EDBT 2026 Demo / reviewers in the wild / expert
Johan S. Obando-Ceron
dblp:255/5667 · also Johan Samir Obando Ceron, Johan Samir Obando-Ceron
· DBLP profile ↗
16ranked-venue papers
4as first author
16since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 4 first-author · 16 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | All Languages Matter: Evaluating LMMs on Culturally Diverse 100 LanguagesabstractExisting Large Multimodal Models (LMMs) generally focus on only a few regions and languages. As LMMs continue to improve, it is increasingly important to ensure they understand cultural contexts, respect local sensitivities, and support low-resource languages, all while effectively integrating corresponding visual cues. In pursuit of culturally diverse global multimodal models, our proposed All Languages Matter Benchmark (ALM-bench) represents the largest and most comprehensive effort to date for evaluating LMMs across 100 languages. ALM-bench challenges existing models by testing their ability to understand and reason about culturally diverse images paired with text in various languages, including many low-resource languages traditionally underrepresented in LMM research. The benchmark offers a robust and nuanced evaluation framework featuring various question formats, including true/false, multiple choice, and open-ended questions, which are further divided into short and long-answer categories. ALM-bench design ensures a comprehensive assessment of a model’s ability to handle varied levels of difficulty in visual and linguistic reasoning. To capture the rich tapestry of global cultures, ALM-bench carefully curates content from 13 distinct cultural aspects, ranging from traditions and rituals to famous personalities and celebrations. Through this, ALM-bench not only provides a rigorous testing ground for state-of-the-art open and closed-source LMMs but also highlights the importance of cultural and linguistic inclusivity, encouraging the development of models that can serve diverse global populations effectively. Our benchmark is publicly available at https://mbzuai-oryx.github.io/ALM-Bench/. Ashmal Vayani, Dinura Dissanayake, Hasindri Watawana, Noor Ahsan, Nevasini Sasikumar, Omkar Thawakar, Henok Biadglign Ademtew, Yahya Hmaiti, Amandeep Kumar, Kartik Kuckreja, Mykola Maslych, Wafa Al Ghallabi, Mihail Minkov Mihaylov, Abdelrahman M. Shaker, Mike Zhang, Mahardika Krisna Ihsani, Amiel Esplana, Monil Gokani, Shachar Mirkin, Harsh Singh, Ashay Srivastava, Endre Hamerlik, Fathinah Asma Izzati, Fadillah A. Maani, Sebastian Cavada, Jenny Chim, Rohit Gupta 0012, Sanjay Manjunath, Kamila Zhumakhanova, Feno Heriniaina Rabevohitra, Azril Hafizi Amirudin, Muhammad Ridzuan, Daniya Najiha Abdul Kareem, Ketan More, Pramesh Shakya, Amirpouya Ghasemaghaei, Amirbek Djanibekov, Dilshod Azizov, Branislava Jankovic, Naman Bhatia, Alvaro Cabrera, Johan S. Obando-Ceron, Olympiah Otieno, Fabian Farestam, Muztoba Rabbani, Sanoojan Baliah, Santosh Sanjeev, Abduragim Shtanchaev, Maheen Fatima, Amrin Kareem, Toluwani Aremu, Nathan A. Z. Xavier, Amit Bhatkal, Hawau Olamide Toyin, Aman Chadha, Hisham Cholakkal, Rao Muhammad Anwer, Michael Felsberg, Jorma Laaksonen, Thamar Solorio, Monojit Choudhury, Ivan Laptev, Mubarak Shah, Salman Khan 0001, Fahad Shahbaz Khan |
CVPR | 45 |
| 2025 | Neuroplastic Expansion in Deep Reinforcement LearningabstractThe loss of plasticity in learning agents, analogous to the solidification of neural pathways in biological brains, significantly impedes learning and adaptation in reinforcement learning due to its non-stationary nature. To address this fundamental challenge, we propose a novel approach, *Neuroplastic Expansion* (NE), inspired by cortical expansion in cognitive science. NE maintains learnability and adaptability throughout the entire training process by dynamically growing the network from a smaller initial size to its full dimension. Our method is designed with three key components: (1) elastic neuron generation based on potential gradients, (2) dormant neuron pruning to optimize network expressivity, and (3) neuron consolidation via experience review to strike a balance in the plasticity-stability dilemma. Extensive experiments demonstrate that NE effectively mitigates plasticity loss and outperforms state-of-the-art methods across various tasks in MuJoCo and DeepMind Control Suite environments. NE enables more adaptive learning in complex, dynamic environments, which represents a crucial step towards transitioning deep reinforcement learning from static, one-time training paradigms to more flexible, continually adapting models. Jiashun Liu, Johan S. Obando-Ceron, Aaron C. Courville, Ling Pan |
