Ziqi Pang

dblp:255/9210 · DBLP profile ↗
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14ranked-venue papers
7as first author
14since 2021 · last 2025
0009-0007-2846-5618ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 14 · 7 first-author · 14 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021
YearPublicationVenuePosition
2025 GLUS: Global-Local Reasoning Unified into A Single Large Language Model for Video Segmentation
abstract
This paper proposes a novel framework utilizing multimodal large language models (MLLMs) for referring video object segmentation (RefVOS). Previous MLLMbased methods commonly struggle with the dilemma between "Ref" and "VOS": they either specialize in understanding a few key frames (global reasoning) or tracking objects on continuous frames (local reasoning), and rely on external VOS or frame selectors to mitigate the other end of the challenge. However, our framework GLUS shows that Global and Local consistency can be Unified into a single video Segmentation MLLM: a set of sparse "context frames" provides global information, while a stream of continuous "query frames" conducts local object tracking. This is further supported by jointly training the MLLM with a pre-trained VOS memory bank to simultaneously digest short-range and long-range temporal information. To improve the information efficiency within the limited context window of MLLMs, we introduce object contrastive learning to distinguish hard false-positive objects and a self-refined framework to identify crucial frames and perform propagation. By collectively integrating these insights, our GLUS delivers a simple yet effective baseline, achieving new state-of-the-art for MLLMs on the MeViS and Ref-Youtube-VOS benchmark. Our project page is at https://glus-video.github.io/.
Lang Lin, Xueyang Yu, Ziqi Pang, Yu-Xiong Wang
CVPR3
2025 RandAR: Decoder-only Autoregressive Visual Generation in Random Orders
abstract
We introduce RandAR, a decoder-only visual autoregressive (AR) model capable of generating images in arbitrary token orders. Unlike previous decoder-only AR models that rely on a predefined generation order, RandAR removes this inductive bias, unlocking new capabilities in decoder-only generation. Our essential design enables random order by inserting a "position instruction token" before each image token to be predicted, representing the spatial location of the next image token. Trained on randomly permuted token sequences - a more challenging task than fixed-order generation, RandAR achieves comparable performance to its conventional raster-order counterpart. More importantly, decoder-only transformers trained from random orders acquire new capabilities. For the efficiency bottleneck of AR models, RandAR adopts parallel decoding with KV-Cache at inference time, enjoying 2.5 × acceleration without sacrificing generation quality. Additionally, RandAR supports inpainting, outpainting and resolution extrapolation in a zero-shot manner. We hope RandAR inspires new directions for decoder-only visual generation models and broadens their applications across diverse scenarios. Our project page is at https://rand-ar.github.io/.
Ziqi Pang, Fujun Luan, Yunze Man, Hao Tan 0002, Kai Zhang 0045, William T. Freeman, Yu-Xiong Wang
CVPR1
2025 Aligning Generative Denoising with Discriminative Objectives Unleashes Diffusion for Visual Perception
abstract
With success in image generation, generative diffusion models are increasingly adopted for discriminative scenarios because generating pixels is a unified and natural perception interface. Although directly re-purposing their generative denoising process has established promising progress in specialist (e.g., depth estimation) and generalist models, the inherent gaps between a generative process and discriminative objectives are rarely investigated. For instance, generative models can tolerate deviations at intermediate sampling steps as long as the final distribution is reasonable, while discriminative tasks with rigorous ground truth for evaluation are sensitive to such errors. Without mitigating such gaps, diffusion for perception still struggles on tasks represented by multi-modal understanding (e.g., referring image segmentation). Motivated by these challenges, we analyze and improve the alignment between the generative diffusion process and perception objectives centering around the key observation: how perception quality evolves with the denoising process. (1) Notably, earlier denoising steps contribute more than later steps, necessitating a tailored learning objective for training: loss functions should reflect varied contributions of timesteps for each perception task. (2) Perception quality drops unexpectedly at later denoising steps, revealing the sensitiveness of perception to training-denoising distribution shift. We introduce diffusion-tailored data augmentation to simulate such drift in the training data. (3) We suggest a novel perspective to the long-standing question: why should a generative process be useful for discriminative tasks - interactivity. The denoising process can be leveraged as a controllable user interface adapting to users' correctional prompts and conducting multi-round interaction in an agentic workflow. Collectively, our insights enhance multiple generative diffusion-based perception models without architectural changes: state-of-the-art diffusion-based depth estimator, previously underplayed referring image segmentation models, and perception generalists. Our code is available at https://github.com/ziqipang/ADDP.
