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Shannon Joyner

dblp:256/1012 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Interconnection networks and networks-on-chip · 51% Distributed systems · 49%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Distributed systems › distributed algorithms
distributed protocols
0.512021
PRISM: Rethinking the RDMA Interface for Distributed Systems · SOSP 2021
Interconnection networks and networks-on-chip
remote direct memory access
0.512021
PRISM: Rethinking the RDMA Interface for Distributed Systems · SOSP 2021
Interaction techniques and input
cross-device interaction
0.412020
SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time · UIST 2020
Interconnection networks and networks-on-chip
network interface
0.112021
PRISM: Rethinking the RDMA Interface for Distributed Systems · SOSP 2021

Methods — techniques the papers use, named apart from their topics

resilient distributed programming · 0.9interaction promises · 0.9protocol design · 0.5
YearPublicationVenuePosition
2021 PRISM: Rethinking the RDMA Interface for Distributed Systems
abstract
Remote Direct Memory Access (RDMA) has been used to accelerate a variety of distributed systems, by providing low-latency, CPU-bypassing access to a remote host's memory. However, most of the distributed protocols used in these systems cannot easily be expressed in terms of the simple memory READs and WRITEs provided by RDMA. As a result, designers face a choice between introducing additional protocol complexity (e.g., additional round trips) or forgoing the benefits of RDMA entirely.
Matthew Burke 0001, Sowmya Dharanipragada, Shannon Joyner, Adriana Szekeres, Jacob Nelson 0001, Irene Zhang, Dan R. K. Ports
SOSP3
2020 SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time
abstract
Knowledge work increasingly spans multiple computing surfaces. Yet in status quo user experiences, content as well as tools, behaviors, and workflows are largely bound to the current device-running the current application, for the current user, and at the current moment in time. SurfaceFleet is a system and toolkit that uses resilient distributed programming techniques to explore cross-device interactions that are unbounded in these four dimensions of device, application, user, and time. As a reference implementation, we describe an interface built using SurfaceFleet that employs lightweight, semi-transparent UI elements known as Applets. Applets appear always-on-top of the operating system, application windows, and (conceptually) above the device itself. But all connections and synchronized data are virtualized and made resilient through the cloud. For example, a sharing Applet known as a Portfolio allows a user to drag and drop unbound Interaction Promises into a document. Such promises can then be fulfilled with content asynchronously, at a later time (or multiple times), from another device, and by the same or a different user.
Frederik Brudy, David Ledo, Michel Pahud, Nathalie Henry Riche, Christian Holz 0001, Anand Waghmare, Hemant Bhaskar Surale, Marcus Peinado, Xiaokuan Zhang, Shannon Joyner, Badrish Chandramouli, Umar Farooq Minhas, Jonathan Goldstein, William Buxton, Ken Hinckley
UIST10