ICLR | 2 |
| 2025 | INCLUDE: Evaluating Multilingual Language Understanding with Regional KnowledgeabstractThe performance differential of large language models (LLM) between languages hinders their effective deployment in many regions, inhibiting the potential economic and societal value of generative AI tools in many communities. However, the development of functional LLMs in many languages (i.e., multilingual LLMs) is bottlenecked by the lack of high-quality evaluation resources in languages other than English. Moreover, current practices in multilingual benchmark construction often translate English resources, ignoring the regional and cultural knowledge of the environments in which multilingual systems would be used. In this work, we construct an evaluation suite of 197,243 QA pairs from local exam sources to measure the capabilities of multilingual LLMs in a variety of regional contexts.
Our novel resource, INCLUDE, is a comprehensive knowledge- and reasoning-centric benchmark across 44 written languages that evaluates multilingual LLMs for performance in the actual language environments where they would be deployed. Angelika Romanou, Negar Foroutan Eghlidi, Anna Sotnikova, Zeming Chen 0001, Sree Harsha Nelaturu, Shivalika Singh, Rishabh Maheshwary, Micol Altomare, Mohamed A. Haggag, Imanol Schlag, Marzieh Fadaee, Sara Hooker, Antoine Bosselut, Snegha A, Alfonso Amayuelas, Azril Hafizi Amirudin, Viraat Aryabumi, Danylo Boiko, Jenny Chim, Gal Cohen, Aditya Kumar Dalmia, Abraham Diress, Sharad Duwal, Daniil Dzenhaliou, Daniel Fernando Erazo Florez, Fabian Farestam, Joseph Marvin Imperial, Shayekh Bin Islam, Perttu Isotalo, Maral Jabbarishiviari, Börje Karlsson 0001, Eldar Khalilov, Christopher Klamm, Fajri Koto, Dominik Krzeminski, Gabriel Adriano de Melo, Syrielle Montariol, Yiyang Nan, Joel Niklaus, Jekaterina Novikova, Johan S. Obando-Ceron, Debjit Paul, Esther Ploeger, Jebish Purbey, Swati Rajwal, Selvan Sunitha Ravi, Sara Rydell, Roshan Santhosh, Drishti Sharma, Marjana Prifti Skenduli, Arshia Soltani Moakhar, Bardia Soltani Moakhar, Ran Tamir, Ayush K. Tarun, Azmine Toushik Wasi, Thenuka Ovin Weerasinghe, Serhan Yilmaz, Mike Zhang |
ICLR | 42 |
| 2025 | Don't flatten, tokenize! Unlocking the key to SoftMoE's efficacy in deep RLabstractThe use of deep neural networks in reinforcement learning (RL) often suffers from performance degradation as model size increases. While soft mixtures of experts (SoftMoEs) have recently shown promise in mitigating this issue for online RL, the reasons behind their effectiveness remain largely unknown. In this work we provide an in-depth analysis identifying the key factors driving this performance gain. We discover the surprising result that tokenizing the encoder output, rather than the use of multiple experts, is what is behind the efficacy of SoftMoEs. Indeed, we demonstrate that even with an appropriately scaled single expert, we are able to maintain the performance gains, largely thanks to tokenization. Ghada Sokar, Johan S. Obando-Ceron, Aaron C. Courville, Hugo Larochelle, Pablo Samuel Castro |
ICLR | 2 |
| 2025 | The Courage to Stop: Overcoming Sunk Cost Fallacy in Deep Reinforcement LearningabstractOff-policy deep reinforcement learning (RL) agents typically leverage replay buffers for reusing past experiences during learning. This can help sample efficiency when the collected data is informative and aligned with the learning objectives; when that is not the case, it has the effect of “polluting” the replay buffer with data that can exacerbate optimization challenges in addition to wasting environment interactions due to redundant sampling. We argue that sampling these uninformative and wasteful transitions can be avoided by addressing the sunk cost fallacy which, in the context of deep RL, is the tendency towards continuing an episode until termination. To address this, we propose the learn to stop (LEAST) mechanism which uses statistics based on $Q$-values and gradient to guide early episode termination which helps agents recognize when to terminate unproductive episodes early. We demonstrate that our method improves learning efficiency on a variety of RL algorithms, evaluated on both the MuJoCo and DeepMind Control Suite benchmarks. Jiashun Liu, Johan S. Obando-Ceron, Pablo Samuel Castro, Aaron C. Courville, Ling Pan |