Ziqi Pang, Yu-Xiong Wang
ICLR1
2025 AgMMU: A Comprehensive Agricultural Multimodal Understanding Benchmark
abstract
We present AgMMU, a challenging real‑world benchmark for evaluating and advancing vision-language models (VLMs) in the knowledge‑intensive domain of agriculture. Unlike prior datasets that rely on crowdsourced prompts, AgMMU is distilled from 116,231 authentic dialogues between everyday growers and USDA-authorized Cooperative Extension experts. Through a three‑stage pipeline: automated knowledge extraction, QA generation, and human verification, we construct (i) AgMMU, an evaluation set of 746 multiple‑choice questions (MCQs) and 746 open‑ended questions (OEQs), and (ii) AgBase, a development corpus of 57,079 multimodal facts covering five high-stakes agricultural topics: insect identification, species identification, disease categorization, symptom description, and management instruction. AgMMU has three key advantages:- Authentic & Expert‑Verified: All facts, images, and answers originate from real farmer and gardener inquiries answered by credentialed specialists, ensuring high‑fidelity agricultural knowledge.- Complete Development Suite: AgMMU uniquely couples a dual‑format evaluation benchmark (MCQ and OEQ) with AgBase, a large‑scale training set, enabling both rigorous assessment and targeted improvement of VLMs.- Knowledge‑intensive Challenge: Our tasks demand the synergy of nuanced visual perception and domain expertise, exposing fundamental limitations of current general‑purpose models and charting a path toward robust, application‑ready agricultural AI.Benchmarking 12 leading VLMs reveals pronounced gaps in fine‑grained perception and factual grounding. Open‑sourced models trail after proprietary ones by a wide margin. Simple fine‑tuning on AgBase boosts open-sourced model performance on challenging OEQs for up to 11.6\% on average, narrowing this gap and also motivating future research to propose better strategies in knowledge extraction and distillation from AgBase. We hope AgMMU stimulates research on domain‑specific knowledge integration and trustworthy decision support in agriculture AI development.
Aruna Gauba, Irene Pi, Yunze Man, Ziqi Pang, Vikram S. Adve, Yu-Xiong Wang
NeurIPS4
2025 MR. Video: MapReduce as an Effective Principle for Long Video Understanding
abstract
The fundamental challenge of long video understanding, e.g., question answering, lies in the extensive number of frames, making it infeasible to densely understand the local details while comprehensively digest the global contexts, especially within a limited context length. To address this problem, our insight is to process short video segments individually and combine these segment-level analyses into a final response. This intuition is noted in the well-established MapReduce principle in big data processing and is naturally compatible with inference scaling at the system level. Motivated by this, we propose MR. Video (pronounced as "mister video"), a long video understanding framework adopting the MapReduce principle. We define the standard operations of MapReduce in a long video understanding context: the Map steps conduct independent and sequence-parallel dense perception on short video segments, covering local details, while the Reduce steps comprehensively aggregate the segment-level results into an answer with global contexts. Thanks to the low cost and convenience of building video agents, we instantiate such Map and Reduce operations as an effective video agent capable of attending to local details and global contexts. Based on such abilities, we further introduce two critical yet previously under-explored long video understanding designs: (a) consistent character/object names in the captions, benefiting the reasoning of actions and stories across long horizons; (b) question intention analysis, which changes the key-frame retrieval in previous video agents to localizing the relevant information via jointly reasoning the whole video contexts and questions. Our MR. Video achieves a >7% accuracy improvement on the challenging LVBench over state-of-the-art video agents and vision-language models (VLMs) and demonstrates a clear advantage on multiple long video benchmarks, highlighting the potential of the MapReduce principle. The code is at https://github.com/ziqipang/MR-Video}{https://github.com/ziqipang/MR-Video.
