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Yangxing Sun

dblp:255/8219 · DBLP profile ↗
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4ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0001-5347-665XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
point cloud processing
0.922020
Multi-Patch Collaborative Point Cloud Denoising via Low-Rank Recovery with Graph Constraint · IEEE Trans. Vis. Comput. Graph. 2020
Deep feature-preserving normal estimation for point cloud filtering · Comput. Aided Des. 2020
Geometric modeling and processing › point cloud processing
point cloud denoising
0.412020
Multi-Patch Collaborative Point Cloud Denoising via Low-Rank Recovery with Graph Constraint · IEEE Trans. Vis. Comput. Graph. 2020
Geometric modeling and processing › mesh processing
feature preservation
0.112020
Multi-Patch Collaborative Point Cloud Denoising via Low-Rank Recovery with Graph Constraint · IEEE Trans. Vis. Comput. Graph. 2020
Geometric modeling and processing › point cloud processing
normal estimation
0.112020
Deep feature-preserving normal estimation for point cloud filtering · Comput. Aided Des. 2020
Geometric modeling and processing
surface reconstruction
0.112020
Multi-Patch Collaborative Point Cloud Denoising via Low-Rank Recovery with Graph Constraint · IEEE Trans. Vis. Comput. Graph. 2020

Methods — techniques the papers use, named apart from their topics

nonlocal patch grouping · 0.4low-rank matrix recovery · 0.4graph constraint · 0.4deep learning · 0.4Bi-PCA · 0.4
YearPublicationVenuePosition
2021 Automatic defect detection of metro tunnel surfaces using a vision-based inspection system
Dawei Li 0011, Qian Xie 0001, Xiaoxi Gong, Zhenghao Yu, Jinxuan Xu, Yangxing Sun, Jun Wang 0039
Adv. Eng. Informatics6
2020 Deep feature-preserving normal estimation for point cloud filtering
Dening Lu, Xuequan Lu, Yangxing Sun, Jun Wang 0039
Comput. Aided Des.3
2020 Multi-Patch Collaborative Point Cloud Denoising via Low-Rank Recovery with Graph Constraint
abstract
Point cloud is the primary source from 3D scanners and depth cameras. It usually contains more raw geometric features, as well as higher levels of noise than the reconstructed mesh. Although many mesh denoising methods have proven to be effective in noise removal, they hardly work well on noisy point clouds. We propose a new multi-patch collaborative method for point cloud denoising, which is solved as a low-rank matrix recovery problem. Unlike the traditional single-patch based denoising approaches, our approach is inspired by the geometric statistics which indicate that a number of surface patches sharing approximate geometric properties always exist within a 3D model. Based on this observation, we define a rotation-invariant height-map patch (HMP) for each point by robust Bi-PCA encoding bilaterally filtered normal information, and group its non-local similar patches together. Within each group, all patches are geometrically similar, while suffering from noise. We pack the height maps of each group into an HMP matrix, whose initial rank is high, but can be significantly reduced. We design an improved low-rank recovery model, by imposing a graph constraint to filter noise. Experiments on synthetic and raw datasets demonstrate that our method outperforms state-of-the-art methods in both noise removal and feature preservation.
Honghua Chen, Mingqiang Wei, Yangxing Sun, Xingyu Xie, Jun Wang 0039
IEEE Trans. Vis. Comput. Graph.3
2019 Reliable Rolling-guided Point Normal Filtering for Surface Texture Removal
abstract
Abstract Semantic surface decomposition (SSD) facilitates various geometry processing and product re‐design tasks. Filter‐based techniques are meaningful and widely used to achieve the SSD, which however often leads to surface either under‐fitting or over‐fitting. In this paper, we propose a reliable rolling‐guided point normal filtering method to decompose textures from a captured point cloud surface. Our method is built on the geometry assumption that 3D surfaces are comprised of an underlying shape (US) and a variety of bump ups and downs (BUDs) on the US. We have three core contributions. First, by considering the BUDs as surface textures, we present a RANSAC‐based sub‐neighborhood detection scheme to distinguish the US and the textures. Second, to better preserve the US (especially the prominent structures), we introduce a patch shift scheme to estimate the guidance normal for feeding the rolling‐guided filter. Third, we formulate a new position updating scheme to alleviate the common uneven distribution of points. Both visual and numerical experiments demonstrate that our method is comparable to state‐of‐the‐art methods in terms of the robustness of texture removal and the effectiveness of the underlying shape preservation.
Yangxing Sun, Honghua Chen, Harry Qin, Mingqiang Wei, Hua Zong
Comput. Graph. Forum1