ICML | 2 |
| 2025 | The Impact of On-Policy Parallelized Data Collection on Deep Reinforcement Learning NetworksabstractThe use of parallel actors for data collection has been an effective technique used in reinforcement learning (RL) algorithms. The manner in which data is collected in these algorithms, controlled via the number of parallel environments and the rollout length, induces a form of bias-variance trade-off; the number of training passes over the collected data, on the other hand, must strike a balance between sample efficiency and overfitting. We conduct an empirical analysis of these trade-offs on PPO, one of the most popular RL algorithms that uses parallel actors, and establish connections to network plasticity and, more generally, optimization stability. We examine its impact on network architectures, as well as the hyper-parameter sensitivity when scaling data. Our analyses indicate that larger dataset sizes can increase final performance across a variety of settings, and that scaling parallel environments is more effective than increasing rollout lengths. These findings highlight the critical role of data collection strategies in improving agent performance. Walter Mayor, Johan S. Obando-Ceron, Aaron C. Courville, Pablo Samuel Castro |
ICML | 2 |
| 2025 | Mitigating Plasticity Loss in Continual Reinforcement Learning by Reducing ChurnabstractPlasticity, or the ability of an agent to adapt to new tasks, environments, or distributions, is crucial for continual learning. In this paper, we study the loss of plasticity in deep continual RL from the lens of churn: network output variability induced by the data in each training batch. We demonstrate that (1) the loss of plasticity is accompanied by the exacerbation of churn due to the gradual rank decrease of the Neural Tangent Kernel (NTK) matrix; (2) reducing churn helps prevent rank collapse and adjusts the step size of regular RL gradients adaptively. Moreover, we introduce Continual Churn Approximated Reduction (C-CHAIN) and demonstrate it improves learning performance and outperforms baselines in a diverse range of continual learning environments on OpenAI Gym Control, ProcGen, DeepMind Control Suite, and MinAtar benchmarks. Hongyao Tang, Johan S. Obando-Ceron, Pablo Samuel Castro, Aaron C. Courville, Glen Berseth |
ICML | 2 |
| 2025 | Trajectory Balance with Asynchrony: Decoupling Exploration and Learning for Fast, Scalable LLM Post-TrainingabstractReinforcement learning (RL) is a critical component of large language model (LLM) post-training. However, on-policy algorithms used for post-training are not naturally robust to a diversified content of experience replay buffers, which asynchronous off-policy actors can efficiently populate in parallel to training. We propose efficiently learning on such off-policy data via Trajectory Balance with Asynchrony (TBA), an approach to asynchronous RL for LLMs that leverages the principled off-policy TB objective. On math, preference-tuning, and automated red-teaming tasks, we post-train models ranging from Pythia 410M to Qwen 2.5 7B, finding TBA offers speed and performance boosts over strong baselines like Online DPO and Dr. GRPO. Beyond TBA's performance benefits (high accuracy even as asynchrony grows) and speedups ($4\times$ or more), we show its reward- and recency-prioritizing sampling enable further gains as data generation is scaled. Our code is available at https://github.com/bbartoldson/TBA. Brian R. Bartoldson, Siddarth Venkatraman, James Diffenderfer, Moksh Jain, Tal Ben-Nun, Seanie Lee, Minsu Kim 0004, Johan S. Obando-Ceron, Yoshua Bengio, Bhavya Kailkhura |
NeurIPS | 8 |