Ziqi Pang, Yu-Xiong Wang
NeurIPS1
2025 One Token per Highly Selective Frame: Towards Extreme Compression for Long Video Understanding
abstract
Long video understanding is inherently challenging for vision-language models (VLMs) because of the extensive number of frames. With each video frame typically expanding into tens or hundreds of tokens, the limited context length of large language models (LLMs) forces the VLMs to perceive the frames sparsely and lose temporal information. To address this, we explore extreme video token compression towards *one token per frame* at the final LLM layer. Our key insight is that heuristic-based compression, widely adopted by previous methods, is prone to information loss, and this necessitates supervising LLM layers into *learnable* and *progressive* modules for *token-level compression* (LP-Comp). Such compression enables our VLM to digest 2x-4x more frames with improved performance. To further increase the token efficiency, we investigate *frame-level compression*, which selects the frames most relevant to the queries via the internal attention scores of the LLM layers, named *question-conditioned compression* (QC-Comp). As a notable distinction from previous studies, we mitigate the position bias of LLM attention in long contexts, *i.e.*, the over-concentration on the beginning and end of a sequence, by splitting long videos into short segments and employing local attention. Collectively, our combined *token-level* and *frame-level* leads to an e**x**treme compression model for long video understanding, named **XComp**, achieving a significantly larger compression ratio and enabling denser frame sampling. Our XComp is finetuned from VideoChat-Flash with a data-efficient *supervised compression tuning* stage that only requires 2.5\% of the supervised fine-tuning data, yet boosts the accuracy from 42.9\% to 46.2\% on LVBench and enhances multiple other long video benchmarks.
Ziqi Pang, Shixing Chen, Vimal Bhat, Yu-Xiong Wang
NeurIPS2
2024 RMem: Restricted Memory Banks Improve Video Object Segmentation
abstract
With recent video object segmentation (VOS) benchmarks evolving to challenging scenarios, we revisit a sim-ple but overlooked strategy: restricting the size of memory banks. This diverges from the prevalent practice of ex-panding memory banks to accommodate extensive histor-ical information. Our specially designed “memory deci-phering” study offers a pivotal insight underpinning such a strategy: expanding memory banks, while seemingly bene-ficial, actually increases the difficulty for VOS modules to decode relevant features due to the confusion from redun-dant information. By restricting memory banks to a limited number of essential frames, we achieve a notable improvement in VOS accuracy. This process balances the im-portance and freshness of frames to maintain an informative memory bank within a bounded capacity. Additionally, restricted memory banks reduce the training-inference discrepancy in memory lengths compared with continuous expansion. This fosters new opportunities in temporal reasoning and enables us to introduce the previously overlooked “temporal positional embedding.” Finally, our insights are embodied in “RMem” (“R” for restricted), a simple yet effective VOS modification that excels at challenging VOS scenarios and establishes new state of the art for object state changes (on the VOST dataset) and long videos (on the Long Videos dataset). Our code and demos are available at https://restricted-memory.github.io/.
Junbao Zhou, Ziqi Pang, Yu-Xiong Wang
CVPR2
2024 Frozen Transformers in Language Models Are Effective Visual Encoder Layers
abstract
This paper reveals that large language models (LLMs), despite being trained solely on text data, are surprisingly}strong encoders for purely visual tasks in the absence of language. Even more intriguingly, this can be achieved by a simple yet previously overlooked strategy -- employing a frozen transformer block from pre-trained LLMs as a constituent encoder layer to directly process visual tokens. Our work pushes the boundaries of leveraging LLMs for computer vision tasks, significantly departing from conventional practices that typically necessitate a multi-modal vision-language setup with associated language prompts, inputs, or outputs. We demonstrate that our approach consistently enhances performance across a diverse range of tasks} encompassing pure 2D or 3D visual recognition tasks (e.g., image and point cloud classification), temporal modeling tasks (e.g., action recognition), non-semantic tasks (e.g., motion forecasting), and multi-modal tasks (e.g., 2D/3D visual question answering and image-text retrieval). Such improvements are a general phenomenon, applicable to various types of LLMs (e.g., LLaMA and OPT) and different LLM transformer blocks. We additionally propose the information filtering hypothesis to explain the effectiveness of pre-trained LLMs in visual encoding -- the pre-trained LLM transformer blocks discern informative visual tokens and further amplify their effect. This hypothesis is empirically supported by the observation that the feature activation, after training with LLM transformer blocks, exhibits a stronger focus on relevant regions. We hope that our work inspires new perspectives on utilizing LLMs and deepening our understanding of their underlying mechanisms.
