kuk Yoon, Suhyun Kim 0001, Won Woo Ro |
AAAI | 1 |
| 2019 | Efficient Dilated-Winograd Convolutional Neural NetworksabstractDilated convolution is used to achieve wide receptive fields in computer vision algorithms such as image segmentation and denoising. Unlike the strided convolution, dilated convolution maintains the resolution of the output feature map same as the input feature map. Thus, the computational complexity can be increased to configure the convolutional neural network (CNN) architecture with the dilated convolutional layer. However, the complexity accordingly introduces additional computation delay and it is strongly required to have a proper way to lessen the computation delay of the dilated convolution. In this paper, we propose the dilated-Winograd convolution to reduce the computational complexity of the dilated convolution. By using the Winograd transform with a dilation rate, the number of pixels in the tile is effectively reduced. The proposed acceleration methods result in an average speedup of 2.043 and 1.456 with dilation rate of 2 and 4 compared to the state-of-the-art implementation. Minsik Kim 0001, Cheonjun Park, Taeyoung Hong, Won Woo Ro |
ICIP | 2 |