| 2025 | Stable Gradients for Stable Learning at Scale in Deep Reinforcement LearningabstractScaling deep reinforcement learning networks is challenging and often results in degraded performance, yet the root causes of this failure mode remain poorly understood. Several recent works have proposed mechanisms to address this, but they are often complex and fail to highlight the causes underlying this difficulty. In this work, we conduct a series of empirical analyses which suggest that the combination of non-stationarity with gradient pathologies, due to suboptimal architectural choices, underlie the challenges of scale. We propose a series of direct interventions that stabilize gradient flow, enabling robust performance across a range of network depths and widths. Our interventions are simple to implement and compatible with well-established algorithms, and result in an effective mechanism that enables strong performance even at large scales. We validate our findings on a variety of agents and suites of environments. Roger Creus Castanyer, Johan S. Obando-Ceron, Pierre-Luc Bacon, Glen Berseth, Aaron C. Courville, Pablo Samuel Castro |
NeurIPS | 2 |
| 2025 | Generating Creative Chess PuzzlesabstractWhile Generative AI rapidly advances in various domains, generating truly creative, aesthetic, and counter-intuitive outputs remains a challenge. This paper presents an approach to tackle these difficulties in the domain of chess puzzles. We start by benchmarking Generative AI architectures, and then introduce an RL framework with novel rewards based on chess engine search statistics to overcome some of those shortcomings. The rewards are designed to enhance a puzzle's uniqueness, counter-intuitiveness, diversity, and realism. Our RL approach dramatically increases counter-intuitive puzzle generation by 10x, from 0.22\% (supervised) to 2.5\%, surpassing existing dataset rates (2.1\%) and the best Lichess-trained model (0.4\%). Our puzzles meet novelty and diversity benchmarks, retain aesthetic themes, and are rated by human experts as more creative, enjoyable, and counter-intuitive than composed book puzzles, even approaching classic compositions. Our final outcome is a curated booklet of these novel AI-generated puzzles, which is acknowledged for creativity by three world-renowned experts. Xidong Feng, Vivek Veeriah, Marcus Chiam, Michael Dennis 0001, Federico Barbero, Johan S. Obando-Ceron, Jiaxin Shi, Satinder Singh 0001, Shaobo Hou, Nenad Tomasev, Tom Zahavy |
NeurIPS | 6 |
| 2025 | Measure gradients, not activations! Enhancing neuronal activity in deep reinforcement learningabstractDeep reinforcement learning (RL) agents frequently suffer from neuronal activity loss, which impairs their ability to adapt to new data and learn continually. A common method to quantify and address this issue is the $\tau$-dormant neuron ratio, which uses activation statistics to measure the expressive ability of neurons. While effective for simple MLP-based agents, this approach loses statistical power in more complex architectures. To address this, we argue that in advanced RL agents, maintaining a neuron's **learning capacity**, its ability to adapt via gradient updates, is more critical than preserving its expressive ability. Based on this insight, we shift the statistical objective from activations to gradients, and introduce **GraMa** (**Gra**dient **Ma**gnitude Neural Activity Metric), a lightweight, architecture-agnostic metric for quantifying neuron-level learning capacity. We show that **GraMa** effectively reveals persistent neuron inactivity across diverse architectures, including residual networks, diffusion models, and agents with varied activation functions. Moreover, **re**setting neurons guided by **GraMa** (**ReGraMa**) consistently improves learning performance across multiple deep RL algorithms and benchmarks, such as MuJoCo and the DeepMind Control Suite. **We make our code available.** Jiashun Liu, Johan S. Obando-Ceron, Pablo Samuel Castro, Aaron C. Courville, Ling Pan |
NeurIPS | 3 |
| 2024 | In value-based deep reinforcement learning, a pruned network is a good networkabstractRecent work has shown that deep reinforcement learning agents have difficulty in effectively using their network parameters. We leverage prior insights into the advantages of sparse training techniques and demonstrate that gradual magnitude pruning enables value-based agents to maximize parameter effectiveness. This results in networks that yield dramatic performance improvements over traditional networks, using only a small fraction of the full network parameters. Our code is publicly available, see Appendix A for details. Johan S. Obando-Ceron, Aaron C. Courville, Pablo Samuel Castro |
ICML | 1 |
| 2024 | Mixtures of Experts Unlock Parameter Scaling for Deep RLabstractThe recent rapid progress in (self) supervised learning models is in large part predicted by empirical scaling laws: a model's performance scales proportionally to its size. Analogous scaling laws remain elusive for reinforcement learning domains, however, where increasing the parameter count of a model often hurts its final performance. In this paper, we demonstrate that incorporating Mixture-of-Expert (MoE) modules, and in particular Soft MoEs (Puigcerver et al., 2023), into value-based networks results in more parameter-scalable models, evidenced by substantial performance increases across a variety of training regimes and model sizes. This work thus provides strong empirical evidence towards developing scaling laws for reinforcement learning. Johan S. Obando-Ceron, Ghada Sokar, Timon Willi, Clare Lyle, Jesse Farebrother, Jakob N. Foerster, Gintare Karolina Dziugaite, Doina Precup, Pablo Samuel Castro |
ICML | 1 |
| 2023 | Bigger, Better, Faster: Human-level Atari with human-level efficiencyabstractWe introduce a value-based RL agent, which we call BBF, that achieves super-human performance in the Atari 100K benchmark. BBF relies on scaling the neural networks used for value estimation, as well as a number of other design choices that enable this scaling in a sample-efficient manner. We conduct extensive analyses of these design choices and provide insights for future work. We end with a discussion about updating the goalposts for sample-efficient RL research on the ALE. We make our code and data publicly available at https://github.com/google-research/google-research/tree/master/bigger_better_faster. Max Schwarzer, Johan S. Obando-Ceron, Aaron C. Courville, Marc G. Bellemare, Rishabh Agarwal, Pablo Samuel Castro |
ICML | 2 |
| 2023 | Small batch deep reinforcement learningabstractIn value-based deep reinforcement learning with replay memories, the batch size parameter specifies how many transitions to sample for each gradient update. Although critical to the learning process, this value is typically not adjusted when proposing new algorithms. In this work we present a broad empirical study that suggests reducing the batch size can result in a number of significant performance gains; this is surprising, as the general tendency when training neural networks is towards larger batch sizes for improved performance. We complement our experimental findings with a set of empirical analyses towards better understanding this phenomenon. Johan S. Obando-Ceron, Marc G. Bellemare, Pablo Samuel Castro |
NeurIPS | 1 |
| 2021 | Revisiting Rainbow: Promoting more insightful and inclusive deep reinforcement learning researchabstractSince the introduction of DQN, a vast majority of reinforcement learning research has focused on reinforcement learning with deep neural networks as function approximators. New methods are typically evaluated on a set of environments that have now become standard, such as Atari 2600 games. While these benchmarks help standardize evaluation, their computational cost has the unfortunate side effect of widening the gap between those with ample access to computational resources, and those without. In this work we argue that, despite the community’s emphasis on large-scale environments, the traditional small-scale environments can still yield valuable scientific insights and can help reduce the barriers to entry for underprivileged communities. To substantiate our claims, we empirically revisit the paper which introduced the Rainbow algorithm [Hessel et al., 2018] and present some new insights into the algorithms used by Rainbow. Johan S. Obando-Ceron, Pablo Samuel Castro |
ICML | 1 |