Ziqi Pang, Ziyang Xie, Yunze Man, Yu-Xiong Wang
ICLR1
2024 InstructG2I: Synthesizing Images from Multimodal Attributed Graphs
abstract
In this paper, we approach an overlooked yet critical task Graph2Image: generating images from multimodal attributed graphs (MMAGs). This task poses significant challenges due to the explosion in graph size, dependencies among graph entities, and the need for controllability in graph conditions. To address these challenges, we propose a graph context-conditioned diffusion model called InstructG2I. InstructG2I first exploits the graph structure and multimodal information to conduct informative neighbor sampling by combining personalized page rank and re-ranking based on vision-language features. Then, a graph QFormer encoder adaptively encodes the graph nodes into an auxiliary set of graph prompts to guide the denoising process of diffusion. Finally, we propose graph classifier-free guidance, enabling controllable generation by varying the strength of graph guidance and multiple connected edges to a node. Extensive experiments conducted on three datasets from different domains demonstrate the effectiveness and controllability of our approach. The code is available at https://github.com/PeterGriffinJin/InstructG2I.
Bowen Jin, Ziqi Pang, Bingjun Guo, Yu-Xiong Wang, Jiaxuan You, Jiawei Han 0001
NeurIPS2
2023 Standing Between Past and Future: Spatio-Temporal Modeling for Multi-Camera 3D Multi-Object Tracking
abstract
This work proposes an end-to-end multi-camera 3D multi-object tracking (MOT) framework. It emphasizes spatio-temporal continuity and integrates both past and future reasoning for tracked objects. Thus, we name it “Past- and-Future reasoning for Tracking” (PF-Track). Specifically, our method adopts the “tracking by attention” framework and represents tracked instances coherently over time with object queries. To explicitly use historical cues, our “Past Reasoning” module learns to refine the tracks and enhance the object features by cross-attending to queries from previous frames and other objects. The “Future Reasoning” module digests historical information and predicts robust future trajectories. In the case of long-term occlusions, our method maintains the object positions and enables re-association by integrating motion predictions. On the nuScenes dataset, our method improves AMOTA by a large margin and remarkably reduces ID-Switches by 90% compared to prior approaches, which is an order of magnitude less. The code and models are made available at https://github.com/TRI-ML/PF-Track.
Ziqi Pang, Jie Li 0031, Pavel Tokmakov, Dian Chen 0005, Sergey Zagoruyko, Yu-Xiong Wang
CVPR1
2023 MV-Map: Offboard HD Map Generation with Multi-view Consistency
abstract
While bird’s-eye-view (BEV) perception models can be helpful in building high-definition maps (HD maps) with less human labor, their results are often unreliable and demonstrate noticeable inconsistencies in the predicted HD maps from different viewpoints. This is because BEV perception is typically set up in an "onboard" manner, which restricts the computation and prevents algorithms from simultaneously reasoning multiple views. This paper overcomes these limitations and advocates a more practical "offboard" HD map generation setup that removes the computation constraints, based on the fact that HD maps are commonly reusable infrastructures built offline in data centers. To this end, we propose a novel offboard pipeline called MV-Map that capitalizes multi-view consistency and can handle an arbitrary number of frames with the key design of a "region-centric" framework. In MV-Map, the target HD maps are created by aggregating all the frames of onboard predictions, weighted by the confidence scores assigned by an "uncertainty network." To further enhance multi-view consistency, we augment the uncertainty network with the global 3D structure optimized by a voxelized neural radiance field (Voxel-NeRF). Extensive experiments on nuScenes show that our MV-Map significantly improves the quality of HD maps, further highlighting the importance of offboard methods for HD map generation. Our code and model are available at https://github.com/ZiYang-xie/MV-Map.
