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Basile Van Hoorick

dblp:255/6031 · DBLP profile ↗
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6ranked-venue papers
4as first author
6since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author · 6 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
3D vision · 39% Video understanding and tracking · 15% Trustworthy machine learning · 15%
Computer graphics and multimedia
2 papers
Rendering · 60% Image and video processing · 40%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
dexterous manipulation
0.812024
Controlling the World by Sleight of Hand · ECCV (30) 2024
Computer vision › 3D vision › 3d reconstruction › dynamic 3d reconstruction
monocular dynamic scene reconstruction
0.812024
Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis · ECCV (24) 2024
Robotics › Motion planning and robot control
robot control
0.812024
Controlling the World by Sleight of Hand · ECCV (30) 2024
Rendering
novel view synthesis
0.812024
Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis · ECCV (24) 2024
Machine learning › Generative modeling
diffusion model
0.712023
Zero-1-to-3: Zero-shot One Image to 3D Object · ICCV 2023
Computer vision › 3D vision
novel view synthesis
0.712023
Zero-1-to-3: Zero-shot One Image to 3D Object · ICCV 2023
Computer vision › Video understanding and tracking
object tracking
0.712023
Tracking Through Containers and Occluders in the Wild · CVPR 2023
Computer vision › 3D vision › 3d reconstruction
single-view 3d reconstruction
0.712023
Zero-1-to-3: Zero-shot One Image to 3D Object · ICCV 2023
Machine learning › Trustworthy machine learning
interpretability
0.512021
Dissecting Image Crops · ICCV 2021
Machine learning › Trustworthy machine learning › robustness
shortcut learning
0.512021
Dissecting Image Crops · ICCV 2021
Image and video processing
image forensics
0.512021
Dissecting Image Crops · ICCV 2021
Computer vision › Video understanding and tracking
video object segmentation
0.212023
Tracking Through Containers and Occluders in the Wild · CVPR 2023
Computer vision › Video understanding and tracking › video analytics › video object analysis › object-centric video understanding
object permanence
0.212022
Revealing Occlusions with 4D Neural Fields · CVPR 2022

Methods — techniques the papers use, named apart from their topics

generative modeling · 1.5vignetting analysis · 1.0chromatic aberration analysis · 1.0reinforcement learning · 0.8transformer-based video model · 0.7large-scale pretraining · 0.7conditional diffusion model · 0.7point cloud encoding · 0.6neural field · 0.6attention mechanism · 0.6
YearPublicationVenuePosition
2024 Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis
Basile Van Hoorick, Rundi Wu, Ege Ozguroglu, Kyle Sargent, Ruoshi Liu, Pavel Tokmakov, Achal Dave, Changxi Zheng, Carl Vondrick
ECCV (24)1
2024 Controlling the World by Sleight of Hand
Sruthi Sudhakar, Ruoshi Liu, Basile Van Hoorick, Carl Vondrick, Richard S. Zemel
ECCV (30)3
2023 Tracking Through Containers and Occluders in the Wild
abstract
Tracking objects with persistence in cluttered and dynamic environments remains a difficult challenge for computer vision systems. In this paper, we introduce TCOW, a new benchmark and model for visual tracking through heavy occlusion and containment. We set up a task where the goal is to, given a video sequence, segment both the projected extent of the target object, as well as the surrounding container or occluder whenever one exists. To study this task, we create a mixture of synthetic and annotated real datasets to support both supervised learning and structured evaluation of model performance under various forms of task variation, such as moving or nested containment. We evaluate two recent transformer-based video models and find that while they can be surprisingly capable of tracking targets under certain settings of task variation, there remains a considerable performance gap before we can claim a tracking model to have acquired a true notion of object permanence.
Basile Van Hoorick, Pavel Tokmakov, Simon Stent, Carl Vondrick
CVPR1
2023 Zero-1-to-3: Zero-shot One Image to 3D Object
abstract
We introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained setting, we capitalize on the geometric priors that large-scale diffusion models learn about natural images. Our conditional diffusion model uses a synthetic dataset to learn controls of the relative camera viewpoint, which allow new images to be generated of the same object under a specified camera transformation. Even though it is trained on a synthetic dataset, our model retains a strong zero-shot generalization ability to out-of-distribution datasets as well as in-the-wild images, including impressionist paintings. Our viewpoint-conditioned diffusion approach can further be used for the task of 3D reconstruction from a single image. Qualitative and quantitative experiments show that our method significantly outperforms state-of-the-art single-view 3D reconstruction and novel view synthesis models by leveraging Internet-scale pre-training.
Ruoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov, Sergey Zakharov, Carl Vondrick
ICCV3
2022 Revealing Occlusions with 4D Neural Fields
abstract
For computer vision systems to operate in dynamic situations, they need to be able to represent and reason about object permanence. We introduce a framework for learning to estimate 4D visual representations from monocular RGB-D video, which is able to persist objects, even once they become obstructed by occlusions. Unlike traditional video representations, we encode point clouds into a continuous representation, which permits the model to attend across the spatiotemporal context to resolve occlusions. On two large video datasets that we release along with this paper, our experiments show that the representation is able to successfully reveal occlusions for several tasks, without any architectural changes. Visualizations show that the attention mechanism automatically learns to follow occluded objects. Since our approach can be trained end-to-end and is easily adaptable, we believe it will be useful for handling occlusions in many video understanding tasks. Data, code, and models are available at occ1usions. cs. co1umbia. edu.
Basile Van Hoorick, Purva Tendulkar, Didac Suris, Dennis Park, Simon Stent, Carl Vondrick
CVPR1
2021 Dissecting Image Crops
abstract
The elementary operation of cropping underpins nearly every computer vision system, ranging from data augmentation and translation invariance to computational photography and representation learning. This paper investigates the subtle traces introduced by this operation. For example, despite refinements to camera optics, lenses will leave behind certain clues, notably chromatic aberration and vignetting. Photographers also leave behind other clues relating to image aesthetics and scene composition. We study how to detect these traces, and investigate the impact that cropping has on the image distribution. While our aim is to dissect the fundamental impact of spatial crops, there are also a number of practical implications to our work, such as revealing faulty photojournalism and equipping neural network researchers with a better understanding of shortcut learning. Code is available at https://github.com/basilevh/dissecting-image-crops.
Basile Van Hoorick, Carl Vondrick
ICCV1