Ziyang Xie, Ziqi Pang, Yu-Xiong Wang
ICCV2
2023 Streaming Motion Forecasting for Autonomous Driving
abstract
Trajectory forecasting is a widely-studied problem for autonomous navigation. However, existing benchmarks evaluate forecasting based on independent snapshots of trajectories, which are not representative of real-world applications that operate on a continuous stream of data. To bridge this gap, we introduce a benchmark that continuously queries future trajectories on streaming data and we refer to it as “streaming forecasting.” Our benchmark inherently captures the disappearance and re-appearance of agents, presenting the emergent challenge of forecasting for occluded agents, which is a safetycritical problem yet overlooked by snapshot-based benchmarks. Moreover, forecasting in the context of continuous timestamps naturally asks for temporal coherence between predictions from adjacent timestamps. Based on this benchmark, we further provide solutions and analysis for streaming forecasting. We propose a plug-and-play meta-algorithm called “Predictive Streamer” that can adapt any snapshot-based forecaster into a streaming forecaster. Our algorithm estimates the states of occluded agents by propagating their positions with multi-modal trajectories, and leverages differentiable filters to ensure temporal consistency. Both occlusion reasoning and temporal coherence strategies significantly improve forecasting quality, resulting in 25% smaller endpoint errors for occluded agents and 10-20% smaller fluctuations of trajectories. Our work is intended to generate interest within the community by highlighting the importance of addressing motion forecasting in its intrinsic streaming setting. Code is available at https://github.com/ziqipang/StreamingForecasting.
Ziqi Pang, Deva Ramanan, Yu-Xiong Wang
IROS1
2022 Embracing Single Stride 3D Object Detector with Sparse Transformer
abstract
In LiDAR-based 3D object detection for autonomous driving, the ratio of the object size to input scene size is significantly smaller compared to 2D detection cases. Over-looking this difference, many 3D detectors directly follow the common practice of 2D detectors, which downsample the feature maps even after quantizing the point clouds. In this paper, we start by rethinking how such multi-stride stereotype affects the LiDAR-based 3D object detectors. Our experiments point out that the downsampling operations bring few advantages, and lead to inevitable information loss. To remedy this issue, we propose Single-stride Sparse Transformer (SST) to maintain the original resolution from the beginning to the end of the network. Armed with transformers, our method addresses the problem of insufficient receptive field in single-stride architectures. It also cooperates well with the sparsity of point clouds and naturally avoids expensive computation. Eventually, our SST achieves state-of-the-art results on the large-scale Waymo Open Dataset. It is worth mentioning that our method can achieve exciting performance (83.8 LEVEL_1 AP on validation split) on small object (pedestrian) detection due to the characteristic of single stride. Our codes will be public soon.
Lue Fan, Ziqi Pang, Tianyuan Zhang 0002, Yu-Xiong Wang, Hang Zhao 0021, Feng Wang 0015, Naiyan Wang, Zhaoxiang Zhang 0001
CVPR2
2021 Model-free Vehicle Tracking and State Estimation in Point Cloud Sequences
abstract
Estimating the states of surrounding traffic participants stays at the core of autonomous driving. In this paper, we study a novel setting of this problem: model-free single-object tracking (SOT), which takes the object state in the first frame as input, and jointly solves state estimation and tracking in subsequent frames. The main purpose for this new setting is to break the strong limitation of the popular "detection and tracking" scheme in multi-object tracking. Moreover, we notice that shape completion by overlaying the point clouds, which is a by-product of our proposed task, not only improves the performance of state estimation but also has numerous applications. As no benchmark for this task is available so far, we construct a new dataset LiDAR-SOT and corresponding evaluation protocols based on the Waymo Open dataset [29]. We then propose an optimization-based algorithm called SOTracker involving point cloud registration, vehicle shapes, correspondence, and motion priors. Our quantitative and qualitative results prove the effectiveness of our SOTracker and reveal the challenging cases for SOT in point clouds, including the sparsity of LiDAR data, abrupt motion variation, etc. Finally, we also explore how the proposed task and algorithm may benefit other autonomous driving applications, including simulating LiDAR scans, generating motion data, and annotating optical flow. The code and protocols for our benchmark and algorithm are available at https://github.com/TuSimple/LiDAR_SOT/. A video demonstration is at https://www.youtube.com/watch?v=BpHixKs91i8.
Ziqi Pang, Naiyan Wang